Player Matchup

Gilgamesh
Gilgamesh
Kaus65
Gilgamesh
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,141 Elo+
Party 2
Chang'e
Chang'e
Leg3ndary_Stax
Chang'e
Level 69
God Stats
5W - 4L
1,428 SR
Queue Stats
84W - 57L
1,128 Elo+
Party 2
Jormungandr
Jormungandr
Proficient_King
Jormungandr
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
SenseixJuice
Danzaburou
Level 100
God Stats
4W - 5L
1,475 SR
Queue Stats
26W - 31L
1,346 Elo+
Party 2
King Arthur
King Arthur
YaLordAndSaviouR
King Arthur
Level 49
God Stats
2W - 9L
1,241 SR
Queue Stats
33W - 28L
1,377 Elo+
Party 2
Team Averages
Level 48
1,429 SR
1,298 Elo+

VS

Team Averages
Level 93
1,446 SR
1,458 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Rama
Rama
Raiden996
Rama
Level 127
God Stats
2W - 2L
1,458 SR
Queue Stats
198W - 202L
1,498 Elo+
Party 1
Ares
Ares
Sardo17
Ares
Level 44
God Stats
4W - 6L
1,357 SR
Queue Stats
128W - 135L
1,445 Elo+
Party 1
Persephone
Persephone
atomickevn
Persephone
Level 105
God Stats
2W - 0L
1,285 SR
Queue Stats
30W - 33L
1,368 Elo+
Party 3
Izanami
Izanami
sardotv
Izanami
Level 62
God Stats
3W - 3L
1,633 SR
Queue Stats
33W - 45L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kaus65
Gilgamesh
12
4 / 4 / 1
7,254
558
5,363
11,163
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 3
6,572
506
4,050
10,133
2,759
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Proficient_King
Jormungandr
8
0 / 3 / 2
5,082
391
2,087
6,863
4,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Danzaburou
SenseixJuice
Danzaburou
10
1 / 5 / 0
5,923
456
3,919
9,819
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
YaLordAndSaviouR
King Arthur
12
0 / 0 / 0
6,426
494
2,539
10,389
4,436
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 0 / 0
7,789
599
5,765
4,383
3,440
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
13
5 / 1 / 2
8,199
631
9,364
7,385
2,693
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ares
Sardo17
Ares
13
7 / 0 / 7
8,646
665
6,750
7,122
6,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
atomickevn
Persephone
12
0 / 3 / 7
7,210
555
6,257
5,522
1,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
sardotv
Izanami
13
3 / 3 / 3
7,533
579
5,489
8,331
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
15
16
Deaths
7
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
0
0
0
L
Gilgamesh
Kaus65
Gilgamesh
4
4
1
1.13
L
2
4
3
0.88
L
Jormungandr
Proficient_King
Jormungandr
0
3
2
0.33
W
Rama
5
1
2
6
W
Ares
Sardo17
Ares
7
0
7
10.5
L
Danzaburou
SenseixJuice
Danzaburou
1
5
0
0.2
L
King Arthur
YaLordAndSaviouR
King Arthur
0
0
0
0
W
Persephone
atomickevn
Persephone
0
3
7
1.17
W
Izanami
sardotv
Izanami
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,958
Damage
33,625
48,367
Taken
32,743
17,297
Mitigated
17,652
12,648
Healing
10,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,765
802
0
2,239
4,383
3,440
0
0
4,383
50,633
0
L
Gilgamesh
Kaus65
Gilgamesh
5,363
1,201
0
2,952
11,163
3,670
0
3,083
8,080
0
35,135
L
4,050
356
458
3,406
10,133
2,759
386
5,056
5,077
31,328
0
L
Jormungandr
Proficient_King
Jormungandr
2,087
979
0
409
6,863
4,004
306
2,980
3,883
12,107
0
W
Rama
9,364
8,220
19
3,382
7,385
2,693
2,627
351
7,008
0
48,774
W
Ares
Sardo17
Ares
6,750
453
301
2,195
7,122
6,744
447
2,389
4,551
15,375
5,045
L
Danzaburou
SenseixJuice
Danzaburou
3,919
1,248
0
2,923
9,819
2,428
0
1,228
8,591
0
26,038
L
King Arthur
YaLordAndSaviouR
King Arthur
2,539
426
0
2,500
10,389
4,436
0
5,765
4,624
0
40,395
W
Persephone
atomickevn
Persephone
6,257
169
0
593
5,522
1,611
613
1,883
3,518
44,523
0
W
Izanami
sardotv
Izanami
5,489
3,633
453
1,262
8,331
3,164
871
1,171
7,144
0
51,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,257
Gold Earned
39,377
293
Minions Killed
427
0
Camps Cleared
0
1,154,262
Distance Traveled
1,200,546
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,789
599
113
9
0
233,470
4
L
Gilgamesh
7,254
558
70
5
0
254,136
1
L
Chang'e
6,572
506
66
5
0
236,945
3
L
Jormungandr
5,082
391
24
2
0
188,941
0
W
Rama
8,199
631
101
8
0
211,819
3
W
Ares
8,646
665
26
2
0
253,319
4
L
Danzaburou
5,923
456
47
4
0
223,633
1
L
King Arthur
6,426
494
86
7
0
250,607
7
W
Persephone
7,210
555
81
6
0
262,728
1
W
Izanami
7,533
579
106
8
0
239,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role