Player Matchup

Danzaburou
Danzaburou
Grimstr14
Danzaburou
Level 39
God Stats
1W - 3L
1,244 SR
Queue Stats
62W - 62L
1,492 Elo+
Party 1
Bakasura
Bakasura
PEACEOFWAR00
Bakasura
Level 138
God Stats
17W - 6L
1,940 SR
Queue Stats
386W - 135L
1,760 Elo+
Party 1
Artemis
Artemis
Spiker42
Artemis
Level 122
God Stats
6W - 5L
1,915 SR
Queue Stats
93W - 66L
1,573 Elo+
Party 1
Janus
Janus
eljuan587
Janus
Level 150
God Stats
14W - 18L
1,478 SR
Queue Stats
393W - 364L
1,543 Elo+
Solo
Arachne
Arachne
loed7052
Arachne
Level 140
God Stats
2W - 3L
1,500 SR
Queue Stats
259W - 148L
1,617 Elo+
Party 1
Team Averages
Level 118
1,616 SR
1,597 Elo+

VS

Team Averages
Level 99
1,566 SR
1,613 Elo+
Achilles
Achilles
 
Achilles
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
FatherKarma
He Bo
Level 33
God Stats
35W - 2L
2,099 SR
Queue Stats
274W - 65L
1,902 Elo+
Solo
Olorun
Olorun
Raminnoodle91
Olorun
Level 156
God Stats
3W - 5L
1,500 SR
Queue Stats
250W - 261L
1,500 Elo+
Solo
Neith
Neith
RimReaper420
Neith
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
79W - 66L
1,575 Elo+
Party 2
Osiris
Osiris
Zallish
Osiris
Level 159
God Stats
1W - 2L
1,230 SR
Queue Stats
414W - 378L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grimstr14
Danzaburou
8
0 / 5 / 0
5,064
460
3,019
8,089
2,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
PEACEOFWAR00
Bakasura
10
3 / 5 / 0
6,048
550
3,785
10,658
3,187
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Artemis
Spiker42
Artemis
8
0 / 1 / 2
5,643
513
3,863
8,460
3,656
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
eljuan587
Janus
8
0 / 4 / 0
5,123
466
3,069
5,202
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
loed7052
Arachne
11
2 / 3 / 0
6,254
569
4,636
8,658
7,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
1 / 0 / 5
6,469
588
5,014
9,541
6,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 2 / 5
7,185
653
8,347
5,631
1,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 1 / 3
7,166
651
5,069
5,603
1,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 0 / 2
7,167
652
5,265
5,178
1,803
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Osiris
Zallish
Osiris
12
2 / 2 / 1
6,855
623
6,726
7,686
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
18
18
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
1
0
5
3.5
W
6
2
5
4.25
L
Danzaburou
Grimstr14
Danzaburou
0
5
0
0
L
Bakasura
PEACEOFWAR00
Bakasura
3
5
0
0.6
W
3
1
3
4.5
W
6
0
2
7
L
Artemis
Spiker42
Artemis
0
1
2
1
W
Osiris
Zallish
Osiris
2
2
1
1.25
L
Janus
eljuan587
Janus
0
4
0
0
L
Arachne
loed7052
Arachne
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,372
Damage
30,421
41,067
Taken
33,639
17,400
Mitigated
17,695
8,657
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,014
785
1,478
2,554
9,541
6,052
0
199
8,806
0
18,687
W
8,347
1,257
0
1,902
5,631
1,629
236
735
4,605
37,490
0
L
Danzaburou
Grimstr14
Danzaburou
3,019
1,196
0
2,524
8,089
2,080
0
4,391
3,698
0
23,903
L
Bakasura
PEACEOFWAR00
Bakasura
3,785
2,665
0
1,931
10,658
3,187
0
3,027
7,631
0
27,902
W
5,069
2,871
0
2,677
5,603
1,700
170
273
5,305
44,540
0
W
5,265
1,783
0
1,100
5,178
1,803
1,651
1,862
3,196
0
45,459
L
Artemis
Spiker42
Artemis
3,863
1,079
977
1,465
8,460
3,656
0
4,200
4,260
0
16,437
W
Osiris
Zallish
Osiris
6,726
2,310
0
596
7,686
6,511
0
0
7,388
0
43,154
L
Janus
eljuan587
Janus
3,069
186
0
176
5,202
1,233
260
775
4,427
29,551
0
L
Arachne
loed7052
Arachne
4,636
2,685
0
1,584
8,658
7,244
0
1,023
7,635
0
29,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,132
Gold Earned
34,842
251
Minions Killed
402
0
Camps Cleared
0
1,008,853
Distance Traveled
1,111,330
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,469
588
22
2
0
239,827
4
W
He Bo
7,185
653
77
7
0
236,294
0
L
Danzaburou
5,064
460
42
4
0
196,731
3
L
Bakasura
6,048
550
62
6
0
237,258
0
W
Olorun
7,166
651
101
9
0
198,662
3
W
Neith
7,167
652
92
8
0
217,735
5
L
Artemis
5,643
513
22
2
0
186,208
3
W
Osiris
6,855
623
110
10
0
218,812
0
L
Janus
5,123
466
61
6
0
164,886
0
L
Arachne
6,254
569
64
6
0
223,770
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role