Player Matchup

Loki
Loki
Doysannn
Loki
Level 68
God Stats
34W - 47L
1,283 SR
Queue Stats
231W - 392L
1,186 Elo+
Party 1
Discordia
Discordia
ItisDirt
Discordia
Level 14
God Stats
1W - 4L
1,500 SR
Queue Stats
74W - 115L
1,085 Elo+
Party 1
Tyr
Tyr
Jxnovx
Tyr
Level 66
God Stats
2W - 1L
1,262 SR
Queue Stats
160W - 286L
1,221 Elo+
Party 1
Team Averages
Level 49
1,348 SR
1,164 Elo+

VS

Team Averages
Level 45
1,425 SR
1,279 Elo+
Apollo
Apollo
Criminalmind6MD
Apollo
Level 40
God Stats
6W - 18L
1,104 SR
Queue Stats
44W - 84L
1,154 Elo+
Solo
Cabrakan
Cabrakan
LastedChimp243
Cabrakan
Level 48
God Stats
1W - 2L
1,642 SR
Queue Stats
38W - 36L
1,470 Elo+
Solo
Ne Zha
Ne Zha
dirtysteve13
Ne Zha
Level 48
God Stats
1W - 2L
1,530 SR
Queue Stats
40W - 60L
1,212 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
12 / 2 / 6
13,390
744
12,596
13,125
5,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
ItisDirt
Discordia
17
4 / 1 / 13
12,038
669
24,766
7,481
2,796
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
Jxnovx
Tyr
17
6 / 1 / 13
12,419
690
14,201
11,118
10,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 11 / 1
11,630
646
6,721
20,529
7,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
14
0 / 7 / 4
10,039
558
5,296
20,221
30,260
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ne Zha
14
0 / 4 / 2
10,054
559
8,776
22,807
20,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
10
22
Kills
3
4
Deaths
22
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
11
1
0.32
W
Loki
12
2
6
7.5
W
Discordia
ItisDirt
Discordia
4
1
13
10.5
W
Tyr
Jxnovx
Tyr
6
1
13
12.5
L
Cabrakan
0
7
4
0.29
L
Ne Zha
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,563
Damage
20,793
31,724
Taken
63,557
18,764
Mitigated
57,723
8,195
Healing
6,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,721
4,375
292
2,125
20,529
7,432
198
9,086
11,443
0
33,536
W
Loki
12,596
3,872
587
4,024
13,125
5,202
645
2,366
10,434
0
53,600
W
Discordia
ItisDirt
Discordia
24,766
703
0
980
7,481
2,796
519
1,170
6,136
56,826
0
W
Tyr
Jxnovx
Tyr
14,201
2,585
0
2,604
11,118
10,766
964
2,587
7,435
0
31,947
L
Cabrakan
5,296
652
257
1,292
20,221
30,260
50
8,370
11,851
20,736
0
L
Ne Zha
8,776
1,561
0
2,352
22,807
20,031
198
7,903
14,904
0
28,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,847
Gold Earned
31,723
175
Minions Killed
112
11
Camps Cleared
3
1,030,565
Distance Traveled
796,792
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,630
646
53
3
1
249,671
1
W
Loki
13,390
744
82
5
6
345,954
0
W
Discordia
12,038
669
57
3
3
339,617
1
W
Tyr
12,419
690
36
2
2
344,994
8
L
Cabrakan
10,039
558
24
1
0
269,139
5
L
Ne Zha
10,054
559
35
2
2
277,982
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role