Player Matchup

Ares
Ares
Exxtend
Ares
Level 144
God Stats
2W - 2L
1,619 SR
Queue Stats
82W - 56L
1,656 Elo+
Party 1
Nox
Nox
KevClarje
Nox
Level 112
God Stats
9W - 6L
1,622 SR
Queue Stats
232W - 219L
1,601 Elo+
Party 2
Gilgamesh
Gilgamesh
Murpx
Gilgamesh
Level 133
God Stats
6W - 4L
1,650 SR
Queue Stats
111W - 93L
1,618 Elo+
Party 1
Anubis
Anubis
NyanteedaCreator
Anubis
Level 147
God Stats
23W - 10L
1,702 SR
Queue Stats
444W - 408L
1,573 Elo+
Party 2
Rama
Rama
retsnomeht
Rama
Level 121
God Stats
3W - 0L
1,704 SR
Queue Stats
94W - 74L
1,644 Elo+
Party 1
Team Averages
Level 131
1,659 SR
1,618 Elo+

VS

Team Averages
Level 123
1,525 SR
1,520 Elo+
Hou Yi
Hou Yi
Grospoile
Hou Yi
Level 126
God Stats
0W - 2L
1,355 SR
Queue Stats
28W - 56L
1,337 Elo+
Party 4
Hun Batz
Hun Batz
KindaBuNotRealy
Hun Batz
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,598 Elo+
Party 3
Bastet
Bastet
SaltyGarreBear
Bastet
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
124W - 85L
1,665 Elo+
Party 3
Poseidon
Poseidon
TwistingPlut
Poseidon
Level 130
God Stats
9W - 5L
1,759 SR
Queue Stats
179W - 151L
1,632 Elo+
Party 3
Gilgamesh
Gilgamesh
iidanga
Gilgamesh
Level 104
God Stats
0W - 2L
1,510 SR
Queue Stats
41W - 52L
1,367 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Exxtend
Ares
17
3 / 1 / 17
10,595
815
12,378
16,706
24,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
4 / 0 / 14
10,381
799
6,222
7,733
3,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Murpx
Gilgamesh
19
10 / 3 / 9
11,458
881
10,971
16,188
17,113
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 3 / 7
11,294
869
14,054
13,542
7,767
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
7 / 4 / 15
11,276
867
12,456
12,275
5,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Grospoile
Hou Yi
16
3 / 4 / 4
9,636
741
7,879
10,649
4,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
14
0 / 11 / 3
8,623
663
6,991
15,597
4,930
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
2 / 5 / 6
9,599
738
15,376
17,282
5,942
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Poseidon
TwistingPlut
Poseidon
17
5 / 6 / 1
10,233
787
17,545
10,710
3,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
iidanga
Gilgamesh
16
1 / 5 / 2
9,228
710
6,935
15,202
12,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
27
31
Kills
11
11
Deaths
31
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ares
Exxtend
Ares
3
1
17
11.5
L
Hou Yi
Grospoile
Hou Yi
3
4
4
1.25
W
4
0
14
11
L
Hun Batz
0
11
3
0.14
W
Gilgamesh
Murpx
Gilgamesh
10
3
9
4.83
W
7
3
7
3.5
L
2
5
6
1
L
Poseidon
TwistingPlut
Poseidon
5
6
1
0.92
L
Gilgamesh
iidanga
Gilgamesh
1
5
2
0.4
W
7
4
15
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,081
Damage
54,726
66,444
Taken
69,440
58,460
Mitigated
31,302
11,939
Healing
8,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Exxtend
Ares
12,378
837
0
1,582
16,706
24,521
503
4,462
12,060
20,033
0
L
Hou Yi
Grospoile
Hou Yi
7,879
2,556
0
1,023
10,649
4,230
1,759
5,108
5,541
0
26,484
W
6,222
594
0
13
7,733
3,962
1,653
760
6,902
35,725
0
L
Hun Batz
6,991
2,226
0
131
15,597
4,930
155
7,170
8,427
0
20,328
W
Gilgamesh
Murpx
Gilgamesh
10,971
3,738
0
2,964
16,188
17,113
1,248
5,878
10,058
0
26,901
W
14,054
894
219
5,532
13,542
7,767
1,382
2,359
11,086
52,697
0
L
15,376
2,961
0
5,147
17,282
5,942
0
9,264
8,018
0
31,137
L
Poseidon
TwistingPlut
Poseidon
17,545
2,658
0
189
10,710
3,817
200
4,991
5,719
50,448
0
L
Gilgamesh
iidanga
Gilgamesh
6,935
1,331
0
1,792
15,202
12,383
0
6,121
9,081
0
18,115
W
12,456
10,302
0
1,629
12,275
5,097
1,186
4,086
8,123
0
36,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,004
Gold Earned
47,319
261
Minions Killed
201
0
Camps Cleared
0
1,359,043
Distance Traveled
1,295,771
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,595
815
16
1
0
292,143
2
L
Hou Yi
9,636
741
40
3
0
239,272
3
W
Nox
10,381
799
68
5
0
266,285
0
L
Hun Batz
8,623
663
27
2
0
219,076
0
W
Gilgamesh
11,458
881
39
3
0
307,497
0
W
Anubis
11,294
869
91
7
0
227,580
3
L
Bastet
9,599
738
32
2
0
299,619
2
L
Poseidon
10,233
787
87
7
0
262,598
2
L
Gilgamesh
9,228
710
15
1
0
275,206
2
W
Rama
11,276
867
47
4
0
265,538
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role