Player Matchup

Ra
Ra
 
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Cordare
Cerberus
Level 67
God Stats
0W - 1L
1,314 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Anhur
Anhur
MelhoO
Anhur
Level 139
God Stats
1W - 1L
1,799 SR
Queue Stats
15W - 14L
1,568 Elo+
Party 1
Team Averages
Level 114
1,538 SR
1,523 Elo+

VS

Team Averages
Level 126
1,436 SR
1,608 Elo+
Cthulhu
Cthulhu
GamePwner97
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,736 Elo+
Party 2
Nu Wa
Nu Wa
IxKingJessopxI
Nu Wa
Level 116
God Stats
16W - 19L
1,421 SR
Queue Stats
80W - 136L
1,282 Elo+
Solo
Shiva
Shiva
RubyRose5785
Shiva
Level 160
God Stats
1W - 0L
1,387 SR
Queue Stats
33W - 34L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 6 / 5
9,202
657
10,582
11,005
3,664
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Cordare
Cerberus
15
6 / 5 / 2
10,213
730
5,825
17,447
15,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
MelhoO
Anhur
14
2 / 4 / 5
9,171
655
9,072
12,900
4,140
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GamePwner97
Cthulhu
15
6 / 2 / 6
11,188
799
10,085
13,425
13,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
4 / 5 / 8
10,952
782
12,994
10,687
2,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 3 / 10
11,381
813
14,657
13,091
10,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
10
Kills
15
15
Deaths
10
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
6
5
0.75
L
Cerberus
Cordare
Cerberus
6
5
2
1.4
W
Cthulhu
GamePwner97
Cthulhu
6
2
6
4.5
W
4
5
8
1.6
L
Anhur
MelhoO
Anhur
2
4
5
1.13
W
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,479
Damage
37,736
41,352
Taken
37,203
23,274
Mitigated
26,875
7,508
Healing
7,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
10,582
592
3,172
1,642
11,005
3,664
0
5,654
4,927
47,634
0
L
Cerberus
Cordare
Cerberus
5,825
248
0
2,578
17,447
15,470
0
10,975
5,360
19,615
0
W
Cthulhu
GamePwner97
Cthulhu
10,085
116
284
1,058
13,425
13,471
210
4,388
9,037
25,411
0
W
12,994
2,244
0
2,197
10,687
2,601
838
5,158
5,529
49,930
0
L
Anhur
MelhoO
Anhur
9,072
3,982
0
116
12,900
4,140
264
5,753
6,605
0
38,434
W
14,657
3,057
1,067
2,700
13,091
10,803
1,902
7,036
6,055
0
38,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,586
Gold Earned
33,521
174
Minions Killed
164
7
Camps Cleared
3
656,876
Distance Traveled
759,667
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,202
657
73
5
4
226,041
5
L
Cerberus
10,213
730
39
3
0
210,537
0
W
Cthulhu
11,188
799
34
2
1
256,880
0
W
Nu Wa
10,952
782
79
6
1
230,713
0
L
Anhur
9,171
655
62
4
3
220,298
3
W
Shiva
11,381
813
51
4
1
272,074
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role