Player Matchup

Morgan Le Fay
Morgan Le Fay
LordHidden
Morgan Le Fay
Level 48
God Stats
1W - 2L
1,522 SR
Queue Stats
28W - 45L
1,381 Elo+
Solo
Cthulhu
Cthulhu
PK9_CauanZ
Cthulhu
Level 37
God Stats
1W - 5L
1,392 SR
Queue Stats
92W - 142L
1,395 Elo+
Party 1
Pele
Pele
Rickyz C137
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,146 Elo+
Party 1
Danzaburou
Danzaburou
robinho_pontes44
Danzaburou
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 6L
1,146 Elo+
Party 1
Sun Wukong
Sun Wukong
vinissouza
Sun Wukong
Level 51
God Stats
8W - 9L
1,523 SR
Queue Stats
166W - 224L
1,302 Elo+
Solo
Team Averages
Level 36
1,487 SR
1,274 Elo+

VS

Team Averages
Level 45
1,481 SR
1,465 Elo+
Ymir
Ymir
CamaleonPlayer10
Ymir
Level 39
God Stats
4W - 1L
1,562 SR
Queue Stats
73W - 52L
1,509 Elo+
Party 2
Yu Huang
Yu Huang
Gregzs
Yu Huang
Level 42
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 84L
1,557 Elo+
Party 2
Medusa
Medusa
INDOMINUSMK
Medusa
Level 49
God Stats
4W - 3L
1,717 SR
Queue Stats
114W - 95L
1,492 Elo+
Party 2
Cliodhna
Cliodhna
Taddy-GRAXA
Cliodhna
Level 54
God Stats
5W - 8L
1,214 SR
Queue Stats
157W - 188L
1,314 Elo+
Solo
Mulan
Mulan
the_brother99
Mulan
Level 41
God Stats
2W - 2L
1,410 SR
Queue Stats
22W - 20L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
LordHidden
Morgan Le Fay
11
1 / 7 / 1
6,954
497
2,860
8,263
2,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
PK9_CauanZ
Cthulhu
11
1 / 6 / 0
7,005
500
3,527
11,431
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 3 / 3
7,779
556
5,236
12,005
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
robinho_pontes44
Danzaburou
8
0 / 6 / 0
5,307
379
1,084
6,846
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
vinissouza
Sun Wukong
12
2 / 3 / 0
7,192
514
5,087
7,396
6,747
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,578
541
3,420
6,740
6,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yu Huang
Gregzs
Yu Huang
13
4 / 3 / 4
8,073
577
5,626
5,532
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
16
15 / 1 / 3
10,195
728
16,893
7,611
2,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Taddy-GRAXA
Cliodhna
14
4 / 0 / 2
8,099
579
3,312
7,483
2,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 2 / 0
7,071
505
3,183
9,159
5,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
42
6
Kills
25
25
Deaths
6
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
W
Yu Huang
Gregzs
Yu Huang
4
3
4
2
W
Medusa
15
1
3
16.5
L
Morgan Le Fay
LordHidden
Morgan Le Fay
1
7
1
0.21
L
Cthulhu
PK9_CauanZ
Cthulhu
1
6
0
0.17
L
2
3
3
1.17
W
Cliodhna
Taddy-GRAXA
Cliodhna
4
0
2
5
L
Danzaburou
robinho_pontes44
Danzaburou
0
6
0
0
W
1
2
0
0.5
L
Sun Wukong
vinissouza
Sun Wukong
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,794
Damage
32,434
45,941
Taken
36,525
18,560
Mitigated
19,697
6,990
Healing
8,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,420
1,149
0
651
6,740
6,777
455
945
5,795
24,796
0
W
Yu Huang
Gregzs
Yu Huang
5,626
893
0
500
5,532
2,081
551
1,897
3,635
48,282
0
W
Medusa
16,893
8,910
0
630
7,611
2,869
542
3,129
4,482
0
75,879
L
Morgan Le Fay
LordHidden
Morgan Le Fay
2,860
242
0
645
8,263
2,010
0
2,337
5,926
29,387
997
L
Cthulhu
PK9_CauanZ
Cthulhu
3,527
369
0
611
11,431
5,785
0
1,761
9,670
27,591
0
L
5,236
1,113
0
5,046
12,005
2,904
0
1,776
10,229
0
43,319
W
Cliodhna
Taddy-GRAXA
Cliodhna
3,312
741
0
3,772
7,483
2,331
479
378
7,105
0
48,509
L
Danzaburou
robinho_pontes44
Danzaburou
1,084
508
0
314
6,846
1,114
0
1,968
4,878
0
9,553
W
3,183
518
0
3,391
9,159
5,639
121
0
9,159
0
30,008
L
Sun Wukong
vinissouza
Sun Wukong
5,087
1,564
0
374
7,396
6,747
360
1,204
5,868
0
31,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,237
Gold Earned
41,016
249
Minions Killed
422
0
Camps Cleared
0
1,292,244
Distance Traveled
1,338,277
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,578
541
40
3
0
273,854
4
W
Yu Huang
8,073
577
90
6
0
252,445
3
W
Medusa
10,195
728
139
10
0
262,529
1
L
Morgan Le Fay
6,954
497
56
4
0
231,643
5
L
Cthulhu
7,005
500
40
3
0
270,645
4
L
Pele
7,779
556
67
5
0
327,219
2
W
Cliodhna
8,099
579
88
6
0
284,289
0
L
Danzaburou
5,307
379
19
1
0
214,166
0
W
Mulan
7,071
505
65
5
0
265,160
0
L
Sun Wukong
7,192
514
67
5
0
248,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role