Player Matchup

Nu Wa
Nu Wa
ApexJackz
Nu Wa
Level 40
God Stats
1W - 0L
1,193 SR
Queue Stats
53W - 8L
1,928 Elo+
Party 2
Baron Samedi
Baron Samedi
FreeHandHolding
Baron Samedi
Level 67
God Stats
4W - 0L
1,987 SR
Queue Stats
111W - 48L
1,719 Elo+
Party 2
Apollo
Apollo
RythmicRick
Apollo
Level 126
God Stats
17W - 15L
1,499 SR
Queue Stats
110W - 81L
1,611 Elo+
Party 2
Team Averages
Level 78
1,560 SR
1,753 Elo+

VS

Team Averages
Level 92
1,687 SR
1,571 Elo+
Zhong Kui
Zhong Kui
Shamedubs10
Zhong Kui
Level 62
God Stats
6W - 5L
1,687 SR
Queue Stats
139W - 108L
1,570 Elo+
Party 1
Jormungandr
Jormungandr
WordierPlain79
Jormungandr
Level 128
God Stats
1W - 3L
1,817 SR
Queue Stats
409W - 368L
1,570 Elo+
Party 1
Loki
Loki
XXPARCIVALXX
Loki
Level 87
God Stats
7W - 9L
1,557 SR
Queue Stats
171W - 162L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ApexJackz
Nu Wa
18
14 / 3 / 6
13,945
872
20,469
11,468
3,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
FreeHandHolding
Baron Samedi
16
2 / 2 / 19
12,098
756
11,730
17,943
17,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Apollo
16
5 / 5 / 13
12,283
768
10,057
17,162
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Shamedubs10
Zhong Kui
15
3 / 6 / 5
10,719
670
15,162
15,768
11,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
WordierPlain79
Jormungandr
15
6 / 6 / 4
11,244
703
17,815
20,359
22,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 9 / 6
10,377
649
8,761
13,617
5,260
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
25
21
Kills
10
10
Deaths
21
38
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
ApexJackz
Nu Wa
14
3
6
5.67
W
Baron Samedi
FreeHandHolding
Baron Samedi
2
2
19
5.75
W
Apollo
5
5
13
2.3
L
Zhong Kui
Shamedubs10
Zhong Kui
3
6
5
0.92
L
Jormungandr
WordierPlain79
Jormungandr
6
6
4
1.33
L
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,256
Damage
41,738
46,573
Taken
49,744
25,002
Mitigated
39,101
21,064
Healing
5,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
ApexJackz
Nu Wa
20,469
3,991
0
2,843
11,468
3,300
1,076
6,320
5,148
68,890
0
W
Baron Samedi
FreeHandHolding
Baron Samedi
11,730
1,702
1,919
9,651
17,943
17,580
282
13,500
4,443
22,229
0
W
Apollo
10,057
7,672
0
6,651
17,162
4,122
1,176
13,318
3,844
0
39,374
L
Zhong Kui
Shamedubs10
Zhong Kui
15,162
1,487
0
3,169
15,768
11,475
0
9,448
6,320
37,156
0
L
Jormungandr
WordierPlain79
Jormungandr
17,815
5,671
180
1,688
20,359
22,366
0
14,067
6,292
49,894
0
L
8,761
677
0
888
13,617
5,260
0
9,144
4,473
0
28,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,326
Gold Earned
32,340
159
Minions Killed
156
6
Camps Cleared
8
858,943
Distance Traveled
768,942
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,945
872
103
6
4
266,384
2
W
Baron Samedi
12,098
756
12
1
1
288,371
5
W
Apollo
12,283
768
44
3
1
304,188
0
L
Zhong Kui
10,719
670
50
3
1
274,110
5
L
Jormungandr
11,244
703
54
3
2
224,909
1
L
Loki
10,377
649
52
3
5
269,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role