Player Matchup

Vamana
Vamana
 
Vamana
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Aastrinity
Ares
Level 139
God Stats
3W - 1L
1,235 SR
Queue Stats
50W - 34L
1,665 Elo+
Party 2
Charybdis
Charybdis
Dracarix
Charybdis
Level 145
God Stats
20W - 8L
1,570 SR
Queue Stats
59W - 40L
1,677 Elo+
Party 2
Agni
Agni
Magershner
Agni
Level 127
God Stats
17W - 12L
1,704 SR
Queue Stats
230W - 180L
1,641 Elo+
Party 2
Hercules
Hercules
toxicflame534
Hercules
Level 156
God Stats
1W - 0L
1,823 SR
Queue Stats
212W - 154L
1,677 Elo+
Party 2
Team Averages
Level 133
1,566 SR
1,632 Elo+

VS

Team Averages
Level 115
1,679 SR
1,583 Elo+
Nike
Nike
 
Nike
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
FellTurtle82469
Fenrir
Level 147
God Stats
8W - 6L
1,715 SR
Queue Stats
382W - 330L
1,565 Elo+
Solo
Jing Wei
Jing Wei
Heis3nbug
Jing Wei
Level 159
God Stats
3W - 3L
1,687 SR
Queue Stats
460W - 363L
1,604 Elo+
Party 1
Xing Tian
Xing Tian
Toefluff321
Xing Tian
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,533 Elo+
Party 1
Sol
Sol
Ymnar
Sol
Level 99
God Stats
14W - 5L
1,994 SR
Queue Stats
262W - 218L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
10
2 / 2 / 6
5,981
665
5,131
5,396
1,976
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 1 / 6
5,231
581
3,164
7,617
4,587
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Dracarix
Charybdis
8
1 / 2 / 4
5,345
594
5,082
6,061
1,401
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 3
5,527
614
2,835
4,416
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
toxicflame534
Hercules
10
6 / 2 / 2
6,083
676
5,005
6,999
3,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
6
1 / 2 / 0
4,270
474
2,023
4,714
1,258
Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
2 / 4 / 3
5,217
580
4,307
7,304
2,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
Heis3nbug
Jing Wei
9
3 / 1 / 0
5,170
574
5,900
5,316
1,259
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Xing Tian
Toefluff321
Xing Tian
7
0 / 2 / 4
4,645
516
3,214
6,603
3,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
Ymnar
Sol
9
4 / 3 / 1
5,752
639
5,160
7,332
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
12
Kills
10
10
Deaths
12
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
2
6
2.5
L
Nike
 
Nike
1
2
0
0.5
W
1
1
6
4
W
Charybdis
Dracarix
Charybdis
1
2
4
1.5
L
2
4
3
0.88
L
Jing Wei
Heis3nbug
Jing Wei
3
1
0
3
W
2
3
3
1.17
L
Xing Tian
Toefluff321
Xing Tian
0
2
4
1
L
Sol
Ymnar
Sol
4
3
1
1.5
W
Hercules
toxicflame534
Hercules
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,217
Damage
20,604
30,489
Taken
31,269
12,537
Mitigated
9,831
7,190
Healing
7,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
5,131
2,239
0
799
5,396
1,976
462
364
5,032
0
32,542
L
Nike
 
Nike
2,023
325
0
715
4,714
1,258
0
0
4,714
0
13,849
W
3,164
191
527
1,671
7,617
4,587
0
1,671
5,946
9,976
0
W
Charybdis
Dracarix
Charybdis
5,082
3,099
0
1,856
6,061
1,401
0
1,310
4,751
0
29,474
L
4,307
1,619
0
500
7,304
2,141
0
1,356
5,948
0
25,417
L
Jing Wei
Heis3nbug
Jing Wei
5,900
5,306
0
2,841
5,316
1,259
0
1,018
4,298
0
31,732
W
2,835
268
0
755
4,416
1,387
0
2,959
1,457
31,553
0
L
Xing Tian
Toefluff321
Xing Tian
3,214
601
164
1,572
6,603
3,306
0
1,275
5,328
10,924
0
L
Sol
Ymnar
Sol
5,160
2,518
0
2,196
7,332
1,867
0
2,350
4,982
31,570
0
W
Hercules
toxicflame534
Hercules
5,005
2,327
0
1,582
6,999
3,186
0
2,070
4,929
0
22,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,167
Gold Earned
25,054
263
Minions Killed
205
0
Camps Cleared
0
911,160
Distance Traveled
837,541
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
5,981
665
72
8
0
179,276
3
L
Nike
4,270
474
28
3
0
110,261
0
W
Ares
5,231
581
13
1
0
184,128
2
W
Charybdis
5,345
594
63
7
0
158,411
2
L
Fenrir
5,217
580
52
6
0
193,873
0
L
Jing Wei
5,170
574
52
6
0
172,988
5
W
Agni
5,527
614
70
8
0
188,435
3
L
Xing Tian
4,645
516
16
2
0
191,817
1
L
Sol
5,752
639
57
6
0
168,602
1
W
Hercules
6,083
676
45
5
0
200,910
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role