Player Matchup

Chaac
Chaac
Garithen
Chaac
Level 99
God Stats
13W - 12L
1,534 SR
Queue Stats
483W - 527L
1,502 Elo+
Party 1
Jing Wei
Jing Wei
NVerezza
Jing Wei
Level 117
God Stats
27W - 18L
1,664 SR
Queue Stats
243W - 218L
1,574 Elo+
Party 1
Cerberus
Cerberus
Redmaskedwolf
Cerberus
Level 142
God Stats
5W - 1L
1,508 SR
Queue Stats
64W - 59L
1,517 Elo+
Party 1
Da Ji
Da Ji
erawr
Da Ji
Level 114
God Stats
11W - 9L
1,952 SR
Queue Stats
241W - 269L
1,580 Elo+
Solo
Ah Puch
Ah Puch
xDonyelx
Ah Puch
Level 157
God Stats
2W - 0L
1,711 SR
Queue Stats
50W - 50L
1,549 Elo+
Solo
Team Averages
Level 126
1,674 SR
1,545 Elo+

VS

Team Averages
Level 131
1,540 SR
1,532 Elo+
Janus
Janus
 
Janus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Memo11
Gilgamesh
Level 140
God Stats
27W - 22L
1,546 SR
Queue Stats
141W - 135L
1,567 Elo+
Party 2
Ullr
Ullr
Ohbyy
Ullr
Level 143
God Stats
7W - 10L
1,502 SR
Queue Stats
236W - 257L
1,482 Elo+
Solo
Ganesha
Ganesha
eldrigue
Ganesha
Level 139
God Stats
7W - 5L
1,650 SR
Queue Stats
282W - 277L
1,589 Elo+
Party 2
Baba Yaga
Baba Yaga
othershade
Baba Yaga
Level 126
God Stats
3W - 6L
1,502 SR
Queue Stats
37W - 37L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Garithen
Chaac
19
4 / 0 / 15
12,153
760
13,392
16,250
13,017
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jing Wei
NVerezza
Jing Wei
20
5 / 3 / 14
13,101
819
20,490
14,863
5,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Redmaskedwolf
Cerberus
19
5 / 2 / 12
12,745
797
14,299
27,286
22,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
erawr
Da Ji
20
8 / 4 / 11
12,883
805
19,527
20,387
9,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
xDonyelx
Ah Puch
19
5 / 0 / 5
12,328
771
10,984
10,017
4,510
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
3 / 10 / 2
11,610
726
13,996
16,406
5,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Memo11
Gilgamesh
14
0 / 8 / 4
9,248
578
9,160
21,741
18,445
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
Ohbyy
Ullr
19
2 / 2 / 1
11,241
703
16,465
18,147
6,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
eldrigue
Ganesha
15
0 / 6 / 5
9,389
587
6,384
18,378
14,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
othershade
Baba Yaga
19
4 / 1 / 2
11,425
714
14,140
11,303
4,034
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
23
27
Kills
9
9
Deaths
27
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
10
2
0.4
W
Chaac
Garithen
Chaac
4
0
15
11.5
L
Gilgamesh
Memo11
Gilgamesh
0
8
4
0.25
W
Jing Wei
NVerezza
Jing Wei
5
3
14
4
L
Ullr
Ohbyy
Ullr
2
2
1
1.25
W
Cerberus
Redmaskedwolf
Cerberus
5
2
12
5.5
L
Ganesha
eldrigue
Ganesha
0
6
5
0.42
W
Da Ji
erawr
Da Ji
8
4
11
3.38
L
Baba Yaga
othershade
Baba Yaga
4
1
2
5
W
Ah Puch
xDonyelx
Ah Puch
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,692
Damage
60,145
88,803
Taken
85,975
55,063
Mitigated
48,478
33,685
Healing
8,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
13,996
1,193
122
1,140
16,406
5,085
0
3,339
13,067
48,038
0
W
Chaac
Garithen
Chaac
13,392
3,094
0
8,010
16,250
13,017
1,787
6,305
9,945
0
37,509
L
Gilgamesh
Memo11
Gilgamesh
9,160
3,343
0
2,270
21,741
18,445
40
6,971
14,770
0
12,170
W
Jing Wei
NVerezza
Jing Wei
20,490
17,648
0
828
14,863
5,773
3,206
7,497
7,366
0
74,985
L
Ullr
Ohbyy
Ullr
16,465
6,598
0
1,591
18,147
6,729
545
5,396
12,751
0
54,784
W
Cerberus
Redmaskedwolf
Cerberus
14,299
392
0
13,242
27,286
22,223
222
10,167
17,119
29,227
0
L
Ganesha
eldrigue
Ganesha
6,384
584
29
1,130
18,378
14,185
0
3,852
14,526
14,458
0
W
Da Ji
erawr
Da Ji
19,527
3,206
0
6,143
20,387
9,540
1,170
7,638
12,749
0
45,362
L
Baba Yaga
othershade
Baba Yaga
14,140
256
0
2,027
11,303
4,034
90
5,725
5,578
50,271
0
W
Ah Puch
xDonyelx
Ah Puch
10,984
314
378
5,084
10,017
4,510
2,922
2,913
7,104
58,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,210
Gold Earned
52,913
325
Minions Killed
283
0
Camps Cleared
0
1,762,073
Distance Traveled
1,437,016
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,610
726
100
6
0
268,615
1
W
Chaac
12,153
760
56
4
0
369,618
2
L
Gilgamesh
9,248
578
9
1
0
254,125
0
W
Jing Wei
13,101
819
91
6
0
349,520
1
L
Ullr
11,241
703
97
6
0
342,003
1
W
Cerberus
12,745
797
40
3
0
345,753
2
L
Ganesha
9,389
587
2
0
0
209,974
0
W
Da Ji
12,883
805
53
3
0
350,276
2
L
Baba Yaga
11,425
714
75
5
0
362,299
5
W
Ah Puch
12,328
771
85
5
0
346,906
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role