Player Matchup

Olorun
Olorun
 
Olorun
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Im BDE
Danzaburou
Level 123
God Stats
7W - 3L
1,599 SR
Queue Stats
302W - 293L
1,489 Elo+
Party 2
Vamana
Vamana
Mavis9382
Vamana
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Anhur
Anhur
TheRealDDC
Anhur
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Charybdis
Charybdis
joanmex
Charybdis
Level 26
God Stats
1W - 1L
1,700 SR
Queue Stats
8W - 31L
1,358 Elo+
Solo
Team Averages
Level 76
1,560 SR
1,420 Elo+

VS

Team Averages
Level 68
1,507 SR
1,598 Elo+
Hun Batz
Hun Batz
Coldßlood
Hun Batz
Level 149
God Stats
1W - 3L
1,315 SR
Queue Stats
201W - 196L
1,548 Elo+
Party 3
Persephone
Persephone
Melzis
Persephone
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 43L
1,423 Elo+
Party 3
Olorun
Olorun
SmallPPBully
Olorun
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 12L
1,896 Elo+
Party 1
Ares
Ares
krit56
Ares
Level 120
God Stats
2W - 1L
1,528 SR
Queue Stats
127W - 140L
1,449 Elo+
Solo
Mulan
Mulan
llorTAmAI3165
Mulan
Level 29
God Stats
2W - 0L
1,691 SR
Queue Stats
130W - 60L
1,674 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 5 / 3
9,407
724
11,252
13,660
6,281
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Im BDE
Danzaburou
16
3 / 5 / 4
9,718
748
14,642
15,541
5,967
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vamana
Mavis9382
Vamana
16
5 / 4 / 3
10,090
776
12,727
22,730
20,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anhur
15
1 / 8 / 5
8,951
689
7,522
17,524
6,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
joanmex
Charybdis
14
0 / 5 / 6
8,388
645
7,317
12,887
4,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Coldßlood
Hun Batz
18
5 / 2 / 15
10,815
832
17,177
11,980
5,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
Melzis
Persephone
14
1 / 2 / 11
9,437
726
5,750
8,538
3,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
20
7 / 3 / 15
11,518
886
24,198
16,158
8,033
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
krit56
Ares
15
5 / 3 / 10
9,829
756
9,244
16,586
19,130
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
9 / 3 / 10
11,152
858
19,220
16,666
22,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
88
12
Kills
27
27
Deaths
13
21
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
5
3
0.9
W
Hun Batz
Coldßlood
Hun Batz
5
2
15
6.25
L
Danzaburou
Im BDE
Danzaburou
3
5
4
1
L
Vamana
Mavis9382
Vamana
5
4
3
1.63
W
Persephone
Melzis
Persephone
1
2
11
3.25
W
Olorun
7
3
15
4.83
L
Anhur
1
8
5
0.44
L
Charybdis
joanmex
Charybdis
0
5
6
0.6
W
Ares
krit56
Ares
5
3
10
3.33
W
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,460
Damage
75,589
82,342
Taken
69,928
44,187
Mitigated
58,700
28,476
Healing
24,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,252
5,055
4,465
4,122
13,660
6,281
130
6,089
7,459
24,280
0
W
Hun Batz
Coldßlood
Hun Batz
17,177
2,640
2,745
2,743
11,980
5,606
1,343
1,618
10,362
0
38,449
L
Danzaburou
Im BDE
Danzaburou
14,642
2,347
613
3,229
15,541
5,967
572
8,245
7,037
0
28,507
L
Vamana
Mavis9382
Vamana
12,727
7,424
849
7,913
22,730
20,462
132
12,032
10,517
0
26,707
W
Persephone
Melzis
Persephone
5,750
1,002
399
2,566
8,538
3,316
284
1,105
7,431
12,599
0
W
Olorun
24,198
10,404
2,720
6,332
16,158
8,033
2,819
3,139
13,019
53,237
0
L
Anhur
7,522
3,078
419
3,168
17,524
6,731
505
8,622
8,505
0
19,825
L
Charybdis
joanmex
Charybdis
7,317
3,321
437
3,261
12,887
4,746
567
4,847
7,857
0
10,393
W
Ares
krit56
Ares
9,244
501
786
1,345
16,586
19,130
498
1,556
15,030
11,063
0
W
19,220
1,340
1,035
4,217
16,666
22,615
0
3,834
12,832
747
25,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,554
Gold Earned
52,751
127
Minions Killed
139
0
Camps Cleared
0
1,127,918
Distance Traveled
1,256,219
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,407
724
34
3
0
226,919
1
W
Hun Batz
10,815
832
29
2
0
291,199
5
L
Danzaburou
9,718
748
30
2
0
215,128
1
L
Vamana
10,090
776
24
2
0
263,263
0
W
Persephone
9,437
726
16
1
0
255,948
0
W
Olorun
11,518
886
81
6
0
222,457
0
L
Anhur
8,951
689
29
2
0
207,130
1
L
Charybdis
8,388
645
10
1
0
215,478
1
W
Ares
9,829
756
3
0
0
249,638
0
W
Mulan
11,152
858
10
1
0
236,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role