Player Matchup

Bakasura
Bakasura
CheemsBurbgler
Bakasura
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,310 Elo+
Party 1
Zhong Kui
Zhong Kui
PunchyLocket86
Zhong Kui
Level 81
God Stats
0W - 4L
1,134 SR
Queue Stats
91W - 66L
1,527 Elo+
Party 1
Hercules
Hercules
epued
Hercules
Level 111
God Stats
8W - 12L
1,439 SR
Queue Stats
100W - 98L
1,444 Elo+
Party 1
Team Averages
Level 69
1,358 SR
1,427 Elo+

VS

Team Averages
Level 121
1,574 SR
1,531 Elo+
Baron Samedi
Baron Samedi
Gordito2456
Baron Samedi
Level 127
God Stats
8W - 1L
1,910 SR
Queue Stats
75W - 43L
1,572 Elo+
Party 2
Hera
Hera
SkunkWizard
Hera
Level 79
God Stats
4W - 3L
1,381 SR
Queue Stats
148W - 151L
1,444 Elo+
Solo
Chaac
Chaac
Venecil
Chaac
Level 158
God Stats
3W - 1L
1,432 SR
Queue Stats
56W - 36L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 13 / 4
9,246
578
5,434
20,221
8,868
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Zhong Kui
PunchyLocket86
Zhong Kui
16
4 / 8 / 1
11,140
696
12,442
20,987
21,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
epued
Hercules
13
1 / 3 / 3
9,362
585
8,900
24,012
27,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gordito2456
Baron Samedi
16
5 / 3 / 16
11,667
729
14,656
16,322
11,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
10 / 2 / 14
12,604
788
16,428
9,668
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Venecil
Chaac
18
9 / 0 / 13
12,973
811
21,122
17,808
28,213
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
67
5
Kills
24
24
Deaths
5
8
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
13
4
0.15
W
Baron Samedi
Gordito2456
Baron Samedi
5
3
16
4.33
L
Zhong Kui
PunchyLocket86
Zhong Kui
4
8
1
0.56
W
10
2
14
8.5
W
Chaac
Venecil
Chaac
9
0
13
15.5
L
Hercules
epued
Hercules
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,776
Damage
52,206
65,220
Taken
43,798
58,033
Mitigated
42,009
15,858
Healing
20,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
5,434
3,723
0
1,174
20,221
8,868
0
10,992
9,021
0
15,098
W
Baron Samedi
Gordito2456
Baron Samedi
14,656
1,545
3,019
8,804
16,322
11,125
1,426
4,781
10,495
44,018
0
L
Zhong Kui
PunchyLocket86
Zhong Kui
12,442
2,064
0
7,550
20,987
21,248
387
9,795
10,753
51,134
0
W
16,428
4,247
0
2,414
9,668
2,671
1,008
4,532
4,643
48,291
0
W
Chaac
Venecil
Chaac
21,122
4,267
0
5,869
17,808
28,213
389
3,880
13,080
0
58,147
L
Hercules
epued
Hercules
8,900
1,458
627
6,507
24,012
27,917
0
9,351
14,131
0
23,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,748
Gold Earned
37,244
134
Minions Killed
189
6
Camps Cleared
8
778,731
Distance Traveled
879,889
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,246
578
37
2
2
252,231
2
W
Baron Samedi
11,667
729
53
3
1
272,847
6
L
Zhong Kui
11,140
696
85
5
2
231,358
0
W
Hera
12,604
788
74
5
2
297,371
1
W
Chaac
12,973
811
62
4
5
309,671
4
L
Hercules
9,362
585
12
1
2
295,142
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role