Player Matchup

Medusa
Medusa
DarkwingCUCK69
Medusa
Level 126
God Stats
0W - 8L
1,122 SR
Queue Stats
102W - 92L
1,520 Elo+
Party 2
Hercules
Hercules
TorAcainee
Hercules
Level 124
God Stats
6W - 6L
1,650 SR
Queue Stats
32W - 33L
1,532 Elo+
Party 2
Discordia
Discordia
mileshigher420
Discordia
Level 45
God Stats
60W - 57L
1,434 SR
Queue Stats
78W - 82L
1,523 Elo+
Party 2
Team Averages
Level 98
1,402 SR
1,525 Elo+

VS

Team Averages
Level 89
1,592 SR
1,525 Elo+
Cabrakan
Cabrakan
EnJobeKD
Cabrakan
Level 87
God Stats
3W - 0L
1,776 SR
Queue Stats
333W - 237L
1,513 Elo+
Party 1
Thoth
Thoth
KaSH_PaTs
Thoth
Level 119
God Stats
3W - 6L
1,500 SR
Queue Stats
258W - 182L
1,563 Elo+
Party 1
Anhur
Anhur
luigyreyli
Anhur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 0
9,642
643
11,577
12,963
4,460
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
TorAcainee
Hercules
14
1 / 3 / 4
9,300
620
6,930
22,353
19,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
mileshigher420
Discordia
14
1 / 5 / 4
9,693
646
10,086
8,732
2,517
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EnJobeKD
Cabrakan
14
2 / 4 / 7
10,786
719
9,235
20,508
26,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
KaSH_PaTs
Thoth
16
6 / 1 / 6
11,086
739
14,742
9,743
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
15
4 / 1 / 6
10,681
712
10,109
11,832
9,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
31
6
Kills
12
12
Deaths
6
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
4
4
0
1
W
Cabrakan
EnJobeKD
Cabrakan
2
4
7
1.38
W
Thoth
KaSH_PaTs
Thoth
6
1
6
9
L
Hercules
TorAcainee
Hercules
1
3
4
1
W
Anhur
4
1
6
7
L
Discordia
mileshigher420
Discordia
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,593
Damage
34,086
44,048
Taken
42,083
26,871
Mitigated
40,391
11,478
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,577
5,687
0
3,402
12,963
4,460
172
6,847
6,116
0
49,742
W
Cabrakan
EnJobeKD
Cabrakan
9,235
1,637
618
5,179
20,508
26,577
695
4,047
16,000
24,698
0
W
Thoth
KaSH_PaTs
Thoth
14,742
694
332
1,516
9,743
4,684
1,384
2,744
6,827
52,243
0
L
Hercules
TorAcainee
Hercules
6,930
1,602
481
6,843
22,353
19,894
99
11,446
10,907
0
23,220
W
Anhur
10,109
4,836
0
1,055
11,832
9,130
261
3,644
8,051
0
36,552
L
Discordia
mileshigher420
Discordia
10,086
474
0
752
8,732
2,517
155
6,395
2,337
32,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,635
Gold Earned
32,553
146
Minions Killed
167
4
Camps Cleared
7
738,480
Distance Traveled
812,210
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,642
643
71
5
2
241,612
3
W
Cabrakan
10,786
719
23
2
1
250,228
3
W
Thoth
11,086
739
91
6
2
307,819
3
L
Hercules
9,300
620
27
2
0
268,463
3
W
Anhur
10,681
712
53
4
4
254,163
3
L
Discordia
9,693
646
48
3
2
228,405
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role