Player Matchup

Chang'e
Chang'e
BeautySkull
Chang'e
Level 45
God Stats
1W - 0L
1,518 SR
Queue Stats
94W - 53L
1,763 Elo+
Party 2
Ares
Ares
JSingsAlot
Ares
Level 27
God Stats
2W - 2L
1,606 SR
Queue Stats
107W - 71L
1,666 Elo+
Party 2
Chernobog
Chernobog
Mu51cm0nk3y
Chernobog
Level 160
God Stats
6W - 1L
1,563 SR
Queue Stats
134W - 96L
1,680 Elo+
Party 2
Team Averages
Level 77
1,562 SR
1,703 Elo+

VS

Team Averages
Level 107
1,500 SR
1,451 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
IVIr Titan
Neith
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 36L
1,375 Elo+
Solo
Da Ji
Da Ji
NickOdva-
Da Ji
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BeautySkull
Chang'e
13
3 / 0 / 6
7,380
738
7,220
7,542
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 0 / 7
7,233
723
3,960
6,401
5,841
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
Mu51cm0nk3y
Chernobog
12
4 / 0 / 5
7,638
764
7,278
7,516
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
10
0 / 2 / 0
6,054
605
9,216
7,655
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
10
0 / 4 / 0
6,008
601
4,515
7,031
2,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Da Ji
NickOdva-
Da Ji
10
0 / 3 / 0
5,838
584
1,558
6,311
2,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
9
Kills
0
0
Deaths
9
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
2
0
0
W
Chang'e
BeautySkull
Chang'e
3
0
6
6
L
Neith
0
4
0
0
W
2
0
7
5.5
W
Chernobog
Mu51cm0nk3y
Chernobog
4
0
5
6.5
L
Da Ji
NickOdva-
Da Ji
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,458
Damage
15,289
21,459
Taken
20,997
12,144
Mitigated
8,041
9,021
Healing
3,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
9,216
544
0
1,447
7,655
2,760
0
3,904
3,751
26,544
0
W
Chang'e
BeautySkull
Chang'e
7,220
403
4,433
4,087
7,542
3,057
533
3,907
3,635
22,746
0
L
Neith
4,515
1,106
0
1,034
7,031
2,522
0
4,323
2,708
0
19,766
W
3,960
197
312
165
6,401
5,841
84
1,524
4,877
11,087
0
W
Chernobog
Mu51cm0nk3y
Chernobog
7,278
2,540
0
24
7,516
3,246
690
4,186
3,330
0
25,512
L
Da Ji
NickOdva-
Da Ji
1,558
147
0
676
6,311
2,759
0
3,286
3,025
0
6,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,251
Gold Earned
17,900
92
Minions Killed
92
5
Camps Cleared
3
555,408
Distance Traveled
529,333
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,054
605
43
4
2
166,065
3
W
Chang'e
7,380
738
35
4
4
199,517
4
L
Neith
6,008
601
34
3
0
172,345
7
W
Ares
7,233
723
10
1
0
191,424
2
W
Chernobog
7,638
764
47
5
1
164,467
2
L
Da Ji
5,838
584
15
2
1
190,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role