Player Matchup

Ra
Ra
Brigantor
Ra
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 51L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
Karukushifu_
Gilgamesh
Level 67
God Stats
4W - 2L
1,691 SR
Queue Stats
58W - 50L
1,638 Elo+
Party 1
King Arthur
King Arthur
Skadi2Hotti
King Arthur
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
49W - 41L
1,728 Elo+
Party 1
Artio
Artio
SunbroSaiyan
Artio
Level 107
God Stats
6W - 3L
1,396 SR
Queue Stats
43W - 57L
1,465 Elo+
Party 1
Apollo
Apollo
SunkenSpore
Apollo
Level 124
God Stats
8W - 3L
1,500 SR
Queue Stats
77W - 78L
1,692 Elo+
Party 1
Team Averages
Level 85
1,517 SR
1,623 Elo+

VS

Team Averages
Level 106
1,617 SR
1,469 Elo+
Jormungandr
Jormungandr
BeBetter342
Jormungandr
Level 26
God Stats
6W - 9L
1,589 SR
Queue Stats
10W - 14L
1,417 Elo+
Party 2
Zhong Kui
Zhong Kui
CaptRuin
Zhong Kui
Level 129
God Stats
24W - 18L
1,606 SR
Queue Stats
38W - 44L
1,540 Elo+
Party 2
Tyr
Tyr
Difonia
Tyr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 72L
1,360 Elo+
Solo
Izanami
Izanami
Ognion
Izanami
Level 123
God Stats
5W - 4L
1,754 SR
Queue Stats
59W - 65L
1,481 Elo+
Party 2
Thanatos
Thanatos
Ouscar
Thanatos
Level 121
God Stats
31W - 17L
1,638 SR
Queue Stats
129W - 128L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 1
8,020
535
3,566
6,287
2,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Karukushifu_
Gilgamesh
15
2 / 0 / 4
8,519
568
5,827
11,012
7,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
Skadi2Hotti
King Arthur
15
3 / 0 / 1
9,264
618
6,924
10,768
10,450
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
2 / 0 / 9
8,850
590
5,139
10,158
8,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
14
7 / 2 / 2
9,225
615
10,143
9,894
2,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BeBetter342
Jormungandr
11
0 / 3 / 0
6,260
417
6,148
8,784
5,096
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
CaptRuin
Zhong Kui
14
3 / 1 / 0
7,775
518
8,884
9,917
7,263
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
10
0 / 2 / 0
6,498
433
2,715
6,840
4,201
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Ognion
Izanami
13
0 / 6 / 1
7,322
488
5,928
11,841
3,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Thanatos
Ouscar
Thanatos
14
2 / 2 / 0
8,147
543
2,780
9,139
3,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
14
Kills
5
5
Deaths
14
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BeBetter342
Jormungandr
0
3
0
0
W
0
3
1
0.17
L
Zhong Kui
CaptRuin
Zhong Kui
3
1
0
3
L
Tyr
0
2
0
0
W
Gilgamesh
Karukushifu_
Gilgamesh
2
0
4
4
L
Izanami
Ognion
Izanami
0
6
1
0.08
L
Thanatos
Ouscar
Thanatos
2
2
0
1
W
King Arthur
Skadi2Hotti
King Arthur
3
0
1
3.5
W
2
0
9
6.5
W
Apollo
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,599
Damage
26,455
48,119
Taken
46,521
31,984
Mitigated
22,723
11,196
Healing
24,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BeBetter342
Jormungandr
6,148
840
169
2,198
8,784
5,096
0
2,010
6,774
16,765
3,097
W
3,566
245
913
1,451
6,287
2,273
0
4,009
2,278
60,261
0
L
Zhong Kui
CaptRuin
Zhong Kui
8,884
532
0
4,969
9,917
7,263
0
3,267
6,650
56,738
0
L
Tyr
2,715
269
0
2,519
6,840
4,201
0
0
6,840
0
30,463
W
Gilgamesh
Karukushifu_
Gilgamesh
5,827
1,873
0
1,402
11,012
7,826
0
4,584
6,428
0
52,537
L
Izanami
Ognion
Izanami
5,928
3,499
0
3,972
11,841
3,126
34
1,715
10,126
0
54,809
L
Thanatos
Ouscar
Thanatos
2,780
667
0
10,553
9,139
3,037
0
1,713
7,426
0
52,362
W
King Arthur
Skadi2Hotti
King Arthur
6,924
1,031
0
1,055
10,768
10,450
0
2,472
8,296
0
60,942
W
5,139
220
1,029
3,608
10,158
8,721
0
3,207
6,951
26,855
0
W
Apollo
10,143
6,464
0
1,738
9,894
2,714
1,202
402
9,492
0
74,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,878
Gold Earned
36,002
513
Minions Killed
425
0
Camps Cleared
0
1,586,486
Distance Traveled
1,409,780
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,260
417
24
2
0
303,756
1
W
Ra
8,020
535
123
8
0
306,540
8
L
Zhong Kui
7,775
518
108
7
0
285,635
3
L
Tyr
6,498
433
72
5
0
217,596
0
W
Gilgamesh
8,519
568
93
6
0
354,730
8
L
Izanami
7,322
488
105
7
0
267,774
3
L
Thanatos
8,147
543
116
8
0
335,019
7
W
King Arthur
9,264
618
137
9
0
303,453
2
W
Artio
8,850
590
44
3
0
327,508
4
W
Apollo
9,225
615
116
8
0
294,255
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role