Player Matchup

Hercules
Hercules
 
Hercules
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Flloozy
Janus
Level 124
God Stats
17W - 18L
1,667 SR
Queue Stats
62W - 39L
1,723 Elo+
Party 2
Cliodhna
Cliodhna
OhhCoach
Cliodhna
Level 127
God Stats
29W - 15L
1,709 SR
Queue Stats
185W - 144L
1,697 Elo+
Party 2
Team Averages
Level 134
1,625 SR
1,640 Elo+

VS

Team Averages
Level 125
1,550 SR
1,588 Elo+
Mulan
Mulan
 
Mulan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GorillaSnake
Ymir
Level 70
God Stats
192W - 138L
1,650 SR
Queue Stats
304W - 212L
1,593 Elo+
Party 1
Tiamat
Tiamat
KiNgCriNge39
Tiamat
Level 149
God Stats
5W - 4L
1,500 SR
Queue Stats
299W - 284L
1,670 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
8
2 / 0 / 3
4,717
943
3,043
3,401
1,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Janus
Flloozy
Janus
8
2 / 0 / 3
4,666
933
2,966
895
234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
OhhCoach
Cliodhna
8
1 / 0 / 3
4,435
887
1,553
1,739
541
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
4
0 / 2 / 0
3,375
675
599
1,666
719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

6
0 / 2 / 0
3,715
743
512
3,989
1,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
7
0 / 1 / 0
3,687
737
1,381
3,290
1,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
2
0
3
3.5
L
Mulan
 
Mulan
0
2
0
0
W
Janus
Flloozy
Janus
2
0
3
3.5
L
0
2
0
0
L
Tiamat
0
1
0
0
W
Cliodhna
OhhCoach
Cliodhna
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,562
Damage
2,492
6,035
Taken
8,945
2,741
Mitigated
3,766
1,731
Healing
1,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,043
1,320
0
1,156
3,401
1,966
68
1,178
2,175
0
7,560
L
Mulan
 
Mulan
599
111
0
24
1,666
719
0
692
950
0
1,704
W
Janus
Flloozy
Janus
2,966
234
0
321
895
234
355
364
531
15,256
0
L
512
54
0
291
3,989
1,948
0
1,348
2,562
2,354
0
L
Tiamat
1,381
222
0
1,208
3,290
1,099
0
1,108
2,124
9,907
0
W
Cliodhna
OhhCoach
Cliodhna
1,553
55
0
254
1,739
541
644
677
1,062
0
7,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,818
Gold Earned
10,777
69
Minions Killed
21
4
Camps Cleared
1
295,558
Distance Traveled
210,304
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
4,717
943
12
2
0
93,765
1
L
Mulan
3,375
675
2
0
0
31,738
0
W
Janus
4,666
933
38
8
2
95,364
2
L
Ymir
3,715
743
4
1
0
85,551
2
L
Tiamat
3,687
737
15
3
1
93,015
1
W
Cliodhna
4,435
887
19
4
2
106,429
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role