Player Matchup

Bellona
Bellona
ALL HAIL HYDRAE
Bellona
Level 127
God Stats
53W - 57L
1,502 SR
Queue Stats
281W - 310L
1,423 Elo+
Party 2
Skadi
Skadi
Marbles7981
Skadi
Level 21
God Stats
1W - 4L
1,040 SR
Queue Stats
1W - 7L
978 Elo+
Party 2
Xbalanque
Xbalanque
Tizzy Actual
Xbalanque
Level 68
God Stats
22W - 30L
1,397 SR
Queue Stats
197W - 231L
1,411 Elo+
Party 2
Bastet
Bastet
ZombieSlayer349
Bastet
Level 27
God Stats
6W - 10L
1,340 SR
Queue Stats
8W - 22L
1,237 Elo+
Party 2
Hera
Hera
candyy canee22
Hera
Level 80
God Stats
3W - 1L
1,524 SR
Queue Stats
94W - 139L
1,315 Elo+
Party 2
Team Averages
Level 65
1,361 SR
1,273 Elo+

VS

Team Averages
Level 78
1,403 SR
1,325 Elo+
Persephone
Persephone
CachitoDavila
Persephone
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
306W - 310L
1,323 Elo+
Solo
Anubis
Anubis
FutureAgate897
Anubis
Level 43
God Stats
0W - 2L
1,189 SR
Queue Stats
42W - 71L
1,225 Elo+
Party 1
Xing Tian
Xing Tian
SOBEKDOMAL
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,150 Elo+
Party 1
Xbalanque
Xbalanque
WAT3R97
Xbalanque
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,625 Elo+
Solo
Cthulhu
Cthulhu
val8al
Cthulhu
Level 108
God Stats
32W - 52L
1,327 SR
Queue Stats
167W - 185L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 0 / 2
7,381
671
6,474
7,455
5,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

10
1 / 1 / 5
6,006
546
3,601
5,872
1,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
Tizzy Actual
Xbalanque
11
4 / 2 / 1
6,465
588
7,321
7,314
2,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
4 / 2 / 7
6,849
623
4,794
6,653
2,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 2 / 5
6,072
552
4,410
6,301
1,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
CachitoDavila
Persephone
9
1 / 2 / 1
5,759
524
5,587
5,815
1,482
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
2 / 6 / 0
5,718
520
3,073
9,252
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xing Tian
SOBEKDOMAL
Xing Tian
8
2 / 1 / 0
5,487
499
2,177
7,519
4,955
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
WAT3R97
Xbalanque
7
0 / 4 / 1
4,591
417
2,791
6,286
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
val8al
Cthulhu
10
0 / 3 / 3
5,473
498
5,281
7,876
6,558
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
17
Kills
5
7
Deaths
16
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
7
0
2
8
L
Persephone
CachitoDavila
Persephone
1
2
1
0.75
L
2
6
0
0.33
W
1
1
5
3.5
L
Xing Tian
SOBEKDOMAL
Xing Tian
2
1
0
2
W
Xbalanque
Tizzy Actual
Xbalanque
4
2
1
2.25
L
Xbalanque
WAT3R97
Xbalanque
0
4
1
0.13
W
4
2
7
3.75
W
1
2
5
1.75
L
Cthulhu
val8al
Cthulhu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,600
Damage
18,909
33,595
Taken
36,748
13,107
Mitigated
17,605
10,577
Healing
6,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,474
3,280
0
3,252
7,455
5,483
944
4,619
2,836
0
36,948
L
Persephone
CachitoDavila
Persephone
5,587
166
0
1,760
5,815
1,482
0
2,890
2,765
32,402
0
L
3,073
427
177
1,539
9,252
3,351
0
224
8,988
30,900
0
W
3,601
1,765
352
1,222
5,872
1,706
90
3,096
2,776
0
22,460
L
Xing Tian
SOBEKDOMAL
Xing Tian
2,177
339
0
1,031
7,519
4,955
0
0
7,519
11,706
0
W
Xbalanque
Tizzy Actual
Xbalanque
7,321
4,093
187
2,884
7,314
2,149
517
1,276
6,038
0
37,781
L
Xbalanque
WAT3R97
Xbalanque
2,791
1,750
0
716
6,286
1,259
0
0
6,286
0
17,102
W
4,794
1,706
115
2,565
6,653
2,030
0
2,297
4,356
0
28,740
W
4,410
1,637
0
0
6,301
1,739
0
4,830
1,471
30,241
0
L
Cthulhu
val8al
Cthulhu
5,281
310
78
1,455
7,876
6,558
0
1,081
6,779
24,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,773
Gold Earned
27,028
336
Minions Killed
221
0
Camps Cleared
0
1,046,134
Distance Traveled
1,025,276
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,381
671
89
8
0
219,429
1
L
Persephone
5,759
524
57
5
0
179,409
3
L
Anubis
5,718
520
60
5
0
181,757
0
W
Skadi
6,006
546
54
5
0
180,249
0
L
Xing Tian
5,487
499
20
2
0
213,592
1
W
Xbalanque
6,465
588
67
6
0
203,340
2
L
Xbalanque
4,591
417
39
4
0
227,921
1
W
Bastet
6,849
623
61
6
0
240,207
0
W
Hera
6,072
552
65
6
0
202,909
3
L
Cthulhu
5,473
498
45
4
0
222,597
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role