Player Matchup

Bastet
Bastet
Gold II
Batata5001
Bastet
Gold II
Level 158
God Stats
39W - 22L
1,727 SR
Queue Stats
175W - 174L
1,422 MMR
Party 1
Hera
Hera
Platinum III
Kenpachyzangets
Hera
Platinum III
Level 149
God Stats
30W - 23L
1,643 SR
Queue Stats
611W - 585L
1,744 MMR
Party 1
Cabrakan
Cabrakan
Gold II
OneGuilherme
Cabrakan
Gold II
Level 155
God Stats
8W - 2L
1,705 SR
Queue Stats
475W - 498L
1,685 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 154
1,691 SR
1,617 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,378 SR
1,519 MMR
Vulcan
Vulcan
Gold I
NoJomoBroBro
Vulcan
Gold I
Level 68
God Stats
65W - 70L
1,620 SR
Queue Stats
94W - 112L
1,584 MMR
Solo
Danzaburou
Danzaburou
Gold IV
ShadowWalker188
Danzaburou
Gold IV
Level 114
God Stats
0W - 3L
1,282 SR
Queue Stats
187W - 174L
1,604 MMR
Solo
Artio
Artio
Silver I
xBalenc
Artio
Silver I
Level 118
God Stats
0W - 2L
1,231 SR
Queue Stats
46W - 56L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Batata5001
Bastet
13
3 / 1 / 7
7,942
722
9,080
7,144
2,707
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

14
5 / 0 / 3
8,210
746
8,325
4,615
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
OneGuilherme
Cabrakan
12
2 / 3 / 6
8,080
735
4,316
10,151
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ShivaZeusGilgameshGebAchilles

VS

Bans
AtlasAresBacchusOdinChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
3 / 4 / 0
7,239
658
7,592
4,824
1,868
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
ShadowWalker188
Danzaburou
11
1 / 2 / 2
7,297
663
5,329
8,764
2,964
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Artio
xBalenc
Artio
10
0 / 4 / 2
7,003
637
3,747
14,883
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
Batata5001
Bastet
3
1
7
6.5
W
5
0
3
6.5
L
Vulcan
3
4
0
0.75
W
Cabrakan
OneGuilherme
Cabrakan
2
3
6
1.67
L
Danzaburou
ShadowWalker188
Danzaburou
1
2
2
1
L
Artio
xBalenc
Artio
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,721
Damage
16,668
21,910
Taken
28,471
13,352
Mitigated
17,388
6,749
Healing
7,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
Batata5001
Bastet
9,080
1,334
0
2,225
7,144
2,707
0
3,783
3,361
0
21,993
W
8,325
1,615
0
827
4,615
1,764
1,078
2,723
1,892
35,599
0
L
Vulcan
7,592
3,763
0
176
4,824
1,868
0
1,832
2,908
21,123
0
W
Cabrakan
OneGuilherme
Cabrakan
4,316
628
0
3,697
10,151
8,881
104
5,039
5,112
10,530
0
L
Danzaburou
ShadowWalker188
Danzaburou
5,329
1,100
0
2,493
8,764
2,964
32
3,633
4,977
0
22,367
L
Artio
xBalenc
Artio
3,747
300
289
4,769
14,883
12,556
0
6,915
7,492
14,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,232
Gold Earned
21,539
110
Minions Killed
111
6
Camps Cleared
3
643,141
Distance Traveled
613,888
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,942
722
32
3
3
234,755
1
W
Hera
8,210
746
72
7
3
201,708
2
L
Vulcan
7,239
658
37
3
1
216,878
5
W
Cabrakan
8,080
735
6
1
0
206,678
1
L
Danzaburou
7,297
663
50
5
1
204,022
2
L
Artio
7,003
637
24
2
1
192,988
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role