Player Matchup

Neith
Neith
Guiermesantos
Neith
Level 120
God Stats
2W - 1L
1,596 SR
Queue Stats
75W - 75L
1,376 Elo+
Party 4
Pele
Pele
LT_Driesthudle21
Pele
Level 80
God Stats
6W - 5L
1,714 SR
Queue Stats
85W - 115L
1,273 Elo+
Party 2
Ymir
Ymir
PriestCanary
Ymir
Level 26
God Stats
3W - 8L
1,375 SR
Queue Stats
82W - 107L
1,273 Elo+
Party 2
Hades
Hades
SnikkiJoker
Hades
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 28L
1,327 Elo+
Party 4
King Arthur
King Arthur
VladCarstein
King Arthur
Level 54
God Stats
17W - 24L
1,354 SR
Queue Stats
95W - 98L
1,394 Elo+
Solo
Team Averages
Level 58
1,508 SR
1,329 Elo+

VS

Team Averages
Level 58
1,416 SR
1,269 Elo+
Sobek
Sobek
ArmaGeddOon666
Sobek
Level 128
God Stats
2W - 1L
1,289 SR
Queue Stats
113W - 99L
1,409 Elo+
Solo
Janus
Janus
ElWilfred84
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 24L
1,134 Elo+
Party 3
Amaterasu
Amaterasu
Exiiiss
Amaterasu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
1,056 Elo+
Party 3
Artemis
Artemis
memphisz
Artemis
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 138L
1,355 Elo+
Party 1
Cliodhna
Cliodhna
naecks
Cliodhna
Level 68
God Stats
1W - 2L
1,290 SR
Queue Stats
151W - 180L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 7
10,330
689
19,297
9,803
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
10 / 0 / 8
9,144
610
9,607
9,366
3,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
5 / 2 / 13
9,241
616
5,689
11,762
10,279
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 6 / 7
7,510
501
5,207
10,316
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
VladCarstein
King Arthur
15
4 / 1 / 4
8,668
578
8,485
7,592
6,550
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 10 / 4
5,795
386
2,992
19,179
9,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
4 / 7 / 1
7,340
489
6,277
8,412
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Exiiiss
Amaterasu
10
0 / 5 / 1
6,201
413
1,850
11,069
4,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
memphisz
Artemis
11
2 / 8 / 2
6,605
440
8,238
12,417
2,097
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
naecks
Cliodhna
11
2 / 6 / 2
6,936
462
7,083
12,698
3,650
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
18
36
Kills
8
9
Deaths
36
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
10
4
0.2
L
4
7
1
0.64
L
Amaterasu
Exiiiss
Amaterasu
0
5
1
0.1
W
14
0
7
17.5
W
10
0
8
14
W
5
2
13
5.75
W
3
6
7
1.08
W
King Arthur
VladCarstein
King Arthur
4
1
4
6
L
Artemis
memphisz
Artemis
2
8
2
0.38
L
Cliodhna
naecks
Cliodhna
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,285
Damage
26,440
48,839
Taken
63,775
28,481
Mitigated
21,641
17,504
Healing
10,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,992
534
0
3,848
19,179
9,637
0
4,401
14,778
11,113
0
L
6,277
45
0
328
8,412
1,862
564
2,515
5,851
32,885
0
L
Amaterasu
Exiiiss
Amaterasu
1,850
634
0
2,934
11,069
4,395
197
95
10,637
0
18,955
W
19,297
9,135
0
4,561
9,803
3,572
3,504
2,676
7,127
0
71,694
W
9,607
2,341
0
4,432
9,366
3,290
368
1,349
8,017
0
52,559
W
5,689
1,532
2,187
2,070
11,762
10,279
789
1,509
10,253
25,785
0
W
5,207
1,321
145
1,584
10,316
4,790
642
3,735
6,581
23,998
0
W
King Arthur
VladCarstein
King Arthur
8,485
692
0
2,525
7,592
6,550
84
0
7,592
0
43,179
L
Artemis
memphisz
Artemis
8,238
3,972
0
2,720
12,417
2,097
0
1,451
10,966
0
32,355
L
Cliodhna
naecks
Cliodhna
7,083
1,387
0
944
12,698
3,650
185
2,434
10,139
0
41,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,893
Gold Earned
32,877
377
Minions Killed
241
0
Camps Cleared
0
1,464,227
Distance Traveled
1,283,905
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,795
386
14
1
0
253,440
1
L
Janus
7,340
489
60
4
0
240,030
3
L
Amaterasu
6,201
413
37
2
0
286,641
1
W
Neith
10,330
689
110
7
0
279,363
3
W
Pele
9,144
610
84
6
0
355,581
0
W
Ymir
9,241
616
45
3
0
281,800
4
W
Hades
7,510
501
39
3
0
250,972
0
W
King Arthur
8,668
578
99
7
0
296,511
3
L
Artemis
6,605
440
57
4
0
256,051
1
L
Cliodhna
6,936
462
73
5
0
247,743
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role