Player Matchup

Medusa
Medusa
Knicksfan088
Medusa
Level 61
God Stats
3W - 2L
1,492 SR
Queue Stats
3W - 10L
1,126 Elo+
Party 2
Atlas
Atlas
NoVacancies
Atlas
Level 146
God Stats
5W - 9L
1,278 SR
Queue Stats
13W - 35L
1,186 Elo+
Party 2
Janus
Janus
TheJ4deLi0n7
Janus
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,171 Elo+
Party 2
Horus
Horus
Utnapistim777727
Horus
Level 85
God Stats
4W - 1L
1,663 SR
Queue Stats
22W - 18L
1,411 Elo+
Solo
Ravana
Ravana
isiinful
Ravana
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 29L
1,229 Elo+
Party 2
Team Averages
Level 84
1,487 SR
1,225 Elo+

VS

Team Averages
Level 54
1,464 SR
1,429 Elo+
Charybdis
Charybdis
 
Charybdis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
LordAnubis2018
Sobek
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hades
Hades
OptimumMeteor11
Hades
Level 65
God Stats
1W - 1L
1,319 SR
Queue Stats
111W - 125L
1,388 Elo+
Solo
Jing Wei
Jing Wei
Sochiix
Jing Wei
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
400W - 416L
1,480 Elo+
Solo
Shiva
Shiva
dakkatheork
Shiva
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
15
4 / 0 / 11
8,085
809
8,262
4,305
1,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 0 / 16
8,732
873
9,875
8,085
9,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 0 / 12
8,643
864
10,350
1,715
516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 16
7,384
738
6,600
8,696
5,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ravana
isiinful
Ravana
16
9 / 1 / 11
8,915
892
8,833
7,567
7,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
0 / 3 / 1
7,162
716
4,006
9,246
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
0 / 3 / 1
7,380
738
3,548
14,018
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 4 / 1
6,774
677
2,493
9,853
5,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jing Wei
Sochiix
Jing Wei
12
1 / 4 / 1
6,734
673
5,343
7,259
2,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 8 / 1
6,881
688
5,263
12,837
10,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
7
22
Kills
2
2
Deaths
22
66
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
1
0.17
W
Medusa
4
0
11
9.5
L
0
3
1
0.17
W
3
0
16
11
L
0
4
1
0.13
L
Jing Wei
Sochiix
Jing Wei
1
4
1
0.38
W
5
0
12
11
W
1
1
16
9
L
1
8
1
0.19
W
Ravana
isiinful
Ravana
9
1
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,920
Damage
20,653
30,368
Taken
53,213
24,059
Mitigated
33,758
9,631
Healing
10,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,006
2,329
87
2,762
9,246
3,268
760
3,680
5,323
0
23,518
W
Medusa
8,262
3,031
0
1,605
4,305
1,652
990
410
3,828
0
24,547
L
3,548
84
47
3,190
14,018
12,228
0
5,008
8,321
14,483
0
W
9,875
3,790
0
1,902
8,085
9,209
172
1,934
6,024
26,639
0
L
2,493
375
158
855
9,853
5,300
333
2,183
7,414
11,426
0
L
Jing Wei
Sochiix
Jing Wei
5,343
3,074
0
1,206
7,259
2,764
0
3,010
4,071
0
12,830
W
10,350
658
0
387
1,715
516
558
472
1,243
36,172
0
W
6,600
2,792
1,431
2,025
8,696
5,327
369
1,684
6,779
0
9,847
L
5,263
638
571
1,478
12,837
10,198
0
5,561
6,656
0
13,190
W
Ravana
isiinful
Ravana
8,833
3,268
0
2,281
7,567
7,355
120
1,541
5,959
0
24,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,759
Gold Earned
34,931
191
Minions Killed
141
0
Camps Cleared
0
1,112,917
Distance Traveled
1,033,811
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,162
716
52
5
0
179,760
0
W
Medusa
8,085
809
43
4
0
222,588
1
L
Sobek
7,380
738
27
3
0
206,950
0
W
Atlas
8,732
873
25
3
0
221,427
2
L
Hades
6,774
677
33
3
0
210,485
0
L
Jing Wei
6,734
673
10
1
0
218,094
1
W
Janus
8,643
864
77
8
0
218,688
1
W
Horus
7,384
738
14
1
0
226,034
0
L
Shiva
6,881
688
19
2
0
218,522
0
W
Ravana
8,915
892
32
3
0
224,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role