Player Matchup

Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
 
Cthulhu
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold III
Neptia
Agni
Gold III
Level 113
God Stats
6W - 5L
1,694 SR
Queue Stats
347W - 324L
1,363 MMR
Solo
Awilix
Awilix
Gold III
TonyChooper35
Awilix
Gold III
Level 154
God Stats
16W - 17L
1,614 SR
Queue Stats
286W - 286L
1,580 MMR
Solo
Bacchus
Bacchus
Gold II
illusionzzstorm
Bacchus
Gold II
Level 147
God Stats
11W - 10L
1,521 SR
Queue Stats
208W - 217L
1,633 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 141
1,566 SR
1,515 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,661 SR
1,505 MMR
Ah Muzen Cab
Ah Muzen Cab
Gold III
BLIZARTH
Ah Muzen Cab
Gold III
Level 124
God Stats
46W - 44L
1,553 SR
Queue Stats
589W - 584L
1,358 MMR
Party 2
Loki
Loki
Gold IV
Dranker93
Loki
Gold IV
Level 126
God Stats
4W - 4L
1,587 SR
Queue Stats
128W - 125L
1,521 MMR
Solo
Geb
Geb
Silver IV
Il_Mitico_Gandhi
Geb
Silver IV
Level 109
God Stats
7W - 8L
1,541 SR
Queue Stats
52W - 47L
1,357 MMR
Party 2
Cabrakan
Cabrakan
Silver I
MA1D_GL0RY
Cabrakan
Silver I
Level 160
God Stats
3W - 1L
1,880 SR
Queue Stats
10W - 9L
1,593 MMR
Party 1
Thoth
Thoth
Gold IV
ZANGUST
Thoth
Gold IV
Level 81
God Stats
2W - 1L
1,742 SR
Queue Stats
14W - 11L
1,693 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 1 / 2
7,574
505
5,978
6,908
1,947
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
 
Cthulhu
12
0 / 3 / 0
6,320
421
3,040
8,201
4,486
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Agni
Neptia
Agni
10
2 / 8 / 1
6,266
418
6,000
9,223
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 4 / 1
7,023
468
4,075
8,914
2,665
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 4 / 4
6,415
428
8,754
13,332
10,754
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
BastetAthenaBellonaSkadi

VS

Bans
ArtioPersephoneCliodhnaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BLIZARTH
Ah Muzen Cab
14
1 / 2 / 5
8,564
571
5,871
7,801
2,368
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
15
9 / 1 / 5
9,155
610
7,611
9,982
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 2 / 8
7,177
478
1,992
8,817
6,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
MA1D_GL0RY
Cabrakan
16
4 / 0 / 3
9,596
640
10,201
11,424
8,847
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
ZANGUST
Thoth
14
5 / 1 / 4
8,395
560
9,331
7,304
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
20
20
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
1
2
3
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Ah Muzen Cab
BLIZARTH
Ah Muzen Cab
1
2
5
1.75
W
Loki
9
1
5
11.5
W
1
2
8
2.5
W
Cabrakan
MA1D_GL0RY
Cabrakan
4
0
3
5.5
L
Agni
Neptia
Agni
2
8
1
0.31
L
2
4
1
0.63
W
Thoth
ZANGUST
Thoth
5
1
4
7
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
35,006
46,578
Taken
45,328
21,836
Mitigated
23,471
11,188
Healing
15,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
5,978
1,423
152
2,232
6,908
1,947
576
2,130
4,778
0
44,998
L
Cthulhu
 
Cthulhu
3,040
69
0
1,741
8,201
4,486
0
5,153
3,048
33,080
0
W
Ah Muzen Cab
BLIZARTH
Ah Muzen Cab
5,871
3,628
0
4,923
7,801
2,368
1,686
853
6,948
0
66,894
W
Loki
7,611
2,377
0
1,086
9,982
3,323
0
2,520
7,462
0
53,863
W
1,992
363
214
1,568
8,817
6,405
54
4,435
4,382
7,242
0
W
Cabrakan
MA1D_GL0RY
Cabrakan
10,201
937
180
5,422
11,424
8,847
0
4,126
7,298
65,178
0
L
Agni
Neptia
Agni
6,000
466
0
1,502
9,223
1,984
0
4,791
4,432
33,861
0
L
4,075
1,108
0
2,300
8,914
2,665
0
3,428
5,486
0
39,092
W
Thoth
ZANGUST
Thoth
9,331
1,106
0
1,730
7,304
2,528
438
4,460
2,844
56,421
0
L
8,754
774
0
3,261
13,332
10,754
0
6,022
7,310
24,813
4,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,598
Gold Earned
42,887
339
Minions Killed
462
0
Camps Cleared
0
1,363,741
Distance Traveled
1,484,729
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,574
505
92
6
0
244,790
4
L
Cthulhu
6,320
421
61
4
0
274,636
4
W
Ah Muzen Cab
8,564
571
121
8
0
284,671
4
W
Loki
9,155
610
78
5
0
324,893
1
W
Geb
7,177
478
6
0
0
318,683
5
W
Cabrakan
9,596
640
142
9
0
264,714
5
L
Agni
6,266
418
57
4
0
248,644
0
L
Awilix
7,023
468
84
6
0
324,205
3
W
Thoth
8,395
560
115
8
0
291,768
3
L
Bacchus
6,415
428
45
3
0
271,466
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role