Player Matchup

Arachne
Arachne
ElusiveSnaps
Arachne
Level 101
God Stats
3W - 3L
1,639 SR
Queue Stats
338W - 265L
1,620 Elo+
Party 1
Bellona
Bellona
FlawlessFreak
Bellona
Level 25
God Stats
1W - 4L
1,883 SR
Queue Stats
23W - 19L
1,661 Elo+
Party 1
Izanami
Izanami
SimpleQuotes
Izanami
Level 18
God Stats
14W - 3L
1,704 SR
Queue Stats
154W - 53L
1,637 Elo+
Party 1
Cthulhu
Cthulhu
Starninjalol
Cthulhu
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
48W - 15L
1,613 Elo+
Party 1
Merlin
Merlin
misguidedghostx
Merlin
Level 39
God Stats
0W - 1L
1,186 SR
Queue Stats
23W - 20L
1,581 Elo+
Solo
Team Averages
Level 41
1,582 SR
1,622 Elo+

VS

Team Averages
Level 79
1,709 SR
1,598 Elo+
Bellona
Bellona
Bøgs
Bellona
Level 90
God Stats
4W - 1L
1,916 SR
Queue Stats
191W - 135L
1,643 Elo+
Party 2
Atlas
Atlas
Gumukk
Atlas
Level 115
God Stats
9W - 9L
1,538 SR
Queue Stats
261W - 217L
1,582 Elo+
Party 2
Charybdis
Charybdis
NotLeftys
Charybdis
Level 87
God Stats
16W - 12L
1,501 SR
Queue Stats
251W - 223L
1,573 Elo+
Party 2
Cliodhna
Cliodhna
PlasmaSD
Cliodhna
Level 70
God Stats
34W - 19L
1,693 SR
Queue Stats
246W - 214L
1,561 Elo+
Party 2
Hera
Hera
keatoncurtis348
Hera
Level 35
God Stats
34W - 10L
1,897 SR
Queue Stats
187W - 135L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ElusiveSnaps
Arachne
11
6 / 3 / 2
6,796
566
8,002
10,591
4,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
9
1 / 1 / 0
5,418
452
2,733
6,339
6,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
SimpleQuotes
Izanami
10
1 / 3 / 3
6,352
529
5,808
9,180
2,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
Starninjalol
Cthulhu
9
2 / 5 / 3
5,988
499
6,357
10,446
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 2 / 1
6,069
506
1,978
5,441
1,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bøgs
Bellona
14
1 / 1 / 3
8,007
667
6,445
11,804
11,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
Gumukk
Atlas
12
2 / 1 / 8
7,398
617
4,331
11,155
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
NotLeftys
Charybdis
11
3 / 4 / 0
7,317
610
6,594
9,884
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
PlasmaSD
Cliodhna
13
5 / 2 / 4
7,839
653
6,161
8,134
2,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 2 / 3
7,656
638
5,904
4,067
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
14
14
Deaths
10
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bøgs
Bellona
1
1
3
2.5
L
Arachne
ElusiveSnaps
Arachne
6
3
2
2.33
L
Bellona
1
1
0
1
W
Atlas
Gumukk
Atlas
2
1
8
6
W
Charybdis
NotLeftys
Charybdis
3
4
0
0.75
W
Cliodhna
PlasmaSD
Cliodhna
5
2
4
3.5
L
Izanami
SimpleQuotes
Izanami
1
3
3
0.83
L
Cthulhu
Starninjalol
Cthulhu
2
5
3
0.7
W
3
2
3
2.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,878
Damage
29,435
41,997
Taken
45,044
21,710
Mitigated
26,405
9,999
Healing
15,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bøgs
Bellona
6,445
3,387
0
4,884
11,804
11,605
326
844
10,960
0
62,411
L
Arachne
ElusiveSnaps
Arachne
8,002
4,012
0
4,312
10,591
4,397
0
1,855
8,736
0
30,957
L
Bellona
2,733
1,251
0
1,152
6,339
6,673
0
0
6,339
0
21,411
W
Atlas
Gumukk
Atlas
4,331
1,485
0
2,793
11,155
8,587
0
3,663
7,492
20,952
0
W
Charybdis
NotLeftys
Charybdis
6,594
4,059
0
3,913
9,884
2,422
309
1,951
7,933
0
42,673
W
Cliodhna
PlasmaSD
Cliodhna
6,161
791
0
3,098
8,134
2,573
0
671
7,463
0
48,948
L
Izanami
SimpleQuotes
Izanami
5,808
4,169
0
1,703
9,180
2,369
0
1,936
7,244
0
37,049
L
Cthulhu
Starninjalol
Cthulhu
6,357
1,141
72
1,250
10,446
6,584
0
4,322
6,124
15,025
0
W
5,904
2,132
0
750
4,067
1,218
147
1,206
2,861
55,963
0
L
1,978
84
0
1,510
5,441
1,687
0
2,122
3,319
43,130
168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
38,217
275
Minions Killed
462
0
Camps Cleared
0
1,137,820
Distance Traveled
1,290,499
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,007
667
142
12
0
274,024
1
L
Arachne
6,796
566
50
4
0
269,388
5
L
Bellona
5,418
452
36
3
0
188,361
0
W
Atlas
7,398
617
31
3
0
248,720
3
W
Charybdis
7,317
610
86
7
0
217,713
1
W
Cliodhna
7,839
653
86
7
0
287,368
0
L
Izanami
6,352
529
72
6
0
220,355
1
L
Cthulhu
5,988
499
26
2
0
238,847
4
W
Hera
7,656
638
117
10
0
262,674
6
L
Merlin
6,069
506
91
8
0
220,869
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role