Player Matchup

Apollo
Apollo
 
Apollo
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
CynSinSyn
Baron Samedi
Level 120
God Stats
1W - 0L
1,296 SR
Queue Stats
257W - 258L
1,585 Elo+
Party 3
Hercules
Hercules
LintyFour32
Hercules
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 17L
1,500 Elo+
Party 2
Atlas
Atlas
SamBeArPiG94
Atlas
Level 148
God Stats
5W - 3L
1,587 SR
Queue Stats
37W - 33L
1,551 Elo+
Party 2
Hun Batz
Hun Batz
SplashDC
Hun Batz
Level 89
God Stats
2W - 0L
1,710 SR
Queue Stats
65W - 67L
1,531 Elo+
Party 3
Team Averages
Level 101
1,519 SR
1,533 Elo+

VS

Team Averages
Level 128
1,531 SR
1,481 Elo+
Xbalanque
Xbalanque
Fly So Low
Xbalanque
Level 149
God Stats
1W - 2L
1,499 SR
Queue Stats
211W - 189L
1,509 Elo+
Party 1
Nu Wa
Nu Wa
Glitchlotus
Nu Wa
Level 75
God Stats
50W - 48L
1,487 SR
Queue Stats
252W - 295L
1,382 Elo+
Solo
Bellona
Bellona
Juduh
Bellona
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 44L
1,507 Elo+
Party 1
Geb
Geb
No Kiss Fish
Geb
Level 146
God Stats
1W - 1L
1,732 SR
Queue Stats
106W - 102L
1,476 Elo+
Party 1
Scylla
Scylla
Young Yeetman
Scylla
Level 142
God Stats
8W - 13L
1,440 SR
Queue Stats
160W - 149L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
5 / 1 / 9
10,800
900
15,059
13,321
6,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
CynSinSyn
Baron Samedi
16
3 / 3 / 5
9,781
815
9,671
10,456
4,692
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
LintyFour32
Hercules
17
5 / 3 / 10
10,058
838
11,425
14,581
17,183
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 1 / 13
10,550
879
8,274
12,357
15,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
SplashDC
Hun Batz
17
4 / 3 / 3
9,931
828
5,941
10,911
4,350
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Fly So Low
Xbalanque
16
4 / 2 / 5
9,267
772
9,950
9,720
4,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 5 / 6
8,617
718
5,628
9,089
3,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Juduh
Bellona
16
5 / 4 / 4
9,280
773
8,409
13,377
12,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
0 / 3 / 7
8,581
715
11,301
16,004
17,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 4 / 8
8,446
704
11,740
10,899
3,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
40
18
Kills
10
11
Deaths
18
40
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
9
9.5
W
Baron Samedi
CynSinSyn
Baron Samedi
3
3
5
1.83
L
Xbalanque
Fly So Low
Xbalanque
4
2
5
3.25
L
1
5
6
0.8
L
Bellona
Juduh
Bellona
5
4
4
1.75
W
Hercules
LintyFour32
Hercules
5
3
10
3.33
L
0
3
7
1.17
W
1
1
13
7.5
W
Hun Batz
SplashDC
Hun Batz
4
3
3
1.83
L
0
4
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,370
Damage
47,028
61,626
Taken
59,089
48,238
Mitigated
41,588
21,704
Healing
7,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
15,059
8,603
0
7,053
13,321
6,123
5,725
6,880
6,325
0
57,558
W
Baron Samedi
CynSinSyn
Baron Samedi
9,671
559
1,242
3,169
10,456
4,692
1,173
5,968
4,462
35,167
0
L
Xbalanque
Fly So Low
Xbalanque
9,950
4,074
0
2,041
9,720
4,055
0
2,341
7,021
0
34,094
L
5,628
1,689
0
310
9,089
3,668
271
1,511
7,325
25,592
0
L
Bellona
Juduh
Bellona
8,409
1,025
0
1,932
13,377
12,681
0
3,479
9,345
453
21,461
W
Hercules
LintyFour32
Hercules
11,425
778
0
4,673
14,581
17,183
596
6,163
8,194
141
23,436
L
11,301
460
0
2,573
16,004
17,356
0
5,396
10,232
26,566
0
W
8,274
2,050
0
4,466
12,357
15,890
227
5,264
6,958
25,104
0
W
Hun Batz
SplashDC
Hun Batz
5,941
221
0
1,101
10,911
4,350
249
4,745
5,964
0
34,762
L
11,740
950
0
801
10,899
3,828
27
4,706
5,917
31,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,120
Gold Earned
44,191
251
Minions Killed
207
0
Camps Cleared
0
1,281,471
Distance Traveled
1,153,972
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,800
900
94
8
0
258,616
1
W
Baron Samedi
9,781
815
54
5
0
220,927
0
L
Xbalanque
9,267
772
54
5
0
211,350
1
L
Nu Wa
8,617
718
42
4
0
206,651
4
L
Bellona
9,280
773
38
3
0
244,195
0
W
Hercules
10,058
838
24
2
0
230,649
3
L
Geb
8,581
715
28
2
0
240,319
0
W
Atlas
10,550
879
24
2
0
277,301
1
W
Hun Batz
9,931
828
55
5
0
293,978
2
L
Scylla
8,446
704
45
4
0
251,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role