Player Matchup

Baron Samedi
Baron Samedi
RedSheepX
Baron Samedi
Level 89
God Stats
8W - 6L
1,653 SR
Queue Stats
133W - 109L
1,599 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Reproven
Tsukuyomi
Level 105
God Stats
23W - 18L
1,500 SR
Queue Stats
72W - 48L
1,618 Elo+
Party 1
Atlas
Atlas
Robert Abid
Atlas
Level 27
God Stats
8W - 3L
1,662 SR
Queue Stats
41W - 28L
1,489 Elo+
Party 1
Tyr
Tyr
iTz puRe death
Tyr
Level 128
God Stats
11W - 14L
1,573 SR
Queue Stats
387W - 355L
1,595 Elo+
Solo
Medusa
Medusa
slαg
Medusa
Level 160
God Stats
121W - 137L
1,568 SR
Queue Stats
318W - 326L
1,551 Elo+
Solo
Team Averages
Level 102
1,592 SR
1,571 Elo+

VS

Team Averages
Level 74
1,446 SR
1,559 Elo+
Zhong Kui
Zhong Kui
DiccusMinimus
Zhong Kui
Level 101
God Stats
4W - 3L
1,463 SR
Queue Stats
297W - 261L
1,585 Elo+
Party 2
Heimdallr
Heimdallr
I ScumbagKyle I
Heimdallr
Level 121
God Stats
2W - 3L
1,616 SR
Queue Stats
158W - 164L
1,610 Elo+
Solo
Thanatos
Thanatos
JETTI45
Thanatos
Level 86
God Stats
0W - 5L
1,220 SR
Queue Stats
151W - 119L
1,589 Elo+
Party 2
Cerberus
Cerberus
NanovorPrime
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,453 Elo+
Party 2
Mulan
Mulan
TinyKanye
Mulan
Level 47
God Stats
4W - 9L
1,433 SR
Queue Stats
107W - 97L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RedSheepX
Baron Samedi
20
5 / 5 / 28
12,749
797
20,665
16,912
14,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Reproven
Tsukuyomi
20
13 / 6 / 20
14,155
885
23,220
20,910
9,850
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 1 / 31
13,281
830
16,678
16,693
24,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
6 / 3 / 27
12,413
776
16,377
19,043
19,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Medusa
slαg
Medusa
20
17 / 4 / 18
14,326
895
24,612
19,744
8,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DiccusMinimus
Zhong Kui
18
4 / 11 / 10
11,341
709
21,551
24,548
16,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Heimdallr
I ScumbagKyle I
Heimdallr
18
1 / 5 / 8
10,945
684
11,442
17,049
7,444
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
JETTI45
Thanatos
20
9 / 7 / 9
13,481
843
16,154
21,355
9,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cerberus
NanovorPrime
Cerberus
15
0 / 13 / 9
10,144
634
5,898
33,358
33,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
TinyKanye
Mulan
19
5 / 10 / 12
12,446
778
15,659
20,910
20,287
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
67
46
Kills
19
19
Deaths
46
124
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
DiccusMinimus
Zhong Kui
4
11
10
0.82
L
Heimdallr
I ScumbagKyle I
Heimdallr
1
5
8
1
L
Thanatos
JETTI45
Thanatos
9
7
9
1.93
L
Cerberus
NanovorPrime
Cerberus
0
13
9
0.35
W
Baron Samedi
RedSheepX
Baron Samedi
5
5
28
3.8
W
Tsukuyomi
Reproven
Tsukuyomi
13
6
20
3.83
W
5
1
31
20.5
L
Mulan
TinyKanye
Mulan
5
10
12
1.1
W
6
3
27
6.5
W
Medusa
slαg
Medusa
17
4
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,552
Damage
70,704
93,302
Taken
117,220
76,835
Mitigated
87,172
31,514
Healing
20,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
DiccusMinimus
Zhong Kui
21,551
1,103
332
3,580
24,548
16,276
624
7,584
16,838
49,826
0
L
Heimdallr
I ScumbagKyle I
Heimdallr
11,442
5,851
0
2,038
17,049
7,444
0
6,456
10,518
0
49,437
L
Thanatos
JETTI45
Thanatos
16,154
4,521
0
9,033
21,355
9,469
0
5,910
15,309
0
43,862
L
Cerberus
NanovorPrime
Cerberus
5,898
887
0
4,623
33,358
33,696
221
9,623
23,420
13,715
0
W
Baron Samedi
RedSheepX
Baron Samedi
20,665
2,367
4,140
5,721
16,912
14,892
3,415
6,272
10,640
52,614
0
W
Tsukuyomi
Reproven
Tsukuyomi
23,220
7,714
0
6,032
20,910
9,850
1,594
4,948
15,962
0
54,719
W
16,678
6,431
0
1,586
16,693
24,132
701
5,662
11,031
31,499
0
L
Mulan
TinyKanye
Mulan
15,659
4,758
134
713
20,910
20,287
0
7,770
12,745
0
35,809
W
16,377
1,107
0
5,814
19,043
19,405
1,245
3,647
15,396
0
36,779
W
Medusa
slαg
Medusa
24,612
12,599
0
8,221
19,744
8,556
5,126
6,920
12,824
0
69,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,924
Gold Earned
58,357
268
Minions Killed
246
0
Camps Cleared
0
1,703,245
Distance Traveled
1,342,406
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
11,341
709
53
3
0
254,743
1
L
Heimdallr
10,945
684
74
5
0
285,403
1
L
Thanatos
13,481
843
60
4
0
300,853
2
L
Cerberus
10,144
634
21
1
0
241,042
0
W
Baron Samedi
12,749
797
68
4
0
281,309
2
W
Tsukuyomi
14,155
885
53
3
0
352,861
1
W
Atlas
13,281
830
26
2
0
357,483
0
L
Mulan
12,446
778
38
2
0
260,365
2
W
Tyr
12,413
776
26
2
0
397,848
3
W
Medusa
14,326
895
95
6
0
313,744
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role