Player Matchup

Arachne
Arachne
Diamond V
DubzBroski
Arachne
Diamond V
Level 155
God Stats
94W - 76L
1,676 SR
Queue Stats
395W - 388L
2,058 MMR
Party 4
Rama
Rama
Gold III
JDoughnuts
Rama
Gold III
Level 160
God Stats
0W - 1L
1,525 SR
Queue Stats
27W - 8L
1,861 MMR
Party 2
Athena
Athena
Platinum IV
LoneMono
Athena
Platinum IV
Level 143
God Stats
0W - 1L
1,630 SR
Queue Stats
31W - 16L
2,007 MMR
Party 2
Guan Yu
Guan Yu
Diamond V
PapaWheelie
Guan Yu
Diamond V
Level 160
God Stats
13W - 11L
1,503 SR
Queue Stats
647W - 656L
2,046 MMR
Party 4
Kukulkan
Kukulkan
Platinum II
TheColtrain98
Kukulkan
Platinum II
Level 139
God Stats
6W - 7L
1,652 SR
Queue Stats
141W - 135L
1,982 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 151
1,597 SR
1,991 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 127
1,553 SR
2,056 MMR
Gilgamesh
Gilgamesh
Platinum IV
AvidLOTROEnjoyer
Gilgamesh
Platinum IV
Level 103
God Stats
1W - 1L
1,284 SR
Queue Stats
50W - 30L
1,959 MMR
Party 3
Fafnir
Fafnir
Masters
ForgerVulcan
Fafnir
Masters
Level 160
God Stats
10W - 10L
1,566 SR
Queue Stats
578W - 565L
2,296 MMR
Party 1
Poseidon
Poseidon
Platinum III
IHitSickDingers
Poseidon
Platinum III
Level 152
God Stats
3W - 0L
1,724 SR
Queue Stats
110W - 99L
1,888 MMR
Party 3
Tyr
Tyr
Platinum II
TJK7
Tyr
Platinum II
Level 102
God Stats
12W - 8L
1,500 SR
Queue Stats
342W - 320L
1,956 MMR
Solo
Jing Wei
Jing Wei
Diamond III
ĐeathNote
Jing Wei
Diamond III
Level 119
God Stats
15W - 8L
1,691 SR
Queue Stats
173W - 160L
2,181 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DubzBroski
Arachne
20
6 / 2 / 6
13,435
560
13,165
23,416
19,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 8 / 5
13,417
559
16,366
19,899
8,476
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
LoneMono
Athena
14
2 / 4 / 6
10,491
437
7,689
23,541
23,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Guan Yu
PapaWheelie
Guan Yu
19
3 / 3 / 4
12,887
537
10,960
26,158
30,107
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
TheColtrain98
Kukulkan
19
3 / 5 / 4
12,586
524
18,468
10,203
7,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ThothNemesisEsetAtlas

VS

Bans
CliodhnaShivaLokiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
20
7 / 3 / 8
14,057
586
15,306
18,929
16,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fafnir
18
6 / 3 / 12
13,335
556
11,019
28,828
45,847
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
17
2 / 5 / 7
12,136
506
11,190
8,632
3,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyr
TJK7
Tyr
18
2 / 1 / 6
12,732
531
10,906
20,627
29,063
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
ĐeathNote
Jing Wei
20
5 / 5 / 8
14,909
621
26,581
20,512
8,696
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
63
17
Kills
22
22
Deaths
17
25
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
7
3
8
3.67
L
Arachne
DubzBroski
Arachne
6
2
6
4.5
W
Fafnir
6
3
12
4
W
Poseidon
2
5
7
1.1
L
3
8
5
0.69
L
Athena
LoneMono
Athena
2
4
6
1.25
L
Guan Yu
PapaWheelie
Guan Yu
3
3
4
1.67
W
Tyr
TJK7
Tyr
2
1
6
5
L
Kukulkan
TheColtrain98
Kukulkan
3
5
4
1
W
Jing Wei
ĐeathNote
Jing Wei
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,648
Damage
75,002
103,217
Taken
97,528
88,644
Mitigated
104,151
33,189
Healing
36,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
15,306
5,854
0
3,384
18,929
16,829
2,429
7,657
11,272
0
109,103
L
Arachne
DubzBroski
Arachne
13,165
7,802
0
10,171
23,416
19,069
125
7,846
15,570
0
118,964
W
Fafnir
11,019
1,688
3,947
10,730
28,828
45,847
790
9,182
19,238
25,602
4,116
W
Poseidon
11,190
1,108
0
699
8,632
3,716
1,676
2,359
6,273
91,611
0
L
16,366
11,095
0
6,119
19,899
8,476
1,384
2,847
17,052
0
107,096
L
Athena
LoneMono
Athena
7,689
3,042
0
2,310
23,541
23,675
159
6,102
16,371
23,424
0
L
Guan Yu
PapaWheelie
Guan Yu
10,960
1,164
4,192
10,169
26,158
30,107
48
3,197
22,961
0
90,124
W
Tyr
TJK7
Tyr
10,906
522
0
9,657
20,627
29,063
1,135
3,832
16,795
0
78,022
L
Kukulkan
TheColtrain98
Kukulkan
18,468
994
0
228
10,203
7,317
0
1,468
8,735
104,337
0
W
Jing Wei
ĐeathNote
Jing Wei
26,581
18,698
0
7,757
20,512
8,696
6,286
3,614
16,898
0
158,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,816
Gold Earned
67,169
707
Minions Killed
712
0
Camps Cleared
0
2,416,350
Distance Traveled
2,493,566
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,057
586
148
6
0
522,248
2
L
Arachne
13,435
560
159
7
0
612,020
5
W
Fafnir
13,335
556
24
1
0
507,744
8
W
Poseidon
12,136
506
167
7
0
465,347
4
L
Rama
13,417
559
166
7
0
369,282
3
L
Athena
10,491
437
21
1
0
502,065
6
L
Guan Yu
12,887
537
193
8
0
477,968
7
W
Tyr
12,732
531
157
7
0
520,882
7
L
Kukulkan
12,586
524
168
7
0
455,015
6
W
Jing Wei
14,909
621
216
9
0
477,345
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role