Player Matchup

Zeus
Zeus
AnimalPizza1369
Zeus
Level 129
God Stats
7W - 5L
1,647 SR
Queue Stats
31W - 34L
1,497 Elo+
Party 1
Guan Yu
Guan Yu
ElPimp0s
Guan Yu
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,355 Elo+
Party 1
Skadi
Skadi
KidRello
Skadi
Level 86
God Stats
19W - 25L
1,545 SR
Queue Stats
148W - 210L
1,467 Elo+
Solo
Team Averages
Level 92
1,564 SR
1,440 Elo+

VS

Team Averages
Level 55
1,347 SR
1,253 Elo+
Bacchus
Bacchus
Ares895
Bacchus
Level 71
God Stats
2W - 1L
1,732 SR
Queue Stats
236W - 254L
1,457 Elo+
Solo
Hera
Hera
RainBagel
Hera
Level 53
God Stats
2W - 6L
1,106 SR
Queue Stats
44W - 153L
1,158 Elo+
Party 2
Loki
Loki
xXTopNotchXx
Loki
Level 41
God Stats
20W - 69L
1,204 SR
Queue Stats
34W - 141L
1,145 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 4
8,891
889
13,147
4,046
1,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
ElPimp0s
Guan Yu
12
3 / 1 / 11
7,908
791
4,603
4,436
3,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
KidRello
Skadi
12
2 / 0 / 10
7,416
742
4,582
3,389
1,306
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ares895
Bacchus
8
0 / 3 / 1
6,160
616
2,849
10,580
6,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hera
10
0 / 6 / 1
6,185
619
2,498
8,631
2,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
1 / 6 / 0
6,119
612
2,653
7,111
1,775
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
3
15
Kills
1
1
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
10
0
4
12
L
Bacchus
Ares895
Bacchus
0
3
1
0.17
W
Guan Yu
ElPimp0s
Guan Yu
3
1
11
8.5
W
Skadi
KidRello
Skadi
2
0
10
7
L
Hera
0
6
1
0.08
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
8,000
11,871
Taken
26,322
5,712
Mitigated
9,935
2,517
Healing
4,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,147
1,000
0
889
4,046
1,332
108
1,631
2,385
47,739
0
L
Bacchus
Ares895
Bacchus
2,849
384
0
1,738
10,580
6,133
0
4,803
5,424
8,206
0
W
Guan Yu
ElPimp0s
Guan Yu
4,603
379
205
797
4,436
3,074
456
2,318
1,920
0
12,359
W
Skadi
KidRello
Skadi
4,582
2,218
112
514
3,389
1,306
892
1,540
1,717
0
14,962
L
Hera
2,498
757
0
1,608
8,631
2,027
0
4,308
3,961
18,424
0
L
2,653
709
483
427
7,111
1,775
0
3,460
3,359
0
11,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,215
Gold Earned
18,464
128
Minions Killed
69
8
Camps Cleared
1
535,618
Distance Traveled
442,397
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,891
889
76
8
6
182,530
3
L
Bacchus
6,160
616
11
1
0
138,467
2
W
Guan Yu
7,908
791
25
3
1
173,744
0
W
Skadi
7,416
742
27
3
1
179,344
0
L
Hera
6,185
619
41
4
1
147,414
2
L
Loki
6,119
612
17
2
0
156,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role