Player Matchup

Persephone
Persephone
Laggin9Dragon
Persephone
Level 148
God Stats
0W - 1L
1,303 SR
Queue Stats
125W - 112L
1,559 Elo+
Party 2
Atlas
Atlas
NauticalAnchor
Atlas
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,535 Elo+
Party 1
Ares
Ares
PaladinPyrrhus
Ares
Level 125
God Stats
8W - 15L
1,181 SR
Queue Stats
300W - 290L
1,515 Elo+
Party 1
Achilles
Achilles
Sepharaoh
Achilles
Level 156
God Stats
2W - 1L
1,642 SR
Queue Stats
120W - 121L
1,562 Elo+
Party 2
Hou Yi
Hou Yi
Zaphine
Hou Yi
Level 145
God Stats
3W - 2L
1,698 SR
Queue Stats
148W - 151L
1,540 Elo+
Party 2
Team Averages
Level 136
1,465 SR
1,542 Elo+

VS

Team Averages
Level 128
1,506 SR
1,537 Elo+
Awilix
Awilix
 
Awilix
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Ryansanity
Medusa
Level 159
God Stats
2W - 1L
1,591 SR
Queue Stats
102W - 99L
1,585 Elo+
Solo
Cerberus
Cerberus
Salty k6762
Cerberus
Level 123
God Stats
2W - 0L
1,692 SR
Queue Stats
58W - 54L
1,499 Elo+
Solo
Achilles
Achilles
Vaynardin
Achilles
Level 74
God Stats
1W - 3L
1,247 SR
Queue Stats
162W - 143L
1,552 Elo+
Solo
Eset
Eset
ztatic-
Eset
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
388W - 397L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Laggin9Dragon
Persephone
10
3 / 4 / 1
5,768
577
6,042
6,444
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 1
5,209
521
3,060
6,683
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 4 / 4
4,905
491
2,566
9,006
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Achilles
Sepharaoh
Achilles
9
0 / 1 / 0
4,983
498
3,554
5,315
3,052
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
Zaphine
Hou Yi
9
0 / 2 / 1
5,161
516
3,027
4,514
1,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
6 / 2 / 2
6,330
633
5,579
7,204
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
Ryansanity
Medusa
11
4 / 0 / 0
6,329
633
3,428
4,694
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Salty k6762
Cerberus
9
1 / 2 / 4
5,382
538
2,476
9,027
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Vaynardin
Achilles
10
1 / 0 / 1
5,653
565
3,488
6,051
3,576
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
ztatic-
Eset
10
1 / 2 / 4
5,744
574
6,411
8,048
2,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
13
13
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
6
2
2
3.5
L
Persephone
Laggin9Dragon
Persephone
3
4
1
0.88
L
2
2
1
1.25
L
0
4
4
0.5
W
Medusa
Ryansanity
Medusa
4
0
0
4
W
Cerberus
Salty k6762
Cerberus
1
2
4
1.5
L
Achilles
Sepharaoh
Achilles
0
1
0
0
W
Achilles
Vaynardin
Achilles
1
0
1
1.5
L
Hou Yi
Zaphine
Hou Yi
0
2
1
0.25
W
Eset
ztatic-
Eset
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,249
Damage
21,382
31,962
Taken
35,024
13,429
Mitigated
14,130
8,758
Healing
15,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
5,579
2,424
0
1,668
7,204
2,870
0
2,205
4,975
0
27,044
L
Persephone
Laggin9Dragon
Persephone
6,042
423
0
1,143
6,444
2,076
0
3,993
2,447
26,004
0
L
3,060
786
146
1,339
6,683
3,922
0
2,768
3,915
13,982
0
L
2,566
277
0
2,614
9,006
3,278
0
1,724
7,282
18,998
0
W
Medusa
Ryansanity
Medusa
3,428
1,462
0
2,782
4,694
1,172
0
709
3,985
0
40,483
W
Cerberus
Salty k6762
Cerberus
2,476
98
0
3,253
9,027
3,750
523
2,977
6,050
18,270
0
L
Achilles
Sepharaoh
Achilles
3,554
901
0
2,471
5,315
3,052
0
0
5,315
0
22,367
W
Achilles
Vaynardin
Achilles
3,488
627
123
3,207
6,051
3,576
0
64
5,573
0
24,554
L
Hou Yi
Zaphine
Hou Yi
3,027
1,789
0
1,045
4,514
1,101
0
401
4,113
0
32,523
W
Eset
ztatic-
Eset
6,411
475
57
3,976
8,048
2,762
0
5,713
2,335
30,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,026
Gold Earned
29,438
219
Minions Killed
313
0
Camps Cleared
0
940,226
Distance Traveled
947,482
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,330
633
51
5
0
204,386
0
L
Persephone
5,768
577
32
3
0
180,132
1
L
Atlas
5,209
521
25
3
0
193,897
2
L
Ares
4,905
491
41
4
0
182,717
0
W
Medusa
6,329
633
96
10
0
186,777
2
W
Cerberus
5,382
538
44
4
0
190,821
0
L
Achilles
4,983
498
53
5
0
206,149
3
W
Achilles
5,653
565
65
7
0
194,403
0
L
Hou Yi
5,161
516
68
7
0
177,331
3
W
Eset
5,744
574
57
6
0
171,095
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role