Player Matchup

Sobek
Sobek
DragonKingLibra
Sobek
Level 153
God Stats
4W - 4L
1,595 SR
Queue Stats
97W - 85L
1,407 Elo+
Party 2
Hades
Hades
OceanThunder57
Hades
Level 124
God Stats
2W - 4L
1,240 SR
Queue Stats
209W - 196L
1,560 Elo+
Party 2
Da Ji
Da Ji
Okamiyeah
Da Ji
Level 158
God Stats
2W - 5L
1,651 SR
Queue Stats
347W - 333L
1,503 Elo+
Party 2
Yu Huang
Yu Huang
j_amiel
Yu Huang
Level 118
God Stats
0W - 4L
1,300 SR
Queue Stats
138W - 159L
1,388 Elo+
Solo
Izanami
Izanami
nferrari26
Izanami
Level 90
God Stats
1W - 4L
1,201 SR
Queue Stats
3W - 7L
1,347 Elo+
Solo
Team Averages
Level 129
1,398 SR
1,441 Elo+

VS

Team Averages
Level 144
1,515 SR
1,504 Elo+
Amaterasu
Amaterasu
Grubby1997xx
Amaterasu
Level 139
God Stats
4W - 2L
1,783 SR
Queue Stats
219W - 212L
1,511 Elo+
Party 3
Neith
Neith
Loki8045
Neith
Level 116
God Stats
7W - 4L
1,503 SR
Queue Stats
144W - 128L
1,515 Elo+
Party 1
Nu Wa
Nu Wa
Vyrdera
Nu Wa
Level 160
God Stats
7W - 12L
1,265 SR
Queue Stats
300W - 297L
1,439 Elo+
Party 1
Serqet
Serqet
air_force_265
Serqet
Level 148
God Stats
10W - 3L
1,446 SR
Queue Stats
435W - 423L
1,539 Elo+
Party 3
Awilix
Awilix
merlinseras
Awilix
Level 158
God Stats
6W - 11L
1,579 SR
Queue Stats
143W - 145L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
9,282
442
8,375
24,201
25,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
4 / 7 / 2
10,148
483
10,910
23,707
11,279
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Okamiyeah
Da Ji
16
2 / 6 / 2
9,698
462
6,747
18,715
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
j_amiel
Yu Huang
17
1 / 8 / 6
10,020
477
10,713
14,860
4,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
nferrari26
Izanami
17
4 / 5 / 4
10,704
510
9,429
15,994
4,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Grubby1997xx
Amaterasu
18
2 / 5 / 10
11,443
545
12,012
20,133
21,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Loki8045
Neith
17
4 / 3 / 7
11,153
531
11,426
9,797
3,458
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Vyrdera
Nu Wa
20
6 / 0 / 14
13,278
632
18,322
7,285
2,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 2 / 15
11,484
547
9,093
20,852
17,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Awilix
20
15 / 3 / 6
13,837
659
24,866
14,477
5,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
84
13
Kills
32
32
Deaths
13
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Amaterasu
Grubby1997xx
Amaterasu
2
5
10
1.4
W
Neith
Loki8045
Neith
4
3
7
2.5
L
4
7
2
0.71
L
Da Ji
Okamiyeah
Da Ji
2
6
2
0.5
W
Nu Wa
Vyrdera
Nu Wa
6
0
14
13
W
5
2
15
6.25
L
Yu Huang
j_amiel
Yu Huang
1
8
6
0.5
W
Awilix
15
3
6
6
L
Izanami
nferrari26
Izanami
4
5
4
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,174
Damage
75,719
97,477
Taken
72,544
51,955
Mitigated
50,910
28,643
Healing
18,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,375
695
788
5,401
24,201
25,583
0
2,809
21,103
23,376
0
W
Amaterasu
Grubby1997xx
Amaterasu
12,012
4,878
0
6,890
20,133
21,428
2,390
9,890
10,243
0
69,843
W
Neith
Loki8045
Neith
11,426
4,677
0
3,050
9,797
3,458
232
3,007
6,790
0
85,696
L
10,910
1,225
505
8,678
23,707
11,279
870
4,677
19,030
64,442
0
L
Da Ji
Okamiyeah
Da Ji
6,747
1,134
0
5,199
18,715
6,155
0
2,823
15,423
0
62,145
W
Nu Wa
Vyrdera
Nu Wa
18,322
3,051
0
1,172
7,285
2,583
1,434
2,807
4,478
117,910
0
W
9,093
1,756
0
2,738
20,852
17,815
75
9,174
11,678
2,580
39,900
L
Yu Huang
j_amiel
Yu Huang
10,713
1,064
0
2,357
14,860
4,502
0
5,025
9,576
71,065
0
W
Awilix
24,866
7,950
0
4,225
14,477
5,626
723
6,454
8,023
0
110,142
L
Izanami
nferrari26
Izanami
9,429
5,656
0
5,715
15,994
4,436
1,639
3,789
11,973
0
81,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,852
Gold Earned
61,195
520
Minions Killed
634
0
Camps Cleared
0
1,792,460
Distance Traveled
2,158,036
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
9,282
442
35
2
0
375,944
2
W
Amaterasu
11,443
545
111
5
0
382,427
3
W
Neith
11,153
531
143
7
0
392,957
1
L
Hades
10,148
483
114
5
0
318,093
0
L
Da Ji
9,698
462
106
5
0
375,568
0
W
Nu Wa
13,278
632
167
8
0
421,409
0
W
Serqet
11,484
547
57
3
0
451,260
2
L
Yu Huang
10,020
477
135
6
0
361,143
8
W
Awilix
13,837
659
156
7
0
509,983
0
L
Izanami
10,704
510
130
6
0
361,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role