Player Matchup

Horus
Horus
Herbio_
Horus
Level 121
God Stats
1W - 2L
1,706 SR
Queue Stats
93W - 73L
1,551 Elo+
Party 2
Jing Wei
Jing Wei
KungPowCriken
Jing Wei
Level 156
God Stats
2W - 3L
1,547 SR
Queue Stats
112W - 77L
1,602 Elo+
Party 2
Nu Wa
Nu Wa
MissyMissile99
Nu Wa
Level 156
God Stats
1W - 2L
1,791 SR
Queue Stats
117W - 94L
1,596 Elo+
Party 2
Team Averages
Level 144
1,682 SR
1,583 Elo+

VS

Team Averages
Level 136
1,570 SR
1,496 Elo+
Hachiman
Hachiman
 
Hachiman
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
LilMeta
Khepri
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,454 Elo+
Party 1
He Bo
He Bo
SamaelxPR
He Bo
Level 145
God Stats
2W - 1L
1,710 SR
Queue Stats
40W - 43L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Herbio_
Horus
13
1 / 5 / 1
8,117
624
3,511
10,884
10,260
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
KungPowCriken
Jing Wei
13
2 / 3 / 2
8,337
641
12,350
9,792
3,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 5 / 2
8,468
651
9,239
9,246
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
5 / 2 / 5
9,593
738
8,782
10,363
3,408
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
LilMeta
Khepri
15
1 / 1 / 11
9,842
757
3,539
11,402
11,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
SamaelxPR
He Bo
15
7 / 2 / 5
10,146
780
12,807
9,227
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
13
13
Deaths
5
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
5
2
5
3.75
L
Horus
Herbio_
Horus
1
5
1
0.3
L
Jing Wei
KungPowCriken
Jing Wei
2
3
2
1
W
Khepri
LilMeta
Khepri
1
1
11
6.5
L
2
5
2
0.6
W
He Bo
SamaelxPR
He Bo
7
2
5
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,100
Damage
25,128
29,922
Taken
30,992
17,397
Mitigated
18,171
7,488
Healing
8,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
8,782
3,625
0
1,486
10,363
3,408
2,372
3,743
6,314
0
35,874
L
Horus
Herbio_
Horus
3,511
1,245
1,473
2,242
10,884
10,260
108
5,831
4,680
0
10,551
L
Jing Wei
KungPowCriken
Jing Wei
12,350
5,766
0
2,312
9,792
3,975
653
4,782
4,770
0
31,919
W
Khepri
LilMeta
Khepri
3,539
191
0
4,138
11,402
11,484
290
2,733
8,387
19,351
0
L
9,239
2,256
0
1,461
9,246
3,162
538
5,385
3,715
34,178
0
W
He Bo
SamaelxPR
He Bo
12,807
627
0
3,086
9,227
3,279
94
2,552
6,443
41,246
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,922
Gold Earned
29,581
129
Minions Killed
149
7
Camps Cleared
4
666,265
Distance Traveled
719,662
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
9,593
738
46
4
2
233,059
5
L
Horus
8,117
624
15
1
1
237,103
2
L
Jing Wei
8,337
641
51
4
3
227,158
1
W
Khepri
9,842
757
18
1
0
243,214
1
L
Nu Wa
8,468
651
63
5
3
202,004
3
W
He Bo
10,146
780
85
7
2
243,389
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role