Player Matchup

Hun Batz
Hun Batz
SPS_gabyllamocca
Hun Batz
Level 79
God Stats
8W - 6L
1,596 SR
Queue Stats
235W - 244L
1,476 Elo+
Party 2
Chaac
Chaac
Saint_Atem
Chaac
Level 88
God Stats
9W - 8L
1,512 SR
Queue Stats
127W - 136L
1,318 Elo+
Solo
Sylvanus
Sylvanus
Vile_Twin
Sylvanus
Level 87
God Stats
6W - 7L
1,420 SR
Queue Stats
504W - 472L
1,369 Elo+
Solo
Agni
Agni
bossage55555
Agni
Level 42
God Stats
0W - 2L
1,130 SR
Queue Stats
13W - 31L
1,183 Elo+
Solo
Izanami
Izanami
xXthiagoelproXx0
Izanami
Level 53
God Stats
26W - 31L
1,341 SR
Queue Stats
106W - 121L
1,287 Elo+
Party 2
Team Averages
Level 70
1,400 SR
1,327 Elo+

VS

Team Averages
Level 65
1,437 SR
1,258 Elo+
Hercules
Hercules
BigNickGotEm
Hercules
Level 44
God Stats
2W - 3L
1,137 SR
Queue Stats
7W - 14L
1,168 Elo+
Solo
Jormungandr
Jormungandr
Chubby_Dragon999
Jormungandr
Level 87
God Stats
637W - 595L
1,475 SR
Queue Stats
856W - 880L
1,321 Elo+
Solo
Poseidon
Poseidon
QCbuzzypat
Poseidon
Level 83
God Stats
10W - 10L
1,371 SR
Queue Stats
15W - 16L
1,362 Elo+
Party 1
Ra
Ra
QcMASTAKILLA88
Ra
Level 95
God Stats
1W - 1L
1,705 SR
Queue Stats
17W - 18L
1,151 Elo+
Party 1
Fenrir
Fenrir
SkLz XVI
Fenrir
Level 17
God Stats
4W - 1L
1,496 SR
Queue Stats
8W - 8L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 1
6,641
604
3,922
7,666
2,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chaac
10
2 / 1 / 5
6,078
553
4,541
7,829
2,940
Sylvanus
Vile_Twin
Sylvanus
9
0 / 3 / 2
5,533
503
1,758
7,542
4,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
3 / 4 / 2
6,168
561
2,490
5,305
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
0 / 1 / 0
4,497
409
435
2,450
674
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BigNickGotEm
Hercules
9
0 / 2 / 1
5,025
457
2,255
5,699
2,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
Chubby_Dragon999
Jormungandr
10
1 / 1 / 2
5,812
528
1,858
5,604
2,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
QCbuzzypat
Poseidon
11
3 / 0 / 0
6,279
571
3,511
3,198
691
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
3 / 3 / 0
6,634
603
5,918
4,729
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
SkLz XVI
Fenrir
10
3 / 2 / 0
5,980
544
3,041
7,789
4,672
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
13
8
Kills
10
10
Deaths
8
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
BigNickGotEm
Hercules
0
2
1
0.25
W
Jormungandr
Chubby_Dragon999
Jormungandr
1
1
2
2
W
Poseidon
QCbuzzypat
Poseidon
3
0
0
3
W
3
3
0
1
L
3
1
1
3.5
L
Chaac
2
1
5
4.5
W
Fenrir
SkLz XVI
Fenrir
3
2
0
1.5
L
Sylvanus
Vile_Twin
Sylvanus
0
3
2
0.33
L
3
4
2
1
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,146
Damage
16,583
30,792
Taken
27,019
11,944
Mitigated
12,437
9,733
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BigNickGotEm
Hercules
2,255
828
0
1,460
5,699
2,642
0
1,186
4,513
0
15,032
W
Jormungandr
Chubby_Dragon999
Jormungandr
1,858
330
0
741
5,604
2,917
404
1,188
4,416
24,981
0
W
Poseidon
QCbuzzypat
Poseidon
3,511
436
0
442
3,198
691
190
427
2,771
32,532
0
W
5,918
730
149
1,081
4,729
1,515
103
507
4,222
39,355
0
L
3,922
1,185
0
2,997
7,666
2,645
0
2,806
4,730
0
40,803
L
Chaac
4,541
1,296
0
3,282
7,829
2,940
451
1,287
6,299
0
21,808
W
Fenrir
SkLz XVI
Fenrir
3,041
874
0
2,781
7,789
4,672
0
940
6,849
0
24,039
L
Sylvanus
Vile_Twin
Sylvanus
1,758
476
298
1,744
7,542
4,166
44
4,297
3,167
16,454
0
L
2,490
319
98
786
5,305
1,519
271
1,296
3,898
24,202
0
L
435
317
0
528
2,450
674
422
1,195
1,219
0
11,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,917
Gold Earned
29,730
214
Minions Killed
288
0
Camps Cleared
0
970,720
Distance Traveled
1,080,855
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,025
457
33
3
0
225,939
2
W
Jormungandr
5,812
528
58
5
0
167,393
3
W
Poseidon
6,279
571
63
6
0
246,153
0
W
Ra
6,634
603
82
7
0
201,914
1
L
Hun Batz
6,641
604
75
7
0
247,054
0
L
Chaac
6,078
553
43
4
0
238,580
5
W
Fenrir
5,980
544
52
5
0
239,456
2
L
Sylvanus
5,533
503
18
2
0
186,362
7
L
Agni
6,168
561
48
4
0
212,231
0
L
Izanami
4,497
409
30
3
0
86,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role