Player Matchup

Cthulhu
Cthulhu
HardlineOlive
Cthulhu
Level 139
God Stats
2W - 0L
1,756 SR
Queue Stats
70W - 56L
1,618 Elo+
Party 1
Chang'e
Chang'e
Honk42069
Chang'e
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,552 Elo+
Party 1
Izanami
Izanami
Mudkip487
Izanami
Level 154
God Stats
2W - 0L
1,734 SR
Queue Stats
63W - 45L
1,629 Elo+
Party 1
Team Averages
Level 109
1,663 SR
1,599 Elo+

VS

Team Averages
Level 110
1,563 SR
1,415 Elo+
Pele
Pele
DaDon Pierre182
Pele
Level 84
God Stats
2W - 1L
1,895 SR
Queue Stats
67W - 69L
1,489 Elo+
Solo
Awilix
Awilix
Reivaxtnarb
Awilix
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 56L
1,302 Elo+
Solo
Atlas
Atlas
UnfixedFern797
Atlas
Level 160
God Stats
2W - 4L
1,293 SR
Queue Stats
109W - 115L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
3 / 4 / 6
8,247
825
8,166
12,931
9,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chang'e
Honk42069
Chang'e
9
0 / 5 / 5
6,432
643
3,560
8,505
2,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Mudkip487
Izanami
13
8 / 4 / 1
9,363
936
10,879
9,758
3,172
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 4 / 1
8,347
835
12,787
13,820
4,158
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Awilix
12
4 / 4 / 6
7,550
755
5,770
8,254
2,436
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 3 / 8
6,706
671
5,815
9,355
5,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
28
11
Kills
13
13
Deaths
11
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
8
4
1
2.13
W
Cthulhu
3
4
6
1.5
W
Chang'e
Honk42069
Chang'e
0
5
5
0.5
W
Izanami
Mudkip487
Izanami
8
4
1
2.13
L
Awilix
4
4
6
1.75
L
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,605
Damage
24,372
31,194
Taken
31,429
15,271
Mitigated
12,218
4,926
Healing
5,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,787
3,803
265
4,578
13,820
4,158
398
5,144
8,147
0
33,312
W
Cthulhu
8,166
997
135
2,156
12,931
9,977
0
2,912
10,019
15,501
0
W
Chang'e
Honk42069
Chang'e
3,560
764
1,219
826
8,505
2,122
35
1,519
6,986
7,290
0
W
Izanami
Mudkip487
Izanami
10,879
7,367
0
590
9,758
3,172
2,549
1,476
8,282
0
39,753
L
Awilix
5,770
2,090
0
255
8,254
2,436
371
2,963
5,005
0
16,751
L
5,815
1,669
0
0
9,355
5,624
87
3,153
5,817
17,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,042
Gold Earned
22,603
104
Minions Killed
88
3
Camps Cleared
6
484,426
Distance Traveled
537,512
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,347
835
32
3
2
185,794
1
W
Cthulhu
8,247
825
24
2
1
182,172
4
W
Chang'e
6,432
643
10
1
0
156,617
0
W
Izanami
9,363
936
70
7
2
145,637
1
L
Awilix
7,550
755
22
2
4
188,274
1
L
Atlas
6,706
671
34
3
0
163,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role