Player Matchup

Bakasura
Bakasura
DeMoN Streaker
Bakasura
Level 154
God Stats
2W - 3L
1,310 SR
Queue Stats
300W - 236L
1,630 Elo+
Party 2
Nu Wa
Nu Wa
Random Allude
Nu Wa
Level 110
God Stats
0W - 2L
1,475 SR
Queue Stats
30W - 31L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
RedCody
Jormungandr
Level 127
God Stats
1W - 1L
1,926 SR
Queue Stats
81W - 59L
1,682 Elo+
Party 2
Team Averages
Level 130
1,570 SR
1,615 Elo+

VS

Team Averages
Level 89
1,700 SR
1,809 Elo+
Horus
Horus
LGT Cig
Horus
Level 111
God Stats
13W - 3L
1,500 SR
Queue Stats
1,358W - 360L
1,827 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LGTs Daddy
Morgan Le Fay
Level 18
God Stats
5W - 0L
1,905 SR
Queue Stats
122W - 6L
2,149 Elo+
Party 1
Bastet
Bastet
Warlord0_0
Bastet
Level 138
God Stats
10W - 3L
1,694 SR
Queue Stats
65W - 46L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
5 / 7 / 10
14,191
645
14,322
24,115
10,190
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
7 / 9 / 9
15,688
713
17,684
21,067
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
RedCody
Jormungandr
20
8 / 6 / 9
15,959
725
27,061
34,550
38,575
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LGT Cig
Horus
20
5 / 3 / 16
16,344
743
14,600
27,528
30,924
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
LGTs Daddy
Morgan Le Fay
20
7 / 8 / 9
15,854
721
31,623
19,288
7,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bastet
Warlord0_0
Bastet
20
10 / 9 / 4
16,501
750
20,122
27,601
11,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
51
20
Kills
22
22
Deaths
20
28
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bakasura
5
7
10
1.43
W
Horus
LGT Cig
Horus
5
3
16
4.33
W
Morgan Le Fay
LGTs Daddy
Morgan Le Fay
7
8
9
1.44
L
7
9
9
1.28
L
Jormungandr
RedCody
Jormungandr
8
6
9
2.08
W
Bastet
Warlord0_0
Bastet
10
9
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,067
Damage
66,345
79,732
Taken
74,417
55,466
Mitigated
49,846
20,172
Healing
24,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
14,322
8,399
0
6,119
24,115
10,190
794
8,543
14,748
0
35,404
W
Horus
LGT Cig
Horus
14,600
7,405
4,972
11,266
27,528
30,924
1,169
17,804
8,723
0
40,155
W
Morgan Le Fay
LGTs Daddy
Morgan Le Fay
31,623
1,274
0
1,977
19,288
7,838
265
13,418
5,430
75,739
0
L
17,684
5,389
0
6,525
21,067
6,701
1,262
8,583
11,814
69,462
0
L
Jormungandr
RedCody
Jormungandr
27,061
3,977
0
7,528
34,550
38,575
335
13,421
19,181
73,876
0
W
Bastet
Warlord0_0
Bastet
20,122
5,566
0
6,633
27,601
11,084
1,369
13,958
12,351
0
68,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,838
Gold Earned
48,699
236
Minions Killed
226
12
Camps Cleared
6
1,105,556
Distance Traveled
1,159,757
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
14,191
645
60
3
6
409,514
5
W
Horus
16,344
743
55
3
4
421,443
5
W
Morgan Le Fay
15,854
721
96
4
1
353,331
1
L
Nu Wa
15,688
713
103
5
4
318,015
0
L
Jormungandr
15,959
725
73
3
2
378,027
2
W
Bastet
16,501
750
75
3
1
384,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role