Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AHydroHomie
Jing Wei
Level 82
God Stats
5W - 13L
1,545 SR
Queue Stats
297W - 268L
1,495 Elo+
Solo
Neith
Neith
GSMELIODAS
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,441 Elo+
Solo
Odin
Odin
KakarotBoom
Odin
Level 119
God Stats
30W - 31L
1,743 SR
Queue Stats
338W - 380L
1,478 Elo+
Solo
Ra
Ra
Muhnerva
Ra
Level 8
God Stats
1W - 1L
1,322 SR
Queue Stats
11W - 14L
1,481 Elo+
Solo
Team Averages
Level 66
1,522 SR
1,479 Elo+

VS

Team Averages
Level 51
1,530 SR
1,537 Elo+
Skadi
Skadi
DopeDevastater
Skadi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 5L
1,698 Elo+
Solo
Poseidon
Poseidon
RZUCHE
Poseidon
Level 29
God Stats
32W - 25L
1,573 SR
Queue Stats
108W - 136L
1,445 Elo+
Solo
Sylvanus
Sylvanus
Schaffhauser
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Thor
Thor
Troutmoney
Thor
Level 106
God Stats
2W - 4L
1,372 SR
Queue Stats
14W - 13L
1,639 Elo+
Party 1
Guan Yu
Guan Yu
dark0knight15
Guan Yu
Level 64
God Stats
4W - 2L
1,704 SR
Queue Stats
68W - 58L
1,404 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
1 / 5 / 8
13,783
725
26,736
13,421
3,934
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
AHydroHomie
Jing Wei
20
11 / 5 / 6
15,802
832
26,297
19,344
6,261
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
20
3 / 8 / 11
14,111
743
8,081
17,553
18,231
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
5 / 5 / 9
14,897
784
14,756
20,247
20,710
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
4 / 3 / 7
14,244
750
12,736
10,511
3,666
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 7 / 9
13,454
708
13,334
24,036
9,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
RZUCHE
Poseidon
19
1 / 4 / 5
12,589
663
4,587
15,575
5,243
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Schaffhauser
Sylvanus
20
6 / 4 / 14
14,584
768
13,171
26,209
21,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
14 / 5 / 6
15,326
807
25,308
22,941
13,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
20
1 / 4 / 10
12,811
674
7,985
22,563
27,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
70
24
Kills
26
26
Deaths
24
41
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
5
8
1
W
Jing Wei
AHydroHomie
Jing Wei
11
5
6
2.8
L
4
7
9
1.21
W
Neith
3
8
11
1.06
W
5
5
9
1.9
W
4
3
7
2.5
L
Poseidon
RZUCHE
Poseidon
1
4
5
0.88
L
Sylvanus
Schaffhauser
Sylvanus
6
4
14
3.25
L
14
5
6
3.4
L
Guan Yu
1
4
10
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,606
Damage
64,385
81,076
Taken
111,324
52,802
Mitigated
76,671
19,145
Healing
30,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
26,736
8,240
0
1,698
13,421
3,934
2,898
3,526
9,793
89,527
0
W
Jing Wei
AHydroHomie
Jing Wei
26,297
19,714
0
5,391
19,344
6,261
1,108
3,994
14,991
0
70,598
L
13,334
6,944
0
3,052
24,036
9,724
35
9,637
14,311
0
71,659
W
Neith
8,081
2,595
0
3,061
17,553
18,231
349
2,387
14,784
0
16,610
W
14,756
3,523
232
1,839
20,247
20,710
2,797
4,743
15,163
0
55,719
W
12,736
509
2,528
4,396
10,511
3,666
130
3,108
7,235
62,295
0
L
Poseidon
RZUCHE
Poseidon
4,587
593
0
1,559
15,575
5,243
0
5,279
10,296
60,233
0
L
Sylvanus
Schaffhauser
Sylvanus
13,171
2,759
8,214
12,438
26,209
21,621
270
8,828
17,261
30,784
0
L
25,308
8,728
0
1,692
22,941
13,062
1,584
8,127
14,714
0
57,193
L
Guan Yu
7,985
926
730
3,300
22,563
27,021
297
7,389
15,018
0
36,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,837
Gold Earned
68,764
396
Minions Killed
345
0
Camps Cleared
0
1,860,888
Distance Traveled
1,702,751
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,783
725
95
5
0
358,383
3
W
Jing Wei
15,802
832
100
5
0
382,588
0
L
Skadi
13,454
708
111
6
0
292,716
1
W
Neith
14,111
743
19
1
0
331,487
0
W
Odin
14,897
784
88
5
0
386,916
6
W
Ra
14,244
750
94
5
0
401,514
1
L
Poseidon
12,589
663
94
5
0
276,096
0
L
Sylvanus
14,584
768
33
2
0
352,320
0
L
Thor
15,326
807
54
3
0
399,632
1
L
Guan Yu
12,811
674
53
3
0
381,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role