Player Matchup

Cthulhu
Cthulhu
Bronze I
GrizzlyJK
Cthulhu
Bronze I
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
948 MMR
Solo
Zhong Kui
Zhong Kui
Silver III
IronmMan720
Zhong Kui
Silver III
Level 147
God Stats
3W - 5L
1,571 SR
Queue Stats
233W - 264L
975 MMR
Solo
Loki
Loki
Silver I
MRSKullRAAM
Loki
Silver I
Level 109
God Stats
16W - 14L
1,582 SR
Queue Stats
85W - 90L
1,185 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
TKF Ludens
Gilgamesh
Silver I
Level 118
God Stats
3W - 3L
1,384 SR
Queue Stats
222W - 231L
1,231 MMR
Solo
Anhur
Anhur
Silver II
calr666
Anhur
Silver II
Level 141
God Stats
74W - 118L
1,382 SR
Queue Stats
451W - 487L
969 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 120
1,484 SR
1,062 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 119
1,530 SR
1,073 MMR
Neith
Neith
Silver I
TwerkinOnYoGrave
Neith
Silver I
Level 126
God Stats
21W - 32L
1,411 SR
Queue Stats
171W - 185L
1,184 MMR
Solo
Nemesis
Nemesis
Bronze III
Z3rO Nonsense
Nemesis
Bronze III
Level 102
God Stats
1W - 0L
1,602 SR
Queue Stats
5W - 10L
1,172 MMR
Solo
Nu Wa
Nu Wa
Silver V
kikcal
Nu Wa
Silver V
Level 48
God Stats
2W - 4L
1,524 SR
Queue Stats
11W - 27L
930 MMR
Solo
Jormungandr
Jormungandr
Silver II
xFreeHealthCare
Jormungandr
Silver II
Level 160
God Stats
4W - 5L
1,566 SR
Queue Stats
53W - 60L
1,136 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver III
xTNTxCARLOS
Kumbhakarna
Silver III
Level 160
God Stats
12W - 14L
1,548 SR
Queue Stats
154W - 180L
940 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrizzlyJK
Cthulhu
7
0 / 5 / 2
5,320
380
2,622
6,753
5,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
IronmMan720
Zhong Kui
13
2 / 2 / 0
7,474
534
5,991
9,277
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 0 / 3
6,656
475
3,100
7,478
2,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
TKF Ludens
Gilgamesh
12
0 / 3 / 2
6,618
473
3,211
8,695
6,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anhur
calr666
Anhur
12
5 / 4 / 2
7,070
505
6,353
9,371
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
BellonaIzanamiAgni

VS

Bans
BastetShivaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 4
8,220
587
8,822
8,204
2,541
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
11
0 / 2 / 3
6,534
467
1,854
7,879
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
kikcal
Nu Wa
12
0 / 2 / 2
7,108
508
5,456
5,888
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
xFreeHealthCare
Jormungandr
13
5 / 1 / 1
8,084
577
6,398
6,454
6,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kumbhakarna
xTNTxCARLOS
Kumbhakarna
11
2 / 2 / 8
7,659
547
4,158
12,640
11,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
32
9
Kills
14
14
Deaths
9
9
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
GrizzlyJK
Cthulhu
0
5
2
0.2
L
Zhong Kui
IronmMan720
Zhong Kui
2
2
0
1
L
2
0
3
3.5
L
Gilgamesh
TKF Ludens
Gilgamesh
0
3
2
0.33
W
7
2
4
4.5
W
Nemesis
0
2
3
0.75
L
Anhur
calr666
Anhur
5
4
2
1.5
W
Nu Wa
kikcal
Nu Wa
0
2
2
0.5
W
Jormungandr
xFreeHealthCare
Jormungandr
5
1
1
5.5
W
Kumbhakarna
xTNTxCARLOS
Kumbhakarna
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,277
Damage
26,688
41,574
Taken
41,065
22,144
Mitigated
24,557
11,456
Healing
14,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
GrizzlyJK
Cthulhu
2,622
295
73
735
6,753
5,224
0
1,103
5,554
13,351
0
L
Zhong Kui
IronmMan720
Zhong Kui
5,991
249
0
2,746
9,277
5,884
660
4,420
4,519
53,780
0
L
3,100
313
0
3,395
7,478
2,291
0
2,306
5,056
0
33,943
L
Gilgamesh
TKF Ludens
Gilgamesh
3,211
968
0
1,550
8,695
6,271
0
4,268
4,255
0
37,276
W
8,822
4,878
0
4,381
8,204
2,541
2,285
1,234
6,970
0
49,991
W
Nemesis
1,854
917
0
1,690
7,879
2,472
557
1,100
6,779
0
33,077
L
Anhur
calr666
Anhur
6,353
2,176
0
2,957
9,371
2,474
0
3,079
6,178
0
37,674
W
Nu Wa
kikcal
Nu Wa
5,456
966
0
1,206
5,888
1,923
0
2,466
3,422
41,646
0
W
Jormungandr
xFreeHealthCare
Jormungandr
6,398
2,037
0
2,621
6,454
6,527
480
964
5,480
40,772
0
W
Kumbhakarna
xTNTxCARLOS
Kumbhakarna
4,158
534
288
4,075
12,640
11,094
133
2,839
9,801
18,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
37,605
340
Minions Killed
340
0
Camps Cleared
0
1,167,437
Distance Traveled
1,242,101
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,320
380
17
1
0
210,258
1
L
Zhong Kui
7,474
534
112
8
0
229,347
2
L
Loki
6,656
475
60
4
0
243,701
2
L
Gilgamesh
6,618
473
81
6
0
272,351
6
W
Neith
8,220
587
96
7
0
231,447
4
W
Nemesis
6,534
467
63
5
0
281,295
0
L
Anhur
7,070
505
70
5
0
211,780
0
W
Nu Wa
7,108
508
90
6
0
233,103
5
W
Jormungandr
8,084
577
71
5
0
252,500
4
W
Kumbhakarna
7,659
547
20
1
0
243,756
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role