Player Matchup

Ymir
Ymir
AndrewFist666
Ymir
Level 89
God Stats
11W - 8L
1,589 SR
Queue Stats
119W - 140L
1,463 Elo+
Solo
Scylla
Scylla
Kabraben
Scylla
Level 102
God Stats
32W - 26L
1,255 SR
Queue Stats
198W - 236L
1,329 Elo+
Solo
Tiamat
Tiamat
UnMeRcYFake
Tiamat
Level 67
God Stats
1W - 1L
1,535 SR
Queue Stats
2W - 1L
1,802 Elo+
Party 1
Loki
Loki
Yochiyaku
Loki
Level 65
God Stats
0W - 1L
1,737 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
okonkret_drama
Pele
Level 65
God Stats
104W - 77L
1,518 SR
Queue Stats
257W - 273L
1,417 Elo+
Solo
Team Averages
Level 78
1,527 SR
1,502 Elo+

VS

Team Averages
Level 90
1,749 SR
1,703 Elo+
Thoth
Thoth
Mαge
Thoth
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 4L
1,898 Elo+
Party 2
Jing Wei
Jing Wei
Redanian
Jing Wei
Level 147
God Stats
14W - 0L
1,706 SR
Queue Stats
218W - 14L
2,018 Elo+
Party 2
Zeus
Zeus
Toma12687654
Zeus
Level 49
God Stats
9W - 5L
1,575 SR
Queue Stats
97W - 116L
1,278 Elo+
Solo
Ullr
Ullr
Zhairis
Ullr
Level 69
God Stats
7W - 0L
1,998 SR
Queue Stats
92W - 21L
1,721 Elo+
Party 2
Fafnir
Fafnir
xPoorlyManx
Fafnir
Level 160
God Stats
1W - 0L
1,965 SR
Queue Stats
130W - 30L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 9 / 2
8,791
977
4,582
23,887
22,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
Kabraben
Scylla
14
2 / 5 / 1
9,185
1,021
4,020
7,507
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
15
0 / 8 / 4
8,986
998
6,742
19,106
8,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
14
3 / 12 / 2
9,403
1,045
7,245
15,014
4,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 8 / 0
9,070
1,008
6,221
15,094
4,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

16

VS

Team 2 Tickets

341

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Mαge
Thoth
17
13 / 3 / 19
11,911
1,323
22,842
5,937
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Redanian
Jing Wei
17
14 / 0 / 11
11,719
1,302
15,701
8,510
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 1 / 16
10,061
1,118
12,769
3,617
1,238
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Zhairis
Ullr
16
8 / 3 / 14
11,165
1,241
16,017
9,059
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
17
3 / 1 / 28
11,496
1,277
8,127
9,151
12,079
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
130
8
Kills
42
42
Deaths
8
9
Assists
88
Player
Kills
Deaths
Assists
KDA
L
0
9
2
0.11
L
Scylla
Kabraben
Scylla
2
5
1
0.5
W
Thoth
Mαge
Thoth
13
3
19
7.5
W
Jing Wei
Redanian
Jing Wei
14
0
11
19.5
W
4
1
16
12
L
Tiamat
0
8
4
0.25
L
Loki
3
12
2
0.33
W
Ullr
Zhairis
Ullr
8
3
14
5
L
3
8
0
0.38
W
Fafnir
3
1
28
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,810
Damage
75,456
80,608
Taken
36,274
42,422
Mitigated
23,607
2,639
Healing
9,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,582
489
0
934
23,887
22,933
0
11,010
12,877
13,991
0
L
Scylla
Kabraben
Scylla
4,020
544
0
169
7,507
1,752
0
3,869
3,638
17,925
0
W
Thoth
Mαge
Thoth
22,842
1,189
0
196
5,937
2,590
0
2,878
3,059
39,083
0
W
Jing Wei
Redanian
Jing Wei
15,701
14,294
0
5,073
8,510
4,067
0
2,908
5,602
0
33,967
W
12,769
556
0
473
3,617
1,238
0
655
2,962
27,868
0
L
Tiamat
6,742
378
84
1,185
19,106
8,531
0
12,519
6,587
15,856
0
L
Loki
7,245
1,669
0
125
15,014
4,941
0
8,060
6,954
0
20,184
W
Ullr
Zhairis
Ullr
16,017
7,015
0
992
9,059
3,633
0
3,408
5,651
0
29,357
L
6,221
751
0
142
15,094
4,265
0
8,280
6,814
0
10,181
W
Fafnir
8,127
3,680
628
2,606
9,151
12,079
0
5,495
3,656
14,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,435
Gold Earned
56,352
104
Minions Killed
162
3
Camps Cleared
8
690,663
Distance Traveled
844,355
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,791
977
21
2
1
144,908
0
L
Scylla
9,185
1,021
21
2
0
95,697
1
W
Thoth
11,911
1,323
33
4
1
185,874
1
W
Jing Wei
11,719
1,302
54
6
2
156,792
0
W
Zeus
10,061
1,118
32
4
2
172,848
0
L
Tiamat
8,986
998
17
2
1
159,507
0
L
Loki
9,403
1,045
37
4
0
148,026
0
W
Ullr
11,165
1,241
36
4
3
156,978
0
L
Pele
9,070
1,008
8
1
1
142,525
0
W
Fafnir
11,496
1,277
7
1
0
171,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role