Player Matchup

Hel
Hel
 
Hel
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
MEWTHR3E
Sol
Level 139
God Stats
0W - 2L
1,271 SR
Queue Stats
98W - 88L
1,533 Elo+
Solo
Camazotz
Camazotz
Monovas
Camazotz
Level 144
God Stats
0W - 2L
1,245 SR
Queue Stats
50W - 50L
1,515 Elo+
Solo
Erlang Shen
Erlang Shen
iWirtex
Erlang Shen
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,477 Elo+
Solo
Tiamat
Tiamat
mylo
Tiamat
Level 123
God Stats
2W - 3L
1,602 SR
Queue Stats
378W - 366L
1,475 Elo+
Solo
Team Averages
Level 142
1,424 SR
1,500 Elo+

VS

Team Averages
Level 107
1,370 SR
1,464 Elo+
Raijin
Raijin
Jobless Aid
Raijin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 75L
1,441 Elo+
Party 1
Amaterasu
Amaterasu
ManAtArms21
Amaterasu
Level 51
God Stats
3W - 1L
1,156 SR
Queue Stats
316W - 312L
1,458 Elo+
Solo
Hercules
Hercules
MoistAnTight
Hercules
Level 108
God Stats
6W - 0L
1,500 SR
Queue Stats
213W - 217L
1,419 Elo+
Solo
Aphrodite
Aphrodite
RpBoltz
Aphrodite
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 60L
1,512 Elo+
Party 1
Rama
Rama
Stenski02
Rama
Level 156
God Stats
4W - 16L
1,193 SR
Queue Stats
519W - 545L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 8 / 8
10,502
583
6,892
15,260
10,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
6 / 6 / 16
12,807
712
28,362
25,068
10,438
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
Monovas
Camazotz
20
13 / 4 / 12
13,473
749
23,277
39,473
33,910
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
iWirtex
Erlang Shen
19
7 / 7 / 13
12,796
711
16,590
29,248
16,822
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
mylo
Tiamat
20
2 / 6 / 19
12,364
687
23,656
20,762
14,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
20
14 / 6 / 13
15,043
836
38,105
24,026
11,351
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
ManAtArms21
Amaterasu
20
5 / 5 / 15
12,753
709
15,931
24,459
22,853
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
MoistAnTight
Hercules
18
2 / 5 / 17
11,347
630
13,964
23,495
35,571
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
RpBoltz
Aphrodite
20
3 / 3 / 27
12,892
716
25,635
22,150
20,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rama
19
7 / 11 / 10
12,837
713
15,283
19,141
7,362
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
113
30
Kills
31
31
Deaths
30
68
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
8
8
0.75
W
Raijin
14
6
13
3.42
L
6
6
16
2.33
W
Amaterasu
ManAtArms21
Amaterasu
5
5
15
2.5
W
Hercules
MoistAnTight
Hercules
2
5
17
2.1
L
Camazotz
Monovas
Camazotz
13
4
12
4.75
W
Aphrodite
RpBoltz
Aphrodite
3
3
27
5.5
W
Rama
7
11
10
1.09
L
Erlang Shen
iWirtex
Erlang Shen
7
7
13
1.93
L
Tiamat
mylo
Tiamat
2
6
19
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,777
Damage
108,918
129,811
Taken
113,271
85,823
Mitigated
98,084
67,024
Healing
56,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
6,892
1,489
12,296
4,333
15,260
10,506
303
7,635
7,325
10,064
0
W
Raijin
38,105
4,755
991
1,489
24,026
11,351
1,289
12,692
11,334
67,554
0
L
28,362
11,435
603
9,933
25,068
10,438
2,706
13,198
11,538
59,269
0
W
Amaterasu
ManAtArms21
Amaterasu
15,931
2,974
2,522
7,843
24,459
22,853
1,589
15,129
9,330
0
31,418
W
Hercules
MoistAnTight
Hercules
13,964
2,586
1,122
5,714
23,495
35,571
1,071
13,013
10,482
434
22,852
L
Camazotz
Monovas
Camazotz
23,277
6,962
2,178
19,044
39,473
33,910
1
19,069
19,670
0
32,791
W
Aphrodite
RpBoltz
Aphrodite
25,635
1,515
18,838
13,735
22,150
20,947
621
8,714
13,436
44,558
0
W
Rama
15,283
11,782
1,593
2,891
19,141
7,362
1,468
9,362
9,779
0
23,233
L
Erlang Shen
iWirtex
Erlang Shen
16,590
7,253
2,620
8,007
29,248
16,822
1,525
12,542
16,175
0
33,675
L
Tiamat
mylo
Tiamat
23,656
1,174
2,840
5,170
20,762
14,147
663
9,577
10,931
43,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,942
Gold Earned
64,872
152
Minions Killed
150
0
Camps Cleared
0
1,562,660
Distance Traveled
1,621,735
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,502
583
3
0
0
265,941
0
W
Raijin
15,043
836
59
3
0
301,915
0
L
Sol
12,807
712
61
3
0
260,943
2
W
Amaterasu
12,753
709
22
1
0
381,494
3
W
Hercules
11,347
630
20
1
0
319,144
1
L
Camazotz
13,473
749
11
1
0
347,587
0
W
Aphrodite
12,892
716
39
2
0
359,178
0
W
Rama
12,837
713
10
1
0
260,004
1
L
Erlang Shen
12,796
711
29
2
0
380,404
1
L
Tiamat
12,364
687
48
3
0
307,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role