Player Matchup

Zeus
Zeus
SMC Doofy
Zeus
Level 69
God Stats
0W - 3L
1,205 SR
Queue Stats
138W - 183L
1,367 Elo+
Party 2
Medusa
Medusa
SMC Psycho8545
Medusa
Level 34
God Stats
3W - 11L
1,249 SR
Queue Stats
3W - 19L
1,190 Elo+
Party 2
Nike
Nike
SMC xFxzzy
Nike
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,500 Elo+
Party 2
Team Averages
Level 35
1,318 SR
1,352 Elo+

VS

Team Averages
Level 56
1,478 SR
1,278 Elo+
Shiva
Shiva
DelayurUndoing
Shiva
Level 98
God Stats
18W - 26L
1,478 SR
Queue Stats
20W - 52L
1,373 Elo+
Solo
Charybdis
Charybdis
Finnestooo
Charybdis
Level 42
God Stats
11W - 13L
1,466 SR
Queue Stats
33W - 48L
1,239 Elo+
Party 1
Poseidon
Poseidon
TinyMeat_-
Poseidon
Level 28
God Stats
6W - 7L
1,489 SR
Queue Stats
19W - 30L
1,222 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
2 / 7 / 4
8,473
652
9,749
9,957
2,807
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
4 / 7 / 3
8,897
684
8,406
13,965
4,707
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 7 / 4
7,690
592
1,929
11,478
10,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 11
10,566
813
13,308
10,931
11,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
Finnestooo
Charybdis
16
11 / 1 / 6
11,082
852
10,416
8,956
3,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
TinyMeat_-
Poseidon
13
4 / 4 / 7
9,297
715
7,490
8,631
1,780
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
7
Kills
21
21
Deaths
7
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
6
2
11
5.75
W
Charybdis
Finnestooo
Charybdis
11
1
6
14
L
Zeus
2
7
4
0.57
L
4
7
3
0.79
L
1
7
4
0.43
W
Poseidon
TinyMeat_-
Poseidon
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,084
Damage
31,214
35,400
Taken
28,518
18,295
Mitigated
16,959
2,292
Healing
3,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,308
2,394
0
1,098
10,931
11,853
556
4,830
5,842
0
31,859
W
Charybdis
Finnestooo
Charybdis
10,416
6,455
0
1,637
8,956
3,326
1,659
2,985
5,878
0
60,199
L
Zeus
9,749
1,673
190
561
9,957
2,807
0
2,089
7,868
28,786
0
L
8,406
3,960
223
495
13,965
4,707
395
3,632
10,333
0
32,697
L
1,929
164
76
747
11,478
10,781
0
1,919
9,559
0
10,711
W
Poseidon
TinyMeat_-
Poseidon
7,490
1,330
0
565
8,631
1,780
736
2,426
6,155
23,408
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,060
Gold Earned
30,945
120
Minions Killed
158
5
Camps Cleared
6
554,977
Distance Traveled
679,530
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,566
813
45
3
1
255,261
0
W
Charybdis
11,082
852
86
7
5
228,163
0
L
Zeus
8,473
652
45
3
5
195,124
3
L
Medusa
8,897
684
51
4
0
186,954
1
L
Nike
7,690
592
24
2
0
172,899
2
W
Poseidon
9,297
715
27
2
0
196,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role