Player Matchup

Neith
Neith
Marcusoftroya
Neith
Level 124
God Stats
11W - 7L
2,018 SR
Queue Stats
49W - 40L
1,586 Elo+
Party 2
Ah Puch
Ah Puch
camus26
Ah Puch
Level 130
God Stats
6W - 2L
1,352 SR
Queue Stats
70W - 56L
1,569 Elo+
Party 2
Chaac
Chaac
relixilon
Chaac
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,486 Elo+
Party 2
Team Averages
Level 121
1,623 SR
1,547 Elo+

VS

Team Averages
Level 83
1,453 SR
1,303 Elo+
Mulan
Mulan
Gameranger1994
Mulan
Level 87
God Stats
24W - 29L
1,358 SR
Queue Stats
50W - 88L
1,245 Elo+
Solo
Tsukuyomi
Tsukuyomi
Jabermonstr
Tsukuyomi
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,340 Elo+
Party 1
Freya
Freya
Jabrmstr
Freya
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 25L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 4
10,360
797
12,444
8,277
3,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
camus26
Ah Puch
15
3 / 2 / 8
9,468
728
8,104
6,903
2,604
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
relixilon
Chaac
14
3 / 3 / 6
9,566
736
10,184
12,121
6,914
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 3
8,641
665
10,546
13,967
8,312
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tsukuyomi
Jabermonstr
Tsukuyomi
13
2 / 5 / 3
8,176
629
5,631
13,013
4,551
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Freya
Jabrmstr
Freya
12
1 / 5 / 3
7,958
612
5,949
11,019
4,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
14
Kills
6
6
Deaths
14
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Tsukuyomi
Jabermonstr
Tsukuyomi
2
5
3
0.7
L
Freya
Jabrmstr
Freya
1
5
3
0.5
W
8
1
4
10
W
Ah Puch
camus26
Ah Puch
3
2
8
3.5
W
Chaac
relixilon
Chaac
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,732
Damage
22,126
27,301
Taken
37,999
13,046
Mitigated
17,251
8,440
Healing
7,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,546
1,427
667
1,440
13,967
8,312
0
2,550
11,417
0
23,329
L
Tsukuyomi
Jabermonstr
Tsukuyomi
5,631
1,095
483
1,781
13,013
4,551
0
2,991
10,022
0
25,274
L
Freya
Jabrmstr
Freya
5,949
1,694
0
2,792
11,019
4,388
0
2,876
8,143
24,973
2,868
W
12,444
3,877
0
2,962
8,277
3,528
1,598
2,825
5,452
0
36,232
W
Ah Puch
camus26
Ah Puch
8,104
552
0
1,776
6,903
2,604
344
1,562
5,341
38,780
0
W
Chaac
relixilon
Chaac
10,184
2,763
0
3,702
12,121
6,914
840
1,370
10,751
0
35,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,394
Gold Earned
24,775
167
Minions Killed
128
7
Camps Cleared
4
700,681
Distance Traveled
687,041
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,641
665
34
3
1
236,782
2
L
Tsukuyomi
8,176
629
38
3
1
235,902
1
L
Freya
7,958
612
56
4
2
214,357
6
W
Neith
10,360
797
55
4
2
241,039
1
W
Ah Puch
9,468
728
71
5
3
213,223
3
W
Chaac
9,566
736
41
3
2
246,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role