Player Matchup

Zeus
Zeus
BigJuice2XL
Zeus
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 58L
1,643 Elo+
Party 1
Ymir
Ymir
Kackis
Ymir
Level 69
God Stats
38W - 23L
1,739 SR
Queue Stats
212W - 129L
1,594 Elo+
Party 1
Arachne
Arachne
Names Dirty Dan
Arachne
Level 100
God Stats
49W - 17L
1,806 SR
Queue Stats
516W - 395L
1,629 Elo+
Party 1
Team Averages
Level 65
1,682 SR
1,622 Elo+

VS

Team Averages
Level 54
1,596 SR
1,530 Elo+
Chaac
Chaac
ChiII Night
Chaac
Level 17
God Stats
46W - 4L
1,944 SR
Queue Stats
164W - 29L
1,911 Elo+
Party 2
Anubis
Anubis
ThatFoxxSniper
Anubis
Level 79
God Stats
0W - 2L
1,359 SR
Queue Stats
13W - 13L
1,370 Elo+
Solo
Artemis
Artemis
danielizabeth14
Artemis
Level 67
God Stats
45W - 52L
1,485 SR
Queue Stats
196W - 250L
1,309 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 5
9,427
725
11,825
6,187
2,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Kackis
Ymir
15
1 / 0 / 9
9,889
761
6,653
12,371
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
6 / 2 / 3
10,122
779
13,931
14,573
12,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 1
9,200
708
13,137
22,945
19,016
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 3 / 1
6,810
524
2,851
3,101
1,442
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 2
7,961
612
6,877
11,141
4,271
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
11
Kills
4
4
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
5
3.25
L
3
4
1
0.88
W
Ymir
Kackis
Ymir
1
0
9
5.5
W
6
2
3
3.75
L
0
3
1
0.17
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,409
Damage
22,865
33,131
Taken
37,187
29,923
Mitigated
24,729
9,253
Healing
11,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,825
1,657
60
1,179
6,187
2,284
932
150
6,037
37,559
0
L
13,137
2,737
0
8,071
22,945
19,016
0
11,086
11,859
0
51,294
W
Ymir
Kackis
Ymir
6,653
1,705
423
3,442
12,371
15,202
520
924
11,447
23,669
0
W
13,931
8,170
0
4,149
14,573
12,437
1,705
2,264
12,309
0
52,176
L
2,851
460
191
613
3,101
1,442
0
1,404
1,697
10,047
0
L
6,877
2,270
0
2,345
11,141
4,271
0
6,388
4,753
0
20,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,438
Gold Earned
23,971
161
Minions Killed
154
7
Camps Cleared
4
677,726
Distance Traveled
521,684
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,427
725
53
4
0
212,350
2
L
Chaac
9,200
708
93
7
3
246,476
4
W
Ymir
9,889
761
35
3
1
223,104
2
W
Arachne
10,122
779
73
6
6
242,272
2
L
Anubis
6,810
524
22
2
1
69,760
3
L
Artemis
7,961
612
39
3
0
205,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role