Player Matchup

Nu Wa
Nu Wa
ChangedName3421
Nu Wa
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 24L
1,825 Elo+
Party 2
Ah Puch
Ah Puch
RuslanSK
Ah Puch
Level 151
God Stats
6W - 2L
1,505 SR
Queue Stats
385W - 401L
1,528 Elo+
Solo
Agni
Agni
Tepsku
Agni
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,500 Elo+
Party 2
Eset
Eset
Vaahtopahvi
Eset
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Cupid
Cupid
Yoohyeonie
Cupid
Level 155
God Stats
1W - 0L
1,547 SR
Queue Stats
26W - 24L
1,738 Elo+
Party 2
Team Averages
Level 131
1,510 SR
1,618 Elo+

VS

Team Averages
Level 150
1,488 SR
1,551 Elo+
Olorun
Olorun
ACM1899
Olorun
Level 148
God Stats
4W - 8L
1,521 SR
Queue Stats
617W - 663L
1,450 Elo+
Solo
Chiron
Chiron
BurberryJAC
Chiron
Level 148
God Stats
0W - 1L
1,791 SR
Queue Stats
6W - 5L
1,572 Elo+
Party 1
Hera
Hera
Insania811
Hera
Level 140
God Stats
1W - 3L
1,500 SR
Queue Stats
65W - 66L
1,500 Elo+
Party 1
Janus
Janus
Mirth0
Janus
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,581 Elo+
Party 1
Atlas
Atlas
Quatr0
Atlas
Level 158
God Stats
1W - 1L
1,126 SR
Queue Stats
34W - 57L
1,650 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 4 / 13
10,404
743
13,680
10,229
3,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
RuslanSK
Ah Puch
19
6 / 2 / 14
11,199
800
16,587
11,796
4,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Tepsku
Agni
17
5 / 4 / 14
10,504
750
12,582
10,352
3,559
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 5 / 11
8,741
624
1,772
9,139
3,412
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
20
12 / 3 / 12
13,377
956
15,476
17,033
7,503
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ACM1899
Olorun
17
3 / 3 / 8
10,146
725
8,173
10,857
4,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chiron
15
5 / 6 / 8
10,130
724
11,952
13,299
5,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 7 / 3
8,521
609
8,595
12,080
4,947
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
Mirth0
Janus
18
6 / 7 / 5
11,130
795
9,105
13,225
5,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
Quatr0
Atlas
16
1 / 5 / 10
9,691
692
10,362
17,030
20,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
50
28
Kills
16
18
Deaths
28
64
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
ACM1899
Olorun
3
3
8
2.33
L
Chiron
5
6
8
1.5
W
5
4
13
2.88
L
1
7
3
0.36
L
Janus
Mirth0
Janus
6
7
5
1.21
L
Atlas
Quatr0
Atlas
1
5
10
1.2
W
Ah Puch
RuslanSK
Ah Puch
6
2
14
6.5
W
Agni
Tepsku
Agni
5
4
14
3
W
0
5
11
1.1
W
Cupid
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,097
Damage
48,187
58,549
Taken
66,491
23,150
Mitigated
40,542
23,789
Healing
21,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
ACM1899
Olorun
8,173
1,387
5,253
4,015
10,857
4,835
588
7,323
3,534
24,417
0
L
Chiron
11,952
3,772
1,275
3,827
13,299
5,086
1,179
8,592
4,694
0
25,978
W
13,680
2,348
772
1,743
10,229
3,758
1,162
6,669
3,560
29,690
0
L
8,595
2,175
0
934
12,080
4,947
63
8,346
3,734
18,463
0
L
Janus
Mirth0
Janus
9,105
100
1,672
1,975
13,225
5,561
23
8,503
4,722
25,555
0
L
Atlas
Quatr0
Atlas
10,362
2,161
414
2,355
17,030
20,113
0
11,844
5,186
22,184
0
W
Ah Puch
RuslanSK
Ah Puch
16,587
436
1,097
4,058
11,796
4,918
944
5,701
6,095
31,763
0
W
Agni
Tepsku
Agni
12,582
506
814
2,819
10,352
3,559
496
6,542
3,810
26,004
0
W
1,772
229
1,433
934
9,139
3,412
304
5,875
3,264
8,527
0
W
Cupid
15,476
10,944
2,227
7,892
17,033
7,503
2,606
11,448
5,585
0
41,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,225
Gold Earned
49,618
155
Minions Killed
170
0
Camps Cleared
0
1,256,074
Distance Traveled
1,177,280
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,146
725
33
2
0
259,402
0
L
Chiron
10,130
724
43
3
0
218,186
1
W
Nu Wa
10,404
743
29
2
0
238,877
4
L
Hera
8,521
609
20
1
0
238,352
0
L
Janus
11,130
795
50
4
0
224,693
1
L
Atlas
9,691
692
24
2
0
236,647
0
W
Ah Puch
11,199
800
24
2
0
269,811
4
W
Agni
10,504
750
21
2
0
257,437
2
W
Eset
8,741
624
9
1
0
234,690
1
W
Cupid
13,377
956
72
5
0
255,259
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role