Player Matchup

Gilgamesh
Gilgamesh
OperationSystem
Gilgamesh
Level 68
God Stats
4W - 0L
1,832 SR
Queue Stats
227W - 244L
1,628 Elo+
Party 2
Yemoja
Yemoja
Tillbunk
Yemoja
Level 117
God Stats
6W - 4L
1,557 SR
Queue Stats
310W - 286L
1,552 Elo+
Party 3
Eset
Eset
g man1798
Eset
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,611 Elo+
Party 2
Anubis
Anubis
oR 3 Vo
Anubis
Level 155
God Stats
8W - 8L
1,688 SR
Queue Stats
326W - 303L
1,575 Elo+
Party 3
Poseidon
Poseidon
ooArbok
Poseidon
Level 109
God Stats
2W - 1L
1,740 SR
Queue Stats
56W - 59L
1,589 Elo+
Solo
Team Averages
Level 115
1,663 SR
1,591 Elo+

VS

Team Averages
Level 130
1,499 SR
1,550 Elo+
Sun Wukong
Sun Wukong
Alchemist420
Sun Wukong
Level 159
God Stats
3W - 3L
1,723 SR
Queue Stats
389W - 420L
1,567 Elo+
Solo
Cthulhu
Cthulhu
Canan32
Cthulhu
Level 69
God Stats
2W - 1L
1,514 SR
Queue Stats
46W - 47L
1,539 Elo+
Party 1
Anubis
Anubis
JinkiesShaggy
Anubis
Level 157
God Stats
8W - 6L
1,525 SR
Queue Stats
536W - 463L
1,555 Elo+
Party 1
Aphrodite
Aphrodite
dulux16
Aphrodite
Level 146
God Stats
10W - 9L
1,234 SR
Queue Stats
743W - 684L
1,572 Elo+
Solo
Serqet
Serqet
zachdos03
Serqet
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 91L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OperationSystem
Gilgamesh
19
3 / 3 / 16
11,786
737
16,504
23,345
21,742
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Yemoja
Tillbunk
Yemoja
19
1 / 4 / 20
11,203
700
10,636
20,473
23,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Eset
18
4 / 5 / 15
11,407
713
14,723
12,098
3,204
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
oR 3 Vo
Anubis
19
5 / 6 / 13
11,708
732
14,255
14,207
5,779
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
ooArbok
Poseidon
20
15 / 4 / 11
14,067
879
21,123
14,300
5,895
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alchemist420
Sun Wukong
20
5 / 7 / 12
12,120
758
16,270
21,323
23,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cthulhu
Canan32
Cthulhu
16
3 / 5 / 9
10,564
660
10,729
18,005
25,071
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
8 / 6 / 10
11,856
741
17,842
16,914
8,048
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
dulux16
Aphrodite
17
2 / 5 / 13
10,431
652
7,643
19,520
13,531
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Serqet
zachdos03
Serqet
18
4 / 5 / 11
11,482
718
11,822
13,891
9,108
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
77
28
Kills
22
22
Deaths
28
75
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alchemist420
Sun Wukong
5
7
12
1.57
L
Cthulhu
Canan32
Cthulhu
3
5
9
1.5
L
8
6
10
2.17
W
Gilgamesh
OperationSystem
Gilgamesh
3
3
16
3.67
W
Yemoja
Tillbunk
Yemoja
1
4
20
2.75
L
Aphrodite
dulux16
Aphrodite
2
5
13
1.7
W
Eset
4
5
15
2.3
W
Anubis
oR 3 Vo
Anubis
5
6
13
1.92
W
Poseidon
ooArbok
Poseidon
15
4
11
5.13
L
Serqet
zachdos03
Serqet
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,241
Damage
64,306
84,423
Taken
89,653
59,848
Mitigated
79,148
34,056
Healing
35,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alchemist420
Sun Wukong
16,270
3,700
898
1,829
21,323
23,390
786
9,588
11,272
0
36,528
L
Cthulhu
Canan32
Cthulhu
10,729
343
1,071
2,142
18,005
25,071
149
12,558
5,036
16,186
0
L
17,842
320
748
4,912
16,914
8,048
576
11,989
4,681
36,647
0
W
Gilgamesh
OperationSystem
Gilgamesh
16,504
3,917
3,642
5,968
23,345
21,742
943
8,748
14,597
0
26,819
W
Yemoja
Tillbunk
Yemoja
10,636
1,426
7,118
4,002
20,473
23,228
1,810
8,989
11,484
23,318
0
L
Aphrodite
dulux16
Aphrodite
7,643
697
10,544
10,358
19,520
13,531
800
14,821
4,243
29,496
0
W
Eset
14,723
1,049
3,336
1,076
12,098
3,204
1,323
7,152
4,549
29,509
0
W
Anubis
oR 3 Vo
Anubis
14,255
497
388
3,836
14,207
5,779
1,175
5,939
8,088
28,045
0
W
Poseidon
ooArbok
Poseidon
21,123
4,762
1,360
3,330
14,300
5,895
2,724
5,386
8,441
55,937
0
L
Serqet
zachdos03
Serqet
11,822
1,453
1,285
1,408
13,891
9,108
78
10,035
3,684
0
14,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,171
Gold Earned
56,453
165
Minions Killed
152
0
Camps Cleared
0
1,344,367
Distance Traveled
1,347,051
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,120
758
34
2
0
247,553
2
L
Cthulhu
10,564
660
13
1
0
285,163
0
L
Anubis
11,856
741
42
3
0
247,270
1
W
Gilgamesh
11,786
737
18
1
0
307,321
4
W
Yemoja
11,203
700
30
2
0
256,567
1
L
Aphrodite
10,431
652
56
4
0
271,696
4
W
Eset
11,407
713
31
2
0
268,249
1
W
Anubis
11,708
732
24
2
0
241,132
1
W
Poseidon
14,067
879
62
4
0
271,098
0
L
Serqet
11,482
718
7
0
0
295,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role