Player Matchup

King Arthur
King Arthur
BigShiv13
King Arthur
Level 159
God Stats
40W - 46L
1,513 SR
Queue Stats
561W - 559L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
Fortafied
Ne Zha
Level 154
God Stats
7W - 2L
1,475 SR
Queue Stats
163W - 172L
1,562 Elo+
Party 1
Ymir
Ymir
MclovinVibes
Ymir
Level 17
God Stats
4W - 1L
1,742 SR
Queue Stats
22W - 17L
1,541 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Zaerife
Morgan Le Fay
Level 160
God Stats
29W - 23L
1,619 SR
Queue Stats
368W - 387L
1,534 Elo+
Party 1
Apollo
Apollo
lSPACECOWBOYll
Apollo
Level 142
God Stats
6W - 2L
1,831 SR
Queue Stats
54W - 49L
1,646 Elo+
Party 1
Team Averages
Level 126
1,636 SR
1,576 Elo+

VS

Team Averages
Level 111
1,526 SR
1,624 Elo+
The Morrigan
The Morrigan
ITslazy01
The Morrigan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 182L
1,593 Elo+
Party 2
Ymir
Ymir
KisssMyAce
Ymir
Level 116
God Stats
5W - 2L
1,511 SR
Queue Stats
281W - 283L
1,639 Elo+
Party 2
Skadi
Skadi
Nagashika
Skadi
Level 160
God Stats
0W - 1L
1,721 SR
Queue Stats
172W - 171L
1,613 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Waylayz
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 40L
1,719 Elo+
Party 2
Bellona
Bellona
thebaddest98
Bellona
Level 141
God Stats
29W - 33L
1,398 SR
Queue Stats
649W - 893L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigShiv13
King Arthur
15
7 / 3 / 4
9,480
558
15,978
17,828
18,564
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
Fortafied
Ne Zha
14
3 / 2 / 7
8,614
507
7,820
12,028
7,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
3 / 2 / 8
8,104
477
4,965
13,301
10,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
Zaerife
Morgan Le Fay
15
1 / 1 / 8
8,658
509
11,088
8,537
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
8 / 1 / 1
9,513
560
14,337
9,961
4,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
ITslazy01
The Morrigan
14
2 / 7 / 3
8,787
517
7,765
9,099
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 4 / 2
7,629
449
3,648
15,531
13,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Skadi
Nagashika
Skadi
16
3 / 2 / 3
9,445
556
7,921
11,210
3,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Waylayz
Kumbhakarna
13
1 / 2 / 6
7,754
456
8,564
15,361
6,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
thebaddest98
Bellona
11
1 / 7 / 4
7,579
446
9,215
16,382
18,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
27
22
Kills
9
9
Deaths
22
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BigShiv13
King Arthur
7
3
4
3
W
Ne Zha
Fortafied
Ne Zha
3
2
7
3.25
L
The Morrigan
ITslazy01
The Morrigan
2
7
3
0.5
L
2
4
2
0.75
W
3
2
8
3.5
L
Skadi
Nagashika
Skadi
3
2
3
2.25
L
Kumbhakarna
Waylayz
Kumbhakarna
1
2
6
2
W
Morgan Le Fay
Zaerife
Morgan Le Fay
1
1
8
5
W
8
1
1
8.5
L
Bellona
thebaddest98
Bellona
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,188
Damage
37,113
61,655
Taken
67,583
43,876
Mitigated
44,544
15,063
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BigShiv13
King Arthur
15,978
2,200
0
4,089
17,828
18,564
41
4,726
13,102
0
57,614
W
Ne Zha
Fortafied
Ne Zha
7,820
2,015
0
1,358
12,028
7,183
315
3,406
8,622
0
64,778
L
The Morrigan
ITslazy01
The Morrigan
7,765
2,189
0
716
9,099
3,729
0
3,762
5,229
49,041
5,151
L
3,648
0
436
2,247
15,531
13,393
0
8,040
7,491
16,584
0
W
4,965
1,195
2,128
3,652
13,301
10,914
0
3,863
9,438
16,467
0
L
Skadi
Nagashika
Skadi
7,921
3,047
0
2,425
11,210
3,350
3,062
475
10,735
0
69,613
L
Kumbhakarna
Waylayz
Kumbhakarna
8,564
565
0
375
15,361
6,051
0
2,284
13,077
38,433
0
W
Morgan Le Fay
Zaerife
Morgan Le Fay
11,088
788
0
1,336
8,537
3,019
0
4,620
3,917
69,681
0
W
14,337
7,173
0
2,500
9,961
4,196
2,010
1,573
8,388
0
72,503
L
Bellona
thebaddest98
Bellona
9,215
4,263
0
3,026
16,382
18,021
83
1,384
14,998
0
34,700

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,369
Gold Earned
41,194
498
Minions Killed
384
0
Camps Cleared
0
1,640,849
Distance Traveled
1,537,673
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,480
558
113
7
0
308,572
4
W
Ne Zha
8,614
507
118
7
0
354,739
2
L
The Morrigan
8,787
517
100
6
0
279,260
4
L
Ymir
7,629
449
27
2
0
306,508
4
W
Ymir
8,104
477
29
2
0
300,306
8
L
Skadi
9,445
556
124
7
0
315,225
3
L
Kumbhakarna
7,754
456
63
4
0
352,387
2
W
Morgan Le Fay
8,658
509
120
7
0
343,990
5
W
Apollo
9,513
560
118
7
0
333,242
2
L
Bellona
7,579
446
70
4
0
284,293
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role