Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Aetherbird
Atlas
Level 108
God Stats
21W - 20L
1,538 SR
Queue Stats
112W - 121L
1,669 Elo+
Party 2
Ravana
Ravana
Awfulquasar
Ravana
Level 145
God Stats
1W - 6L
1,124 SR
Queue Stats
165W - 178L
1,633 Elo+
Party 2
Neith
Neith
VenitasGU
Neith
Level 137
God Stats
4W - 2L
1,765 SR
Queue Stats
129W - 151L
1,607 Elo+
Party 2
Vamana
Vamana
quietbabywolf
Vamana
Level 129
God Stats
6W - 2L
1,501 SR
Queue Stats
252W - 250L
1,598 Elo+
Party 2
Team Averages
Level 136
1,485 SR
1,602 Elo+

VS

Team Averages
Level 135
1,605 SR
1,624 Elo+
Vamana
Vamana
Bigboystep
Vamana
Level 151
God Stats
2W - 2L
1,604 SR
Queue Stats
346W - 326L
1,623 Elo+
Solo
Poseidon
Poseidon
ChubbyOstrich
Poseidon
Level 120
God Stats
7W - 3L
1,753 SR
Queue Stats
407W - 281L
1,701 Elo+
Party 1
Baron Samedi
Baron Samedi
Netixx
Baron Samedi
Level 139
God Stats
0W - 1L
1,540 SR
Queue Stats
86W - 79L
1,616 Elo+
Solo
Loki
Loki
mockingJ3
Loki
Level 121
God Stats
6W - 3L
1,645 SR
Queue Stats
38W - 38L
1,520 Elo+
Party 1
Hou Yi
Hou Yi
oJmannn
Hou Yi
Level 142
God Stats
6W - 7L
1,485 SR
Queue Stats
261W - 225L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
17
6 / 1 / 2
11,089
616
8,098
5,538
1,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Atlas
15
3 / 1 / 5
9,823
546
4,918
8,542
7,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
17
7 / 4 / 2
10,569
587
8,552
9,652
4,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
VenitasGU
Neith
17
3 / 2 / 4
10,900
606
8,745
8,561
2,693
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
6 / 1 / 5
11,409
634
12,838
17,201
22,580
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Bigboystep
Vamana
13
2 / 8 / 4
8,196
455
9,846
16,125
15,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
ChubbyOstrich
Poseidon
16
3 / 7 / 6
9,580
532
7,376
10,489
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Netixx
Baron Samedi
13
1 / 6 / 3
7,777
432
3,195
10,420
7,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Loki
16
2 / 2 / 4
9,551
531
3,330
9,914
3,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
oJmannn
Hou Yi
16
1 / 2 / 5
9,004
500
5,983
10,383
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
31
25
Kills
9
9
Deaths
25
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
2
7
W
Atlas
3
1
5
5.5
W
Ravana
7
4
2
2
L
Vamana
Bigboystep
Vamana
2
8
4
0.5
L
Poseidon
ChubbyOstrich
Poseidon
3
7
6
0.86
L
Baron Samedi
Netixx
Baron Samedi
1
6
3
0.42
W
Neith
VenitasGU
Neith
3
2
4
2.5
L
Loki
2
2
4
2
L
Hou Yi
oJmannn
Hou Yi
1
2
5
1.75
W
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,151
Damage
29,730
49,494
Taken
57,331
38,549
Mitigated
32,030
13,076
Healing
14,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,098
1,700
0
769
5,538
1,655
452
1,884
3,620
93,842
0
W
Atlas
4,918
1,496
0
1,988
8,542
7,209
0
2,428
5,996
22,479
1,803
W
Ravana
8,552
1,757
0
3,214
9,652
4,412
0
1,798
7,724
0
65,471
L
Vamana
Bigboystep
Vamana
9,846
4,853
0
3,208
16,125
15,631
0
1,492
14,633
562
40,652
L
Poseidon
ChubbyOstrich
Poseidon
7,376
841
0
1,075
10,489
2,473
0
5,211
5,278
72,729
0
L
Baron Samedi
Netixx
Baron Samedi
3,195
370
613
1,523
10,420
7,347
0
4,108
6,312
20,161
0
W
Neith
VenitasGU
Neith
8,745
2,972
0
1,567
8,561
2,693
412
2,258
6,217
0
92,896
L
Loki
3,330
686
0
4,222
9,914
3,083
0
469
9,445
0
57,306
L
Hou Yi
oJmannn
Hou Yi
5,983
2,228
0
4,051
10,383
3,496
95
1,309
9,074
0
67,705
W
12,838
7,415
0
5,538
17,201
22,580
0
2,322
14,835
0
81,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,790
Gold Earned
44,108
659
Minions Killed
461
0
Camps Cleared
0
1,813,939
Distance Traveled
1,733,747
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,089
616
175
10
0
382,984
10
W
Atlas
9,823
546
33
2
0
398,369
4
W
Ravana
10,569
587
127
7
0
400,285
7
L
Vamana
8,196
455
65
4
0
352,675
0
L
Poseidon
9,580
532
142
8
0
333,878
7
L
Baron Samedi
7,777
432
25
1
0
332,605
7
W
Neith
10,900
606
171
10
0
335,257
3
L
Loki
9,551
531
110
6
0
389,692
3
L
Hou Yi
9,004
500
119
7
0
324,897
0
W
Vamana
11,409
634
153
9
0
297,044
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role