Player Matchup

Xing Tian
Xing Tian
ARGEE T8
Xing Tian
Level 48
God Stats
11W - 16L
1,637 SR
Queue Stats
161W - 148L
1,475 Elo+
Party 1
Cthulhu
Cthulhu
DullestYak84755
Cthulhu
Level 84
God Stats
5W - 2L
1,516 SR
Queue Stats
327W - 281L
1,537 Elo+
Party 1
Olorun
Olorun
FibrousTwo285
Olorun
Level 81
God Stats
5W - 2L
1,601 SR
Queue Stats
251W - 233L
1,531 Elo+
Party 1
Cliodhna
Cliodhna
Jovepa
Cliodhna
Level 45
God Stats
3W - 2L
1,541 SR
Queue Stats
108W - 95L
1,489 Elo+
Party 1
Chiron
Chiron
nekozum
Chiron
Level 87
God Stats
97W - 51L
1,619 SR
Queue Stats
852W - 781L
1,551 Elo+
Party 1
Team Averages
Level 69
1,583 SR
1,517 Elo+

VS

Team Averages
Level 37
1,537 SR
1,280 Elo+
Yu Huang
Yu Huang
GONZALILLO001
Yu Huang
Level 37
God Stats
1W - 5L
1,214 SR
Queue Stats
52W - 84L
1,428 Elo+
Solo
Skadi
Skadi
JonnyG2211
Skadi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,203 Elo+
Party 3
Atlas
Atlas
Umbriel5279
Atlas
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 290L
1,083 Elo+
Party 3
Shiva
Shiva
cote_chauffee
Shiva
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 14L
1,203 Elo+
Party 2
Loki
Loki
gustropHenry
Loki
Level 107
God Stats
4W - 1L
1,969 SR
Queue Stats
211W - 216L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ARGEE T8
Xing Tian
12
3 / 1 / 7
7,930
529
3,281
7,976
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
3 / 2 / 2
8,406
560
8,761
11,265
11,446
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 0 / 4
9,384
626
9,207
5,538
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cliodhna
Jovepa
Cliodhna
13
2 / 2 / 5
7,765
518
6,875
9,619
3,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chiron
nekozum
Chiron
14
5 / 4 / 1
8,524
568
4,047
11,196
3,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
GONZALILLO001
Yu Huang
13
3 / 3 / 3
8,085
539
6,755
5,728
1,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
12
1 / 7 / 0
6,867
458
2,260
9,927
3,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
0 / 3 / 2
6,285
419
3,396
9,819
7,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
1 / 3 / 1
6,962
464
6,186
13,171
8,277
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
3 / 4 / 1
7,661
511
7,358
9,836
3,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
8
9
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
ARGEE T8
Xing Tian
3
1
7
6.5
W
3
2
2
2
W
7
0
4
9
L
Yu Huang
GONZALILLO001
Yu Huang
3
3
3
1.5
L
Skadi
1
7
0
0.14
W
Cliodhna
Jovepa
Cliodhna
2
2
5
2.25
L
0
3
2
0.33
L
1
3
1
0.5
L
3
4
1
0.88
W
Chiron
nekozum
Chiron
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,171
Damage
25,955
45,594
Taken
48,481
26,657
Mitigated
23,261
15,874
Healing
10,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
ARGEE T8
Xing Tian
3,281
334
85
1,103
7,976
6,735
0
1,565
6,411
13,340
0
W
8,761
868
66
3,899
11,265
11,446
0
716
10,549
51,737
0
W
9,207
6,525
207
3,758
5,538
2,054
1,808
1,862
3,676
64,576
0
L
Yu Huang
GONZALILLO001
Yu Huang
6,755
687
0
715
5,728
1,691
738
1,070
4,658
46,937
0
L
Skadi
2,260
1,542
0
1,277
9,927
3,025
0
5,901
4,026
0
37,167
W
Cliodhna
Jovepa
Cliodhna
6,875
709
0
3,572
9,619
3,049
288
1,029
8,590
0
43,897
L
3,396
1,372
79
1,147
9,819
7,122
0
5,422
4,397
19,431
0
L
6,186
872
0
3,727
13,171
8,277
0
6,527
6,644
0
34,390
L
7,358
1,899
0
3,207
9,836
3,146
0
2,329
7,507
0
46,937
W
Chiron
nekozum
Chiron
4,047
1,262
465
2,719
11,196
3,373
0
4,979
6,217
0
48,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,009
Gold Earned
35,860
423
Minions Killed
338
0
Camps Cleared
0
1,478,035
Distance Traveled
1,324,575
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,930
529
16
1
0
282,130
0
W
Cthulhu
8,406
560
104
7
0
282,881
4
W
Olorun
9,384
626
114
8
0
282,984
6
L
Yu Huang
8,085
539
103
7
0
231,595
1
L
Skadi
6,867
458
64
4
0
243,476
0
W
Cliodhna
7,765
518
85
6
0
337,529
1
L
Atlas
6,285
419
26
2
0
287,791
0
L
Shiva
6,962
464
66
4
0
235,394
2
L
Loki
7,661
511
79
5
0
326,319
1
W
Chiron
8,524
568
104
7
0
292,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role