Player Matchup

Terra
Terra
StephGawwd
Terra
Level 128
God Stats
4W - 2L
1,500 SR
Queue Stats
365W - 267L
1,631 Elo+
Party 1
Loki
Loki
TEAM51X
Loki
Level 139
God Stats
1W - 1L
1,297 SR
Queue Stats
115W - 89L
1,613 Elo+
Party 1
Merlin
Merlin
Yami Crusade
Merlin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 26L
1,684 Elo+
Party 1
Persephone
Persephone
kenjicobb
Persephone
Level 146
God Stats
17W - 10L
1,491 SR
Queue Stats
687W - 594L
1,628 Elo+
Party 1
Achilles
Achilles
sluggishrain66
Achilles
Level 148
God Stats
3W - 1L
1,751 SR
Queue Stats
33W - 24L
1,620 Elo+
Party 1
Team Averages
Level 141
1,508 SR
1,635 Elo+

VS

Team Averages
Level 129
1,540 SR
1,557 Elo+
Camazotz
Camazotz
Angelbar88
Camazotz
Level 129
God Stats
1W - 1L
1,403 SR
Queue Stats
43W - 55L
1,521 Elo+
Solo
Sylvanus
Sylvanus
B1ockz
Sylvanus
Level 129
God Stats
1W - 3L
1,486 SR
Queue Stats
80W - 89L
1,608 Elo+
Party 2
Scylla
Scylla
NighthawkL06
Scylla
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
496W - 524L
1,484 Elo+
Solo
Thoth
Thoth
SINderella95
Thoth
Level 124
God Stats
4W - 4L
1,506 SR
Queue Stats
255W - 242L
1,590 Elo+
Solo
Artio
Artio
marejenz
Artio
Level 106
God Stats
3W - 3L
1,806 SR
Queue Stats
80W - 91L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
15
3 / 5 / 17
11,115
654
6,102
22,075
25,495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
TEAM51X
Loki
20
8 / 4 / 19
12,935
761
25,278
15,255
6,703
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
3 / 5 / 25
12,348
726
19,357
11,711
4,370
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Persephone
kenjicobb
Persephone
20
9 / 4 / 19
13,833
814
28,451
13,778
5,165
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Achilles
20
13 / 6 / 19
14,180
834
24,295
27,200
33,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Angelbar88
Camazotz
17
4 / 8 / 6
10,513
618
16,189
30,323
21,838
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
B1ockz
Sylvanus
19
5 / 7 / 10
12,636
743
9,040
28,771
40,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
20
5 / 7 / 9
12,436
732
18,821
16,644
7,889
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
3 / 8 / 6
10,941
644
9,764
14,712
4,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
marejenz
Artio
20
4 / 6 / 13
12,417
730
16,221
29,570
34,709
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
65
36
Kills
21
24
Deaths
36
99
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Angelbar88
Camazotz
4
8
6
0.88
L
Sylvanus
B1ockz
Sylvanus
5
7
10
1.43
L
Scylla
5
7
9
1.36
L
3
8
6
0.75
W
Terra
3
5
17
2.3
W
Loki
TEAM51X
Loki
8
4
19
4.38
W
Merlin
3
5
25
3.1
W
Persephone
kenjicobb
Persephone
9
4
19
4.63
L
Artio
marejenz
Artio
4
6
13
1.75
W
Achilles
13
6
19
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,483
Damage
70,035
90,019
Taken
120,020
75,029
Mitigated
110,112
30,536
Healing
49,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Angelbar88
Camazotz
16,189
3,047
1,306
9,281
30,323
21,838
386
15,037
14,782
0
20,087
L
Sylvanus
B1ockz
Sylvanus
9,040
2,242
9,801
6,863
28,771
40,828
254
13,806
14,622
13,836
0
L
Scylla
18,821
1,698
1,203
1,204
16,644
7,889
1,438
8,641
7,820
45,177
0
L
9,764
775
1,989
1,626
14,712
4,848
1,403
5,790
8,884
32,786
0
W
Terra
6,102
1,340
5,714
7,438
22,075
25,495
588
12,149
9,377
10,074
0
W
Loki
TEAM51X
Loki
25,278
2,819
1,061
1,777
15,255
6,703
1,194
6,693
8,127
0
44,159
W
Merlin
19,357
617
540
544
11,711
4,370
1,776
6,764
4,752
40,596
0
W
Persephone
kenjicobb
Persephone
28,451
1,131
2,879
4,223
13,778
5,165
1,395
9,327
4,347
57,088
0
L
Artio
marejenz
Artio
16,221
1,627
7,118
9,456
29,570
34,709
307
14,172
14,869
35,361
0
W
Achilles
24,295
4,902
2,165
4,195
27,200
33,296
576
18,910
8,045
7,489
29,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,411
Gold Earned
58,943
191
Minions Killed
150
0
Camps Cleared
0
1,391,007
Distance Traveled
1,425,962
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
10,513
618
9
1
0
299,917
1
L
Sylvanus
12,636
743
8
0
0
238,617
0
L
Scylla
12,436
732
57
3
0
299,065
4
L
Thoth
10,941
644
41
2
0
279,126
0
W
Terra
11,115
654
7
0
0
244,400
0
W
Loki
12,935
761
39
2
0
332,140
1
W
Merlin
12,348
726
38
2
0
267,632
0
W
Persephone
13,833
814
80
5
0
271,718
1
L
Artio
12,417
730
35
2
0
309,237
1
W
Achilles
14,180
834
27
2
0
275,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role