Player Matchup

Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
BaRRaKouZe
Ganesha
Level 160
God Stats
2W - 2L
1,432 SR
Queue Stats
98W - 106L
1,546 Elo+
Party 1
Odin
Odin
Flequillosa
Odin
Level 160
God Stats
2W - 1L
1,483 SR
Queue Stats
188W - 162L
1,614 Elo+
Party 1
Tyr
Tyr
ShiniHyuga
Tyr
Level 157
God Stats
7W - 2L
1,469 SR
Queue Stats
98W - 50L
1,596 Elo+
Party 1
Jormungandr
Jormungandr
aaaah
Jormungandr
Level 106
God Stats
2W - 0L
1,338 SR
Queue Stats
129W - 77L
1,645 Elo+
Party 1
Team Averages
Level 149
1,444 SR
1,580 Elo+

VS

Team Averages
Level 145
1,483 SR
1,526 Elo+
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
QT0Q
Jormungandr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 123L
1,540 Elo+
Solo
Merlin
Merlin
Warlordamir
Merlin
Level 157
God Stats
2W - 1L
1,831 SR
Queue Stats
46W - 50L
1,537 Elo+
Party 2
Apollo
Apollo
kaiisser
Apollo
Level 133
God Stats
1W - 1L
1,376 SR
Queue Stats
45W - 47L
1,551 Elo+
Party 2
Ullr
Ullr
rL_KurOyami-
Ullr
Level 152
God Stats
0W - 3L
1,208 SR
Queue Stats
120W - 109L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
11 / 3 / 11
11,530
961
21,288
13,588
7,623
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ganesha
BaRRaKouZe
Ganesha
16
0 / 2 / 26
9,732
811
10,138
17,511
23,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
7 / 3 / 16
10,570
881
10,383
18,146
22,713
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
10 / 3 / 10
10,307
859
10,376
18,709
24,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
aaaah
Jormungandr
15
1 / 4 / 15
9,164
764
14,130
14,555
15,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
6 / 4 / 6
10,080
840
9,952
14,721
6,868
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
QT0Q
Jormungandr
16
1 / 5 / 14
9,614
801
10,638
20,405
22,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
14
3 / 7 / 8
8,872
739
14,914
11,756
4,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
kaiisser
Apollo
14
2 / 6 / 9
9,056
755
13,742
14,121
5,475
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
3 / 7 / 7
9,203
767
9,887
13,018
5,278
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
59
29
Kills
15
15
Deaths
29
78
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
3
11
5.5
L
Awilix
 
Awilix
6
4
6
2.25
W
Ganesha
BaRRaKouZe
Ganesha
0
2
26
6.5
W
7
3
16
5
L
Jormungandr
QT0Q
Jormungandr
1
5
14
1.6
W
10
3
10
5
L
Merlin
3
7
8
1
W
Jormungandr
aaaah
Jormungandr
1
4
15
2.13
L
Apollo
kaiisser
Apollo
2
6
9
1.08
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,315
Damage
59,133
82,509
Taken
74,021
93,332
Mitigated
44,056
26,433
Healing
14,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
21,288
7,319
1,771
3,909
13,588
7,623
4,204
5,921
7,667
0
41,139
L
Awilix
 
Awilix
9,952
2,468
1,297
1,924
14,721
6,868
667
4,513
9,525
0
16,843
W
Ganesha
BaRRaKouZe
Ganesha
10,138
840
1,956
4,050
17,511
23,266
53
4,722
12,789
16,625
0
W
10,383
1,112
1,392
2,366
18,146
22,713
497
4,710
13,436
2,200
19,755
L
Jormungandr
QT0Q
Jormungandr
10,638
3,095
907
4,261
20,405
22,167
360
6,530
13,135
24,659
0
W
10,376
1,177
2,107
5,022
18,709
24,089
538
6,411
12,298
0
15,393
L
Merlin
14,914
653
210
1,481
11,756
4,268
211
4,116
7,099
25,150
0
W
Jormungandr
aaaah
Jormungandr
14,130
2,781
1,882
1,978
14,555
15,641
866
3,788
10,767
28,054
0
L
Apollo
kaiisser
Apollo
13,742
8,576
757
2,612
14,121
5,475
793
5,226
8,487
0
21,637
L
9,887
2,709
1,001
412
13,018
5,278
1,005
3,415
9,072
0
18,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,303
Gold Earned
46,825
110
Minions Killed
110
0
Camps Cleared
0
1,203,116
Distance Traveled
1,006,330
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,530
961
56
5
0
212,325
0
L
Awilix
10,080
840
17
1
0
201,883
0
W
Ganesha
9,732
811
0
0
0
239,458
0
W
Odin
10,570
881
22
2
0
254,405
1
L
Jormungandr
9,614
801
21
2
0
209,483
2
W
Tyr
10,307
859
7
1
0
273,403
1
L
Merlin
8,872
739
20
2
0
183,744
0
W
Jormungandr
9,164
764
25
2
0
223,525
0
L
Apollo
9,056
755
29
2
0
203,196
0
L
Ullr
9,203
767
23
2
0
208,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role