Player Matchup

Sun Wukong
Sun Wukong
Gold III
 
Sun Wukong
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Jeppaz
Bacchus
Bronze III
Level 86
God Stats
8W - 12L
1,557 SR
Queue Stats
91W - 103L
1,363 MMR
Party 1
Hou Yi
Hou Yi
Silver III
QzickTwo
Hou Yi
Silver III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 48L
1,375 MMR
Party 1
Vulcan
Vulcan
Gold II
ahmadmgd1999
Vulcan
Gold II
Level 136
God Stats
4W - 8L
1,194 SR
Queue Stats
246W - 244L
1,390 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,450 SR
1,426 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 135
1,569 SR
1,388 MMR
Cu Chulainn
Cu Chulainn
Gold IV
 
Cu Chulainn
Gold IV
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Gold V
BanShan
Khepri
Gold V
Level 145
God Stats
19W - 14L
1,639 SR
Queue Stats
465W - 465L
1,345 MMR
Solo
Neith
Neith
Gold IV
Crosty
Neith
Gold IV
Level 143
God Stats
9W - 11L
1,557 SR
Queue Stats
227W - 232L
1,397 MMR
Solo
Thor
Thor
Silver I
Dezley
Thor
Silver I
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,343 MMR
Solo
Eset
Eset
Gold IV
UserLame
Eset
Gold IV
Level 158
God Stats
6W - 4L
1,647 SR
Queue Stats
501W - 500L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
0 / 1 / 1
10,301
572
5,561
12,295
10,284
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
 
Nemesis
16
12 / 2 / 4
10,207
567
12,219
13,287
6,192
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Jeppaz
Bacchus
12
1 / 1 / 10
8,104
450
5,413
10,272
8,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hou Yi
QzickTwo
Hou Yi
17
5 / 2 / 0
10,398
578
6,673
13,547
4,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vulcan
17
5 / 2 / 1
10,282
571
15,114
7,060
2,814
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ShivaZeusArachneAthena

VS

Bans
AchillesBastetMedusaIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
17
4 / 1 / 0
10,455
581
10,926
13,195
12,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Khepri
BanShan
Khepri
13
0 / 1 / 3
7,705
428
3,151
10,011
8,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Crosty
Neith
15
3 / 4 / 0
9,251
514
8,409
11,237
4,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Dezley
Thor
12
1 / 9 / 1
7,483
416
3,994
15,175
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
14
0 / 8 / 1
7,768
432
2,389
10,172
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
23
Kills
8
8
Deaths
23
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
1
1
0.5
W
Nemesis
 
Nemesis
12
2
4
7
L
Cu Chulainn
 
Cu Chulainn
4
1
0
4
L
Khepri
BanShan
Khepri
0
1
3
1.5
L
Neith
Crosty
Neith
3
4
0
0.75
L
Thor
Dezley
Thor
1
9
1
0.17
W
Bacchus
Jeppaz
Bacchus
1
1
10
6
W
Hou Yi
QzickTwo
Hou Yi
5
2
0
2.5
L
Eset
0
8
1
0.06
W
Vulcan
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,980
Damage
28,869
56,461
Taken
59,790
31,835
Mitigated
31,782
13,166
Healing
13,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,561
770
0
1,251
12,295
10,284
22
799
11,496
5,608
73,398
W
Nemesis
 
Nemesis
12,219
5,182
0
1,211
13,287
6,192
0
1,261
12,026
0
73,343
L
Cu Chulainn
 
Cu Chulainn
10,926
2,118
0
2,397
13,195
12,658
0
2,223
10,972
4,364
67,578
L
Khepri
BanShan
Khepri
3,151
144
0
2,204
10,011
8,350
0
7,039
2,972
31,899
0
L
Neith
Crosty
Neith
8,409
4,966
0
4,894
11,237
4,288
0
2,124
9,113
0
74,591
L
Thor
Dezley
Thor
3,994
1,421
0
2,725
15,175
4,201
0
4,831
10,344
0
32,624
W
Bacchus
Jeppaz
Bacchus
5,413
794
0
1,574
10,272
8,436
21
1,631
8,641
18,327
3,544
W
Hou Yi
QzickTwo
Hou Yi
6,673
3,126
0
8,880
13,547
4,109
1,248
457
13,090
0
81,162
L
Eset
2,389
0
139
645
10,172
2,285
0
4,775
5,397
58,913
0
W
Vulcan
15,114
7,027
0
250
7,060
2,814
645
2,604
4,456
82,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,292
Gold Earned
42,662
602
Minions Killed
528
0
Camps Cleared
0
1,808,685
Distance Traveled
1,639,103
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,301
572
181
10
0
385,159
3
W
Nemesis
10,207
567
97
5
0
378,924
5
L
Cu Chulainn
10,455
581
172
10
0
354,467
10
L
Khepri
7,705
428
46
3
0
362,318
3
L
Neith
9,251
514
132
7
0
300,178
3
L
Thor
7,483
416
70
4
0
317,140
1
W
Bacchus
8,104
450
23
1
0
374,363
3
W
Hou Yi
10,398
578
156
9
0
309,630
5
L
Eset
7,768
432
108
6
0
305,000
4
W
Vulcan
10,282
571
145
8
0
360,609
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role