Player Matchup

Neith
Neith
AkiraKs
Neith
Level 29
God Stats
2W - 4L
1,229 SR
Queue Stats
32W - 36L
1,265 Elo+
Party 2
Gilgamesh
Gilgamesh
SaberSSJgod
Gilgamesh
Level 40
God Stats
5W - 6L
1,330 SR
Queue Stats
38W - 57L
1,259 Elo+
Party 2
Ra
Ra
ludolefeno
Ra
Level 22
God Stats
4W - 6L
1,500 SR
Queue Stats
41W - 52L
1,500 Elo+
Party 2
Team Averages
Level 30
1,353 SR
1,341 Elo+

VS

Team Averages
Level 32
1,474 SR
1,067 Elo+
Kukulkan
Kukulkan
Alvaro26gp
Kukulkan
Level 10
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 7L
975 Elo+
Party 1
Nemesis
Nemesis
Saw2003
Nemesis
Level 14
God Stats
2W - 1L
1,801 SR
Queue Stats
6W - 40L
1,073 Elo+
Party 1
Cerberus
Cerberus
mamotoneitor
Cerberus
Level 71
God Stats
4W - 10L
1,337 SR
Queue Stats
49W - 146L
1,154 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AkiraKs
Neith
12
3 / 2 / 9
7,761
776
7,192
3,643
1,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SaberSSJgod
Gilgamesh
13
5 / 0 / 8
8,193
819
9,254
8,512
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
6 / 1 / 7
8,469
847
9,683
5,486
1,646
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Alvaro26gp
Kukulkan
11
1 / 7 / 1
6,939
694
6,344
8,525
3,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Saw2003
Nemesis
11
1 / 5 / 2
6,878
688
3,414
9,083
3,372
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
mamotoneitor
Cerberus
9
1 / 2 / 1
6,736
674
4,192
14,835
9,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
14
Kills
3
3
Deaths
14
24
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
AkiraKs
Neith
3
2
9
3.75
L
Kukulkan
Alvaro26gp
Kukulkan
1
7
1
0.21
W
Gilgamesh
SaberSSJgod
Gilgamesh
5
0
8
9
L
Nemesis
Saw2003
Nemesis
1
5
2
0.4
W
6
1
7
9.5
L
Cerberus
mamotoneitor
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,129
Damage
13,950
17,641
Taken
32,443
8,712
Mitigated
15,780
3,732
Healing
5,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
AkiraKs
Neith
7,192
1,913
0
784
3,643
1,241
0
2,639
1,004
0
26,938
L
Kukulkan
Alvaro26gp
Kukulkan
6,344
581
0
525
8,525
3,042
0
3,158
4,960
23,011
0
W
Gilgamesh
SaberSSJgod
Gilgamesh
9,254
3,802
0
957
8,512
5,825
0
4,782
3,730
0
17,657
L
Nemesis
Saw2003
Nemesis
3,414
978
186
800
9,083
3,372
0
2,039
6,727
0
16,959
W
9,683
394
378
1,613
5,486
1,646
252
3,784
1,702
24,794
0
L
Cerberus
mamotoneitor
Cerberus
4,192
339
0
4,195
14,835
9,366
0
4,386
9,992
9,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,423
Gold Earned
20,553
104
Minions Killed
86
8
Camps Cleared
2
620,471
Distance Traveled
492,994
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,761
776
41
4
3
197,973
1
L
Kukulkan
6,939
694
41
4
0
155,606
4
W
Gilgamesh
8,193
819
21
2
1
216,468
0
L
Nemesis
6,878
688
31
3
2
153,221
2
W
Ra
8,469
847
42
4
4
206,030
1
L
Cerberus
6,736
674
14
1
0
184,167
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role