Player Matchup

Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
CleverASHER
Nu Wa
Level 155
God Stats
1W - 0L
1,742 SR
Queue Stats
54W - 50L
1,564 Elo+
Party 1
Cernunnos
Cernunnos
MyshuByshu
Cernunnos
Level 73
God Stats
9W - 9L
1,308 SR
Queue Stats
284W - 313L
1,445 Elo+
Solo
Team Averages
Level 135
1,510 SR
1,502 Elo+

VS

Team Averages
Level 104
1,513 SR
1,518 Elo+
Izanami
Izanami
DonYP
Izanami
Level 122
God Stats
20W - 20L
1,656 SR
Queue Stats
172W - 132L
1,635 Elo+
Party 2
Ymir
Ymir
Leanstreet
Ymir
Level 113
God Stats
48W - 45L
1,537 SR
Queue Stats
138W - 149L
1,456 Elo+
Solo
Yu Huang
Yu Huang
Toastyyy78
Yu Huang
Level 116
God Stats
5W - 7L
1,276 SR
Queue Stats
160W - 162L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
Wasif2001
Gilgamesh
Level 86
God Stats
0W - 3L
1,622 SR
Queue Stats
140W - 90L
1,643 Elo+
Party 2
Freya
Freya
Zacinanoc
Freya
Level 83
God Stats
3W - 13L
1,474 SR
Queue Stats
16W - 34L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
2 / 0 / 0
4,381
876
2,018
2,303
708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
 
Horus
6
0 / 1 / 5
3,927
785
2,247
2,984
1,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Susano
 
Susano
6
2 / 0 / 2
3,856
771
2,068
2,691
729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 1
4,056
811
661
767
121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
MyshuByshu
Cernunnos
6
5 / 0 / 0
4,393
879
3,167
2,748
745
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DonYP
Izanami
6
0 / 1 / 0
3,651
730
459
2,211
707
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

1
0 / 0 / 0
1,056
211
0
151
38
Yu Huang
Toastyyy78
Yu Huang
7
0 / 2 / 0
3,648
730
1,511
3,792
1,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Wasif2001
Gilgamesh
4
1 / 3 / 0
3,164
633
1,454
5,563
1,224
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Freya
Zacinanoc
Freya
5
0 / 3 / 1
3,247
649
1,539
3,044
399
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
9
Kills
1
1
Deaths
9
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
0
2
W
Horus
 
Horus
0
1
5
2.5
W
Susano
 
Susano
2
0
2
3
W
0
0
1
0.5
L
Izanami
DonYP
Izanami
0
1
0
0
L
0
0
0
0
W
Cernunnos
MyshuByshu
Cernunnos
5
0
0
5
L
Yu Huang
Toastyyy78
Yu Huang
0
2
0
0
L
Gilgamesh
Wasif2001
Gilgamesh
1
3
0
0.33
L
Freya
Zacinanoc
Freya
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,161
Damage
4,963
11,493
Taken
14,761
3,481
Mitigated
3,690
5,477
Healing
3,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,018
713
0
1,167
2,303
708
915
793
1,510
21,800
3,393
W
Horus
 
Horus
2,247
953
288
1,170
2,984
1,178
0
1,126
1,858
0
7,758
W
Susano
 
Susano
2,068
868
0
1,225
2,691
729
0
630
2,061
0
8,237
W
661
75
0
385
767
121
36
0
767
17,355
0
L
Izanami
DonYP
Izanami
459
255
0
466
2,211
707
0
291
1,920
0
18,743
L
0
0
0
0
151
38
0
123
0
0
0
W
Cernunnos
MyshuByshu
Cernunnos
3,167
1,920
0
1,242
2,748
745
145
413
2,335
0
18,000
L
Yu Huang
Toastyyy78
Yu Huang
1,511
264
0
1,386
3,792
1,322
0
1,689
2,075
13,216
2,607
L
Gilgamesh
Wasif2001
Gilgamesh
1,454
249
90
620
5,563
1,224
0
112
5,423
0
5,555
L
Freya
Zacinanoc
Freya
1,539
898
0
750
3,044
399
0
121
2,895
9,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,613
Gold Earned
14,766
160
Minions Killed
113
0
Camps Cleared
0
558,426
Distance Traveled
436,068
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,381
876
51
10
0
107,002
3
W
Horus
3,927
785
15
3
0
117,310
1
W
Susano
3,856
771
18
4
0
147,384
0
W
Nu Wa
4,056
811
45
9
0
95,386
0
L
Izanami
3,651
730
42
8
0
110,319
3
L
Ymir
1,056
211
0
0
0
0
0
W
Cernunnos
4,393
879
31
6
0
91,344
2
L
Yu Huang
3,648
730
43
9
0
107,726
1
L
Gilgamesh
3,164
633
8
2
0
115,506
1
L
Freya
3,247
649
20
4
0
102,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role