Player Matchup

Danzaburou
Danzaburou
B3NINI
Danzaburou
Level 108
God Stats
2W - 5L
1,362 SR
Queue Stats
23W - 36L
1,334 Elo+
Party 1
Cthulhu
Cthulhu
InspectorDipsy
Cthulhu
Level 141
God Stats
2W - 0L
1,618 SR
Queue Stats
32W - 27L
1,477 Elo+
Party 1
Eset
Eset
Sweet__Violence
Eset
Level 157
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 25L
1,424 Elo+
Party 1
Team Averages
Level 135
1,493 SR
1,412 Elo+

VS

Team Averages
Level 121
1,567 SR
1,598 Elo+
Yu Huang
Yu Huang
Marcusoftroya
Yu Huang
Level 124
God Stats
0W - 2L
1,511 SR
Queue Stats
49W - 40L
1,627 Elo+
Party 2
Fenrir
Fenrir
camus26
Fenrir
Level 130
God Stats
1W - 1L
1,691 SR
Queue Stats
70W - 56L
1,604 Elo+
Party 2
Vamana
Vamana
relixilon
Vamana
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
B3NINI
Danzaburou
19
5 / 3 / 4
13,845
769
10,638
16,298
4,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

17
2 / 4 / 9
12,400
689
15,331
20,836
28,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
4 / 5 / 6
12,497
694
13,109
14,737
3,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Marcusoftroya
Yu Huang
19
6 / 1 / 6
13,467
748
26,603
12,714
4,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
camus26
Fenrir
17
6 / 3 / 6
12,885
716
7,183
20,432
10,229
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
relixilon
Vamana
12
0 / 7 / 5
10,397
578
4,066
15,695
10,831
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
11
Kills
12
12
Deaths
11
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
B3NINI
Danzaburou
5
3
4
2.33
W
2
4
9
1.63
L
Yu Huang
Marcusoftroya
Yu Huang
6
1
6
9
W
4
5
6
1.4
L
Fenrir
camus26
Fenrir
6
3
6
3
L
Vamana
relixilon
Vamana
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,078
Damage
37,852
51,871
Taken
48,841
36,955
Mitigated
25,672
13,255
Healing
5,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
B3NINI
Danzaburou
10,638
5,507
0
5,886
16,298
4,501
2,451
10,152
6,146
0
75,369
W
15,331
760
91
2,910
20,836
28,881
391
7,522
13,314
41,049
0
L
Yu Huang
Marcusoftroya
Yu Huang
26,603
1,676
240
2,452
12,714
4,612
1,237
8,025
4,360
94,515
0
W
13,109
271
871
3,497
14,737
3,573
422
9,837
4,900
46,411
0
L
Fenrir
camus26
Fenrir
7,183
1,565
0
894
20,432
10,229
1,124
11,646
8,339
0
17,261
L
Vamana
relixilon
Vamana
4,066
1,423
0
1,578
15,695
10,831
720
7,908
7,555
0
19,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,742
Gold Earned
36,749
223
Minions Killed
169
12
Camps Cleared
2
971,343
Distance Traveled
852,180
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,845
769
110
6
8
312,859
1
W
Cthulhu
12,400
689
54
3
1
347,885
1
L
Yu Huang
13,467
748
117
7
2
357,451
3
W
Eset
12,497
694
59
3
3
310,599
2
L
Fenrir
12,885
716
22
1
0
290,637
2
L
Vamana
10,397
578
30
2
0
204,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role