Player Matchup

Hun Batz
Hun Batz
Aguilucho_6712
Hun Batz
Level 119
God Stats
36W - 29L
1,467 SR
Queue Stats
442W - 487L
1,417 Elo+
Solo
Chang'e
Chang'e
Enchanted_Mercy
Chang'e
Level 85
God Stats
5W - 3L
1,312 SR
Queue Stats
300W - 331L
1,442 Elo+
Party 2
Chaac
Chaac
RoccBoy99
Chaac
Level 89
God Stats
6W - 4L
1,585 SR
Queue Stats
39W - 36L
1,438 Elo+
Party 2
Terra
Terra
S_Virgo503
Terra
Level 47
God Stats
1W - 0L
1,313 SR
Queue Stats
46W - 70L
1,446 Elo+
Party 2
Charybdis
Charybdis
Tsc_Godtavious
Charybdis
Level 145
God Stats
6W - 7L
1,350 SR
Queue Stats
498W - 499L
1,485 Elo+
Party 2
Team Averages
Level 97
1,405 SR
1,446 Elo+

VS

Team Averages
Level 63
1,526 SR
1,289 Elo+
Odin
Odin
 
Odin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Bigmikeawesome
Cthulhu
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 17L
1,062 Elo+
Party 1
Mulan
Mulan
Bssdome
Mulan
Level 24
God Stats
8W - 10L
1,423 SR
Queue Stats
30W - 49L
1,312 Elo+
Party 1
Skadi
Skadi
GodHunter0_0
Skadi
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 8L
1,193 Elo+
Party 3
Anubis
Anubis
MBR_Infinity
Anubis
Level 117
God Stats
2W - 4L
1,707 SR
Queue Stats
67W - 78L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
16
7 / 0 / 1
9,393
626
4,841
8,137
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 3 / 1
7,629
509
5,193
9,695
2,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
RoccBoy99
Chaac
14
2 / 3 / 7
8,621
575
10,044
12,881
11,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Terra
11
1 / 1 / 5
7,280
485
1,683
9,881
5,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
Tsc_Godtavious
Charybdis
16
6 / 1 / 1
9,241
616
10,707
10,063
3,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
1 / 5 / 1
7,233
482
4,342
10,218
2,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 1
6,521
435
2,749
8,035
2,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mulan
Bssdome
Mulan
12
3 / 6 / 1
7,294
486
8,724
14,017
8,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
7,125
475
6,796
8,735
1,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
12
3 / 3 / 1
7,701
513
8,699
8,375
4,475
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
19
Kills
8
8
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
1
5
1
0.3
W
Hun Batz
7
0
1
7.5
L
0
3
1
0.17
L
Mulan
Bssdome
Mulan
3
6
1
0.58
W
3
3
1
1.17
L
1
3
0
0.33
L
Anubis
3
3
1
1.17
W
Chaac
RoccBoy99
Chaac
2
3
7
1.83
W
Terra
1
1
5
3.5
W
Charybdis
Tsc_Godtavious
Charybdis
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,468
Damage
31,310
50,657
Taken
49,380
25,644
Mitigated
19,862
20,900
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
4,342
1,018
0
2,418
10,218
2,813
0
1,743
8,451
0
41,480
W
Hun Batz
4,841
976
0
4,405
8,137
3,000
761
1,099
7,038
0
61,274
L
2,749
397
0
881
8,035
2,834
0
264
7,771
17,183
0
L
Mulan
Bssdome
Mulan
8,724
941
0
5,370
14,017
8,154
0
343
12,958
0
29,045
W
5,193
221
620
3,047
9,695
2,420
382
4,333
5,261
38,342
0
L
6,796
2,219
0
433
8,735
1,586
717
130
8,567
0
51,070
L
Anubis
8,699
755
0
3,318
8,375
4,475
336
4,129
4,246
44,818
0
W
Chaac
RoccBoy99
Chaac
10,044
1,178
0
4,193
12,881
11,233
582
764
11,484
0
43,367
W
Terra
1,683
467
1,024
2,235
9,881
5,892
0
3,646
6,202
11,744
2,874
W
Charybdis
Tsc_Godtavious
Charybdis
10,707
6,460
0
5,376
10,063
3,099
1,109
1,606
8,457
0
72,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,164
Gold Earned
35,874
432
Minions Killed
349
0
Camps Cleared
0
1,503,665
Distance Traveled
1,343,930
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,233
482
81
5
0
282,100
0
W
Hun Batz
9,393
626
114
8
0
355,690
3
L
Cthulhu
6,521
435
40
3
0
265,651
4
L
Mulan
7,294
486
55
4
0
276,855
4
W
Chang'e
7,629
509
66
4
0
288,407
1
L
Skadi
7,125
475
86
6
0
272,795
7
L
Anubis
7,701
513
87
6
0
246,529
5
W
Chaac
8,621
575
91
6
0
303,543
3
W
Terra
7,280
485
26
2
0
302,387
0
W
Charybdis
9,241
616
135
9
0
253,638
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role